Player Matchup

Achilles
Achilles
ItalianYetti
Achilles
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,436 Elo+
Party 2
Discordia
Discordia
NebulaSoul
Discordia
Level 117
God Stats
3W - 2L
1,547 SR
Queue Stats
270W - 272L
1,500 Elo+
Party 2
Skadi
Skadi
NickelVegas
Skadi
Level 120
God Stats
4W - 3L
1,326 SR
Queue Stats
303W - 314L
1,431 Elo+
Party 2
Team Averages
Level 110
1,458 SR
1,456 Elo+

VS

Team Averages
Level 79
1,489 SR
1,409 Elo+
Achilles
Achilles
RiceGod777
Achilles
Level 80
God Stats
3W - 5L
1,356 SR
Queue Stats
10W - 14L
1,374 Elo+
Party 1
Surtr
Surtr
TheSixthCircle
Surtr
Level 141
God Stats
0W - 2L
1,569 SR
Queue Stats
4W - 8L
1,392 Elo+
Party 1
Merlin
Merlin
suckingsuckerton
Merlin
Level 16
God Stats
10W - 9L
1,542 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItalianYetti
Achilles
11
4 / 2 / 6
8,091
809
4,361
9,907
9,155
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
NebulaSoul
Discordia
11
3 / 0 / 7
8,145
815
8,570
5,020
1,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 7
8,356
836
4,489
3,899
1,505
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RiceGod777
Achilles
10
3 / 4 / 0
7,456
746
3,498
8,906
7,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
6,606
661
3,864
9,721
5,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
6,897
690
5,448
4,824
1,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItalianYetti
Achilles
4
2
6
3.5
W
Discordia
NebulaSoul
Discordia
3
0
7
6.5
W
4
1
7
7.5
L
Achilles
RiceGod777
Achilles
3
4
0
0.75
L
0
4
2
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
12,810
18,826
Taken
23,451
12,432
Mitigated
14,486
949
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItalianYetti
Achilles
4,361
598
0
360
9,907
9,155
0
3,164
6,743
0
15,937
W
Discordia
NebulaSoul
Discordia
8,570
469
0
487
5,020
1,772
625
1,290
3,730
30,688
0
W
4,489
1,617
0
102
3,899
1,505
870
1,479
2,420
0
35,901
L
Achilles
RiceGod777
Achilles
3,498
542
0
1,098
8,906
7,178
36
2,542
6,364
0
18,206
L
3,864
1,167
0
1,623
9,721
5,718
0
4,220
5,501
120
14,966
L
5,448
164
0
620
4,824
1,590
0
2,184
2,640
25,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
20,959
121
Minions Killed
78
0
Camps Cleared
0
557,006
Distance Traveled
493,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,091
809
18
2
0
194,018
0
W
Discordia
8,145
815
49
5
0
187,108
0
W
Skadi
8,356
836
54
5
0
175,880
0
L
Achilles
7,456
746
21
2
0
167,631
2
L
Surtr
6,606
661
22
2
0
152,477
0
L
Merlin
6,897
690
35
4
0
173,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role