Player Matchup

Ix Chel
Ix Chel
CrimsonHat
Ix Chel
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
787W - 836L
1,361 Elo+
Party 2
Skadi
Skadi
RafalRib
Skadi
Level 101
God Stats
4W - 2L
1,667 SR
Queue Stats
152W - 154L
1,362 Elo+
Party 2
Nemesis
Nemesis
SmashBoo
Nemesis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,367 Elo+
Party 2
Team Averages
Level 87
1,556 SR
1,363 Elo+

VS

Team Averages
Level 114
1,528 SR
1,332 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
MIKERULES666
Charybdis
Level 87
God Stats
5W - 7L
1,663 SR
Queue Stats
40W - 34L
1,425 Elo+
Party 1
Merlin
Merlin
eddyanz2721
Merlin
Level 126
God Stats
1W - 1L
1,421 SR
Queue Stats
1W - 2L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrimsonHat
Ix Chel
9
3 / 6 / 1
6,237
891
3,225
8,325
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
RafalRib
Skadi
1
0 / 0 / 0
3,156
451
0
19
6
Nemesis
SmashBoo
Nemesis
8
0 / 4 / 4
5,519
788
221
5,810
2,584
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
5 / 2 / 4
7,209
1,030
4,560
7,011
7,578
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
MIKERULES666
Charybdis
10
2 / 0 / 6
6,713
959
4,130
4,539
1,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
9
3 / 2 / 6
6,575
939
2,688
3,959
1,369
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
4
3.5
L
Ix Chel
CrimsonHat
Ix Chel
3
6
1
0.58
W
Charybdis
MIKERULES666
Charybdis
2
0
6
5
L
Skadi
RafalRib
Skadi
0
0
0
0
L
Nemesis
SmashBoo
Nemesis
0
4
4
0.5
W
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,446
Damage
11,378
14,154
Taken
15,509
5,744
Mitigated
10,502
526
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,560
512
0
1,726
7,011
7,578
72
874
6,137
13,955
0
L
Ix Chel
CrimsonHat
Ix Chel
3,225
72
43
442
8,325
3,154
0
3,910
4,414
20,246
0
W
Charybdis
MIKERULES666
Charybdis
4,130
2,026
0
1,317
4,539
1,555
1,533
1,360
3,179
0
25,270
L
Skadi
RafalRib
Skadi
0
0
0
0
19
6
0
19
0
0
0
L
Nemesis
SmashBoo
Nemesis
221
62
0
41
5,810
2,584
0
3,634
2,176
0
2,981
W
Merlin
2,688
139
102
864
3,959
1,369
803
1,413
2,546
21,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,912
Gold Earned
20,497
19
Minions Killed
79
0
Camps Cleared
0
214,370
Distance Traveled
364,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,209
1,030
8
1
0
142,625
2
L
Ix Chel
6,237
891
15
2
0
122,045
0
W
Charybdis
6,713
959
48
7
0
124,361
0
L
Skadi
3,156
451
0
0
0
0
0
L
Nemesis
5,519
788
4
1
0
92,325
0
W
Merlin
6,575
939
23
3
0
98,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role