Player Matchup

Kuzenbo
Kuzenbo
Archer771
Kuzenbo
Level 124
God Stats
10W - 7L
1,580 SR
Queue Stats
111W - 110L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Gilbou9458397
Kukulkan
Level 86
God Stats
7W - 3L
1,630 SR
Queue Stats
406W - 423L
1,515 Elo+
Party 1
Athena
Athena
I AziiK I
Athena
Level 129
God Stats
2W - 2L
1,606 SR
Queue Stats
282W - 290L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Sc0OrpiOn02
Jing Wei
Level 57
God Stats
24W - 17L
1,638 SR
Queue Stats
233W - 237L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
YODA_4505
The Morrigan
Level 82
God Stats
7W - 17L
1,369 SR
Queue Stats
433W - 441L
1,420 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,477 Elo+

VS

Team Averages
Level 109
1,467 SR
1,522 Elo+
Rama
Rama
Detity
Rama
Level 129
God Stats
2W - 1L
1,244 SR
Queue Stats
262W - 262L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Killer Swim Pig
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,650 Elo+
Party 2
Hercules
Hercules
iTz-Nu43zz
Hercules
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 66L
1,446 Elo+
Solo
Bacchus
Bacchus
loizacrash
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,437 Elo+
Solo
Serqet
Serqet
merengon_lolo
Serqet
Level 121
God Stats
6W - 8L
1,591 SR
Queue Stats
24W - 24L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Archer771
Kuzenbo
11
1 / 2 / 0
7,239
483
5,437
13,536
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Gilbou9458397
Kukulkan
14
2 / 5 / 0
8,136
542
5,247
11,137
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
I AziiK I
Athena
13
2 / 2 / 1
7,556
504
7,173
17,017
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Sc0OrpiOn02
Jing Wei
12
0 / 3 / 2
6,963
464
3,300
10,593
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
YODA_4505
The Morrigan
12
0 / 3 / 1
7,018
468
6,738
8,655
3,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Detity
Rama
15
3 / 0 / 6
9,098
607
9,657
9,597
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Killer Swim Pig
Baron Samedi
13
2 / 2 / 5
8,308
554
12,568
9,048
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
iTz-Nu43zz
Hercules
15
4 / 1 / 1
8,927
595
6,413
9,117
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
loizacrash
Bacchus
12
0 / 0 / 7
7,586
506
6,114
12,917
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 5
9,065
604
8,794
11,479
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Archer771
Kuzenbo
1
2
0
0.5
W
Rama
Detity
Rama
3
0
6
6
L
Kukulkan
Gilbou9458397
Kukulkan
2
5
0
0.4
L
Athena
I AziiK I
Athena
2
2
1
1.25
W
Baron Samedi
Killer Swim Pig
Baron Samedi
2
2
5
2.25
L
Jing Wei
Sc0OrpiOn02
Jing Wei
0
3
2
0.33
L
The Morrigan
YODA_4505
The Morrigan
0
3
1
0.17
W
Hercules
iTz-Nu43zz
Hercules
4
1
1
4.5
W
Bacchus
loizacrash
Bacchus
0
0
7
3.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
43,546
60,938
Taken
52,158
37,162
Mitigated
37,438
16,130
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Archer771
Kuzenbo
5,437
2,288
0
4,110
13,536
17,044
0
7,975
5,471
27,677
302
W
Rama
Detity
Rama
9,657
8,343
0
4,255
9,597
4,979
1,947
3,524
6,073
0
88,268
L
Kukulkan
Gilbou9458397
Kukulkan
5,247
267
0
729
11,137
4,366
0
1,249
9,005
60,643
0
L
Athena
I AziiK I
Athena
7,173
1,296
0
5,221
17,017
9,056
0
3,000
13,921
64,550
0
W
Baron Samedi
Killer Swim Pig
Baron Samedi
12,568
584
2,186
3,509
9,048
5,075
244
7,308
1,740
71,089
0
L
Jing Wei
Sc0OrpiOn02
Jing Wei
3,300
2,901
0
3,905
10,593
3,351
0
1,671
8,891
0
44,880
L
The Morrigan
YODA_4505
The Morrigan
6,738
463
0
2,165
8,655
3,345
0
4,787
3,704
57,842
226
W
Hercules
iTz-Nu43zz
Hercules
6,413
781
0
2,886
9,117
6,667
462
4,091
5,026
0
59,204
W
Bacchus
loizacrash
Bacchus
6,114
571
0
5,075
12,917
15,123
46
6,104
6,813
31,317
0
W
8,794
1,635
0
772
11,479
5,594
0
3,135
8,344
0
59,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
42,984
431
Minions Killed
513
0
Camps Cleared
0
1,503,277
Distance Traveled
1,512,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,239
483
28
2
0
292,290
2
W
Rama
9,098
607
130
9
0
268,037
0
L
Kukulkan
8,136
542
108
7
0
294,069
0
L
Athena
7,556
504
102
7
0
359,669
0
W
Baron Samedi
8,308
554
129
9
0
282,058
0
L
Jing Wei
6,963
464
88
6
0
268,638
0
L
The Morrigan
7,018
468
105
7
0
288,611
2
W
Hercules
8,927
595
116
8
0
297,015
0
W
Bacchus
7,586
506
38
3
0
308,306
0
W
Serqet
9,065
604
100
7
0
357,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role