Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mikalyrux
Skadi
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
519W - 454L
1,592 Elo+
Party 1
Hera
Hera
SpeedyBoyy
Hera
Level 153
God Stats
0W - 2L
1,297 SR
Queue Stats
181W - 155L
1,556 Elo+
Solo
Athena
Athena
TheHooDooGuru
Athena
Level 109
God Stats
10W - 8L
1,689 SR
Queue Stats
48W - 58L
1,490 Elo+
Solo
Nike
Nike
Thewolf4lf4
Nike
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 91L
1,607 Elo+
Party 1
Team Averages
Level 140
1,497 SR
1,549 Elo+

VS

Team Averages
Level 124
1,535 SR
1,579 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alvera
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,603 Elo+
Party 2
Ix Chel
Ix Chel
SvgarSkullz
Ix Chel
Level 86
God Stats
13W - 6L
1,674 SR
Queue Stats
55W - 49L
1,603 Elo+
Party 2
Ratatoskr
Ratatoskr
carnesfrias
Ratatoskr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 66L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 1
5,279
880
4,999
8,171
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Mikalyrux
Skadi
11
1 / 1 / 1
5,313
886
5,133
5,810
2,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
2,737
456
0
0
0
10
0 / 0 / 2
5,043
841
3,504
5,628
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
4,766
794
4,711
7,139
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 2
5,222
870
5,619
6,174
2,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
 
Baron Samedi
10
0 / 0 / 1
4,882
814
4,129
2,294
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Alvera
Ymir
11
2 / 0 / 1
5,454
909
3,402
3,885
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
SvgarSkullz
Ix Chel
11
0 / 2 / 1
5,185
864
3,696
5,457
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
carnesfrias
Ratatoskr
10
1 / 1 / 0
5,008
835
5,045
7,168
2,344
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
1
2.5
W
Danzaburou
 
Danzaburou
1
1
2
2
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Ymir
Alvera
Ymir
2
0
1
2.5
L
Skadi
Mikalyrux
Skadi
1
1
1
1.5
L
0
0
0
0
W
Ix Chel
SvgarSkullz
Ix Chel
0
2
1
0.25
L
0
0
2
1
L
1
2
0
0.5
W
Ratatoskr
carnesfrias
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
21,891
26,748
Taken
24,978
14,348
Mitigated
9,943
6,665
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,999
2,027
0
2,758
8,171
3,671
0
2,773
5,273
0
14,214
W
Danzaburou
 
Danzaburou
5,619
2,347
0
1,853
6,174
2,176
0
805
5,132
0
14,950
W
Baron Samedi
 
Baron Samedi
4,129
581
1,172
951
2,294
1,037
0
97
2,197
15,953
0
W
Ymir
Alvera
Ymir
3,402
662
0
1,580
3,885
2,215
0
759
3,017
12,138
0
L
Skadi
Mikalyrux
Skadi
5,133
2,214
0
1,105
5,810
2,312
0
2,282
3,389
0
21,773
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
SvgarSkullz
Ix Chel
3,696
736
405
1,083
5,457
2,171
0
1,050
4,376
18,115
0
L
3,504
609
1,003
1,049
5,628
3,600
0
2,807
2,634
6,869
0
L
4,711
803
0
750
7,139
4,765
0
2,690
4,225
0
12,342
W
Ratatoskr
carnesfrias
Ratatoskr
5,045
744
0
2,795
7,168
2,344
0
793
6,375
0
7,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
25,751
100
Minions Killed
120
0
Camps Cleared
0
559,671
Distance Traveled
687,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,279
880
27
5
0
151,910
0
W
Danzaburou
5,222
870
15
3
0
128,514
2
W
Baron Samedi
4,882
814
30
5
0
131,884
0
W
Ymir
5,454
909
31
5
0
140,086
0
L
Skadi
5,313
886
47
8
0
136,249
0
L
Hera
2,737
456
0
0
0
0
0
W
Ix Chel
5,185
864
38
6
0
132,757
0
L
Athena
5,043
841
8
1
0
142,299
0
L
Nike
4,766
794
18
3
0
129,213
0
W
Ratatoskr
5,008
835
6
1
0
154,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role