Player Matchup

Fenrir
Fenrir
Mol3manS197
Fenrir
Level 108
God Stats
2W - 2L
1,758 SR
Queue Stats
111W - 117L
1,565 Elo+
Party 2
Bellona
Bellona
PERFlDIOUS
Bellona
Level 129
God Stats
0W - 3L
1,311 SR
Queue Stats
118W - 120L
1,542 Elo+
Party 2
Horus
Horus
SnappyLP
Horus
Level 125
God Stats
3W - 6L
1,692 SR
Queue Stats
280W - 320L
1,377 Elo+
Party 3
Bacchus
Bacchus
Woltec00
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
tHEOn1yJuan
Kukulkan
Level 89
God Stats
8W - 5L
1,620 SR
Queue Stats
152W - 131L
1,532 Elo+
Solo
Team Averages
Level 108
1,576 SR
1,488 Elo+

VS

Team Averages
Level 107
1,529 SR
1,464 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AEssentials
Danzaburou
Level 157
God Stats
3W - 1L
1,529 SR
Queue Stats
176W - 192L
1,488 Elo+
Party 1
Hercules
Hercules
Kingkong_kael
Hercules
Level 70
God Stats
3W - 5L
1,578 SR
Queue Stats
50W - 55L
1,428 Elo+
Solo
Serqet
Serqet
Swiftly RamPage
Serqet
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 113L
1,474 Elo+
Party 1
Hera
Hera
llGroundZeroll
Hera
Level 28
God Stats
22W - 19L
1,538 SR
Queue Stats
111W - 115L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 5 / 3
6,693
515
4,785
12,093
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PERFlDIOUS
Bellona
12
2 / 2 / 2
7,206
554
5,238
10,058
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
SnappyLP
Horus
6
1 / 3 / 4
6,239
480
2,628
8,668
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Woltec00
Bacchus
11
1 / 0 / 0
6,368
490
2,031
8,858
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
tHEOn1yJuan
Kukulkan
11
0 / 6 / 0
6,760
520
4,407
10,799
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 0 / 0
8,443
649
8,118
6,872
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AEssentials
Danzaburou
13
4 / 4 / 1
8,118
624
6,428
8,810
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kingkong_kael
Hercules
13
0 / 1 / 0
7,930
610
4,862
6,479
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 1 / 3
8,376
644
5,947
10,255
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 9
6,878
529
5,036
4,961
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
16
16
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
0
6
W
Danzaburou
AEssentials
Danzaburou
4
4
1
1.13
W
Hercules
Kingkong_kael
Hercules
0
1
0
0
L
Fenrir
3
5
3
0.9
L
Bellona
PERFlDIOUS
Bellona
2
2
2
1.5
L
Horus
SnappyLP
Horus
1
3
4
1
W
6
1
3
7.5
L
Bacchus
Woltec00
Bacchus
1
0
0
1
W
0
1
9
4.5
L
Kukulkan
tHEOn1yJuan
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
30,391
50,476
Taken
37,377
29,800
Mitigated
15,981
14,080
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,118
245
0
3,948
6,872
2,722
661
2,730
4,142
60,815
0
W
Danzaburou
AEssentials
Danzaburou
6,428
3,092
0
2,719
8,810
3,214
2,377
282
8,528
0
53,431
W
Hercules
Kingkong_kael
Hercules
4,862
2,816
0
2,880
6,479
4,615
0
2,031
4,448
0
62,655
L
Fenrir
4,785
1,617
0
2,529
12,093
4,373
0
2,001
9,816
0
38,552
L
Bellona
PERFlDIOUS
Bellona
5,238
1,336
0
2,138
10,058
5,783
220
1,655
8,403
0
51,961
L
Horus
SnappyLP
Horus
2,628
1,578
1,575
1,215
8,668
5,843
0
2,696
5,924
0
12,548
W
5,947
1,354
0
1,598
10,255
3,971
0
1,032
9,223
0
59,920
L
Bacchus
Woltec00
Bacchus
2,031
305
0
4,461
8,858
9,514
0
59
8,293
22,859
0
W
5,036
1,182
0
670
4,961
1,459
714
363
4,598
37,812
0
L
Kukulkan
tHEOn1yJuan
Kukulkan
4,407
473
0
2,162
10,799
4,287
0
6,743
3,911
56,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
39,745
299
Minions Killed
443
0
Camps Cleared
0
1,281,149
Distance Traveled
1,388,266
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,443
649
100
8
0
252,866
1
W
Danzaburou
8,118
624
84
6
0
260,382
0
W
Hercules
7,930
610
105
8
0
256,883
0
L
Fenrir
6,693
515
61
5
0
290,103
0
L
Bellona
7,206
554
93
7
0
312,659
0
L
Horus
6,239
480
16
1
0
214,938
0
W
Serqet
8,376
644
98
8
0
328,994
0
L
Bacchus
6,368
490
30
2
0
223,118
0
W
Hera
6,878
529
56
4
0
289,141
0
L
Kukulkan
6,760
520
99
8
0
240,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role