Player Matchup

Persephone
Persephone
DarkWolfMindo
Persephone
Level 81
God Stats
0W - 5L
1,317 SR
Queue Stats
300W - 296L
1,364 Elo+
Solo
Ishtar
Ishtar
GreekFreak_k
Ishtar
Level 65
God Stats
4W - 8L
1,564 SR
Queue Stats
797W - 751L
1,472 Elo+
Solo
Atlas
Atlas
RedXArgyle
Atlas
Level 68
God Stats
0W - 1L
1,289 SR
Queue Stats
49W - 34L
1,532 Elo+
Party 2
Nemesis
Nemesis
TimingFawn70363
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,550 Elo+
Party 2
Surtr
Surtr
kingtonez242
Surtr
Level 78
God Stats
6W - 6L
1,161 SR
Queue Stats
19W - 22L
1,328 Elo+
Solo
Team Averages
Level 76
1,366 SR
1,449 Elo+

VS

Team Averages
Level 79
1,479 SR
1,464 Elo+
Poseidon
Poseidon
Agcboy
Poseidon
Level 69
God Stats
22W - 9L
1,525 SR
Queue Stats
38W - 22L
1,510 Elo+
Party 1
Cliodhna
Cliodhna
Caliorigins
Cliodhna
Level 64
God Stats
21W - 16L
1,401 SR
Queue Stats
40W - 33L
1,483 Elo+
Party 1
Izanami
Izanami
Funoodle
Izanami
Level 18
God Stats
13W - 9L
1,645 SR
Queue Stats
17W - 14L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
Predictt
Erlang Shen
Level 88
God Stats
8W - 0L
1,547 SR
Queue Stats
63W - 43L
1,456 Elo+
Party 1
Tyr
Tyr
TheWorthyAussie
Tyr
Level 155
God Stats
2W - 2L
1,278 SR
Queue Stats
205W - 201L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkWolfMindo
Persephone
14
3 / 4 / 4
9,362
520
7,433
10,780
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
11
0 / 8 / 8
7,292
405
9,431
18,917
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
13
5 / 7 / 5
9,489
527
9,915
26,471
28,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 9 / 6
8,544
475
9,214
22,242
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 4
8,671
482
9,600
20,861
14,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Agcboy
Poseidon
16
10 / 5 / 7
10,445
580
18,507
11,497
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Caliorigins
Cliodhna
16
15 / 4 / 9
10,900
606
21,517
17,734
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Funoodle
Izanami
15
4 / 2 / 6
9,662
537
8,635
7,936
2,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Predictt
Erlang Shen
14
3 / 4 / 20
9,330
518
15,757
20,290
24,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 0 / 7
9,977
554
10,420
20,054
25,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
13
Kills
33
33
Deaths
15
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Agcboy
Poseidon
10
5
7
2.7
W
Cliodhna
Caliorigins
Cliodhna
15
4
9
4.88
L
Persephone
DarkWolfMindo
Persephone
3
4
4
1.25
W
Izanami
Funoodle
Izanami
4
2
6
3.5
L
Ishtar
0
8
8
0.5
W
Erlang Shen
Predictt
Erlang Shen
3
4
20
3.25
L
Atlas
5
7
5
1.07
W
1
0
7
4.5
L
2
9
6
0.56
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,593
Damage
74,836
99,271
Taken
77,511
63,573
Mitigated
63,389
24,448
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Agcboy
Poseidon
18,507
1,316
0
484
11,497
4,058
1,396
3,997
7,500
71,080
0
W
Cliodhna
Caliorigins
Cliodhna
21,517
2,151
0
6,077
17,734
7,082
1,221
3,678
14,056
0
69,846
L
Persephone
DarkWolfMindo
Persephone
7,433
901
0
2,110
10,780
3,904
308
2,287
8,313
54,765
0
W
Izanami
Funoodle
Izanami
8,635
6,807
0
2,125
7,936
2,920
3,543
2,357
5,579
0
77,497
L
Ishtar
9,431
4,567
0
3,705
18,917
7,790
800
2,795
15,831
0
51,169
W
Erlang Shen
Predictt
Erlang Shen
15,757
5,774
0
6,708
20,290
24,157
617
6,353
13,937
0
46,609
L
Atlas
9,915
4,154
629
4,283
26,471
28,329
309
4,963
20,790
32,790
0
W
10,420
836
0
6,060
20,054
25,172
574
1,150
18,904
0
84,717
L
9,214
4,484
0
5,155
22,242
8,600
199
3,820
18,292
0
44,612
L
9,600
4,170
33
8,533
20,861
14,950
0
4,620
16,143
268
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
50,314
332
Minions Killed
461
0
Camps Cleared
0
1,656,834
Distance Traveled
1,729,883
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,445
580
93
5
0
371,444
0
W
Cliodhna
10,900
606
91
5
0
403,629
0
L
Persephone
9,362
520
93
5
0
334,571
3
W
Izanami
9,662
537
119
7
0
272,521
0
L
Ishtar
7,292
405
59
3
0
297,393
3
W
Erlang Shen
9,330
518
37
2
0
364,313
5
L
Atlas
9,489
527
41
2
0
339,769
0
W
Tyr
9,977
554
121
7
0
317,976
1
L
Nemesis
8,544
475
61
3
0
362,279
0
L
Surtr
8,671
482
78
4
0
322,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role