Player Matchup

Xing Tian
Xing Tian
FancyWhelp
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
The_Bare_Italian
Heimdallr
Level 129
God Stats
0W - 1L
1,353 SR
Queue Stats
21W - 28L
1,520 Elo+
Party 3
Artemis
Artemis
TooManyWolves
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Wandering_DDoT
Persephone
Level 118
God Stats
0W - 1L
1,414 SR
Queue Stats
15W - 18L
1,518 Elo+
Party 3
Bakasura
Bakasura
nevergoldfreak
Bakasura
Level 129
God Stats
4W - 3L
1,479 SR
Queue Stats
46W - 56L
1,446 Elo+
Party 3
Team Averages
Level 89
1,449 SR
1,497 Elo+

VS

Team Averages
Level 136
1,619 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Aktiviz
Bastet
Level 129
God Stats
9W - 2L
1,991 SR
Queue Stats
391W - 364L
1,463 Elo+
Solo
Nox
Nox
LowkeyDniicce
Nox
Level 129
God Stats
1W - 0L
1,231 SR
Queue Stats
12W - 9L
1,349 Elo+
Solo
Vamana
Vamana
MrCrankyGoat
Vamana
Level 148
God Stats
16W - 12L
1,488 SR
Queue Stats
73W - 72L
1,504 Elo+
Party 2
Izanami
Izanami
phibeau
Izanami
Level 122
God Stats
3W - 3L
1,883 SR
Queue Stats
50W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FancyWhelp
Xing Tian
17
1 / 5 / 3
9,815
654
4,925
21,238
23,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
18
5 / 2 / 2
10,891
726
17,355
16,133
7,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
16
1 / 6 / 3
9,661
644
10,446
11,066
4,752
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Wandering_DDoT
Persephone
17
3 / 6 / 3
10,774
718
15,830
15,012
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
17
1 / 9 / 2
10,197
680
14,782
23,949
12,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
6 / 2 / 12
11,700
780
19,411
18,316
14,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Aktiviz
Bastet
20
15 / 0 / 11
13,649
910
26,120
16,384
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 11
10,714
714
5,785
10,609
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
18
3 / 3 / 13
10,712
714
15,473
21,587
30,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
phibeau
Izanami
18
4 / 6 / 10
11,397
760
8,212
16,940
8,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
11
Kills
29
28
Deaths
12
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
2
12
6
W
Bastet
Aktiviz
Bastet
15
0
11
20.5
L
Xing Tian
FancyWhelp
Xing Tian
1
5
3
0.5
W
1
1
11
6.5
W
Vamana
3
3
13
3.17
L
Heimdallr
5
2
2
3
L
Artemis
1
6
3
0.42
L
Persephone
Wandering_DDoT
Persephone
3
6
3
0.75
L
Bakasura
1
9
2
0.22
W
Izanami
phibeau
Izanami
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,338
Damage
75,001
87,398
Taken
83,836
53,967
Mitigated
67,770
10,578
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,411
1,838
0
6,487
18,316
14,711
449
3,142
13,186
50,303
0
W
Bastet
Aktiviz
Bastet
26,120
6,889
0
5,615
16,384
8,803
0
1,831
13,652
0
69,269
L
Xing Tian
FancyWhelp
Xing Tian
4,925
329
0
1,146
21,238
23,505
0
4,814
16,424
16,603
125
W
5,785
890
0
1,960
10,609
5,551
803
4,516
5,605
37,212
0
W
Vamana
15,473
5,284
0
935
21,587
30,004
723
3,704
16,415
0
28,877
L
Heimdallr
17,355
8,008
0
2,813
16,133
7,632
1,814
5,816
10,317
0
42,882
L
Artemis
10,446
4,318
0
542
11,066
4,752
0
1,507
9,559
0
39,665
L
Persephone
Wandering_DDoT
Persephone
15,830
294
0
245
15,012
5,090
38
4,852
10,063
39,539
0
L
Bakasura
14,782
9,433
0
5,832
23,949
12,988
0
8,174
15,775
0
40,275
W
Izanami
phibeau
Izanami
8,212
5,109
372
2,113
16,940
8,701
1,976
5,314
10,778
0
49,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
58,172
278
Minions Killed
332
0
Camps Cleared
0
1,472,472
Distance Traveled
1,691,291
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,700
780
74
5
0
322,530
0
W
Bastet
13,649
910
95
6
0
401,076
0
L
Xing Tian
9,815
654
23
2
0
303,101
2
W
Nox
10,714
714
61
4
0
328,084
3
W
Vamana
10,712
714
28
2
0
348,559
0
L
Heimdallr
10,891
726
68
5
0
309,134
0
L
Artemis
9,661
644
47
3
0
300,167
2
L
Persephone
10,774
718
67
4
0
266,332
0
L
Bakasura
10,197
680
73
5
0
293,738
0
W
Izanami
11,397
760
74
5
0
291,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role