Player Matchup

Scylla
Scylla
Bernïc
Scylla
Level 159
God Stats
7W - 1L
1,246 SR
Queue Stats
151W - 130L
1,324 Elo+
Party 2
Ganesha
Ganesha
DαnLeFay
Ganesha
Level 89
God Stats
3W - 0L
1,436 SR
Queue Stats
174W - 148L
1,519 Elo+
Party 2
Artemis
Artemis
GRENINJAASH
Artemis
Level 140
God Stats
6W - 6L
1,372 SR
Queue Stats
286W - 281L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
SueGame
Heimdallr
Level 125
God Stats
1W - 0L
1,418 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TobiNaitorHP
Tsukuyomi
Level 120
God Stats
2W - 0L
1,723 SR
Queue Stats
87W - 78L
1,522 Elo+
Solo
Team Averages
Level 127
1,439 SR
1,490 Elo+

VS

Team Averages
Level 123
1,510 SR
1,395 Elo+
Ne Zha
Ne Zha
K4rnAg3_yenchury
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
LIGHTNIN-KACHOW
Kukulkan
Level 67
God Stats
0W - 1L
1,659 SR
Queue Stats
7W - 18L
1,291 Elo+
Party 1
Hera
Hera
kingkow101
Hera
Level 163
God Stats
1W - 3L
1,391 SR
Queue Stats
33W - 49L
1,474 Elo+
Party 1
Fafnir
Fafnir
pokemon16ash
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,123 Elo+
Party 1
Heimdallr
Heimdallr
youngandprideful
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bernïc
Scylla
19
5 / 2 / 16
11,106
926
15,857
9,221
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
DαnLeFay
Ganesha
17
0 / 3 / 26
10,623
885
6,475
18,606
25,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
GRENINJAASH
Artemis
19
16 / 2 / 11
11,832
986
21,581
13,227
8,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
SueGame
Heimdallr
16
5 / 3 / 17
10,300
858
12,568
10,892
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TobiNaitorHP
Tsukuyomi
15
2 / 5 / 18
9,505
792
8,012
13,565
7,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
9,269
772
4,305
15,558
18,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
16
3 / 4 / 4
9,716
810
8,425
9,550
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 7
8,771
731
10,684
9,024
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
0 / 7 / 8
9,537
795
2,392
19,656
30,406
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
17
8 / 5 / 6
10,736
895
25,103
15,457
7,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
28
Kills
15
15
Deaths
28
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bernïc
Scylla
5
2
16
6.5
W
Ganesha
DαnLeFay
Ganesha
0
3
26
4.33
W
Artemis
GRENINJAASH
Artemis
16
2
11
10.75
L
3
8
5
0.69
L
Kukulkan
3
4
4
1.25
W
Heimdallr
SueGame
Heimdallr
5
3
17
4.5
W
Tsukuyomi
TobiNaitorHP
Tsukuyomi
2
5
18
2.2
L
1
4
7
1.13
L
Fafnir
0
7
8
0.57
L
Heimdallr
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,493
Damage
50,909
65,511
Taken
69,245
51,785
Mitigated
64,497
29,944
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bernïc
Scylla
15,857
1,239
1,442
2,396
9,221
4,943
557
2,889
6,332
39,425
0
W
Ganesha
DαnLeFay
Ganesha
6,475
346
4,207
5,622
18,606
25,042
81
7,052
11,554
12,565
0
W
Artemis
GRENINJAASH
Artemis
21,581
7,083
2,641
5,406
13,227
8,056
2,711
3,726
9,501
0
40,233
L
4,305
676
219
334
15,558
18,492
252
4,448
11,110
0
8,167
L
Kukulkan
8,425
212
280
1,276
9,550
4,328
557
2,853
6,579
34,430
0
W
Heimdallr
SueGame
Heimdallr
12,568
6,649
1,013
2,427
10,892
6,156
1,382
3,115
7,777
0
27,474
W
Tsukuyomi
TobiNaitorHP
Tsukuyomi
8,012
1,694
2,698
2,092
13,565
7,588
883
4,719
8,842
0
17,580
L
10,684
2,450
210
1,140
9,024
3,547
637
2,557
6,467
18,893
0
L
Fafnir
2,392
326
933
2,889
19,656
30,406
440
6,668
12,806
5,158
0
L
Heimdallr
25,103
13,726
2,143
4,987
15,457
7,724
3,060
5,506
9,951
0
39,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
48,029
166
Minions Killed
121
0
Camps Cleared
0
1,353,153
Distance Traveled
1,208,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,106
926
71
6
0
298,778
0
W
Ganesha
10,623
885
0
0
0
271,483
0
W
Artemis
11,832
986
37
3
0
230,174
0
L
Ne Zha
9,269
772
1
0
0
229,332
2
L
Kukulkan
9,716
810
66
6
0
221,973
0
W
Heimdallr
10,300
858
40
3
0
287,277
0
W
Tsukuyomi
9,505
792
18
2
0
265,441
0
L
Hera
8,771
731
18
2
0
247,768
0
L
Fafnir
9,537
795
4
0
0
271,424
0
L
Heimdallr
10,736
895
32
3
0
238,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role