Player Matchup

Ne Zha
Ne Zha
Queen_ornnram
Ne Zha
Level 121
God Stats
6W - 6L
1,479 SR
Queue Stats
371W - 392L
1,449 Elo+
Solo
Persephone
Persephone
Sloppy_Gremlin
Persephone
Level 96
God Stats
4W - 8L
1,529 SR
Queue Stats
132W - 147L
1,485 Elo+
Party 2
Ymir
Ymir
Strombolex
Ymir
Level 69
God Stats
4W - 12L
988 SR
Queue Stats
503W - 465L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
Thieving_Otter
Nu Wa
Level 133
God Stats
16W - 8L
1,696 SR
Queue Stats
524W - 507L
1,475 Elo+
Party 2
Izanami
Izanami
WorldsOkayistADC
Izanami
Level 101
God Stats
11W - 12L
1,301 SR
Queue Stats
583W - 524L
1,519 Elo+
Party 2
Team Averages
Level 104
1,399 SR
1,493 Elo+

VS

Team Averages
Level 143
1,530 SR
1,524 Elo+
Olorun
Olorun
 
Olorun
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Agentmarshall03
Nemesis
Level 68
God Stats
7W - 5L
1,390 SR
Queue Stats
21W - 17L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Deijinn
Zhong Kui
Level 110
God Stats
3W - 1L
1,746 SR
Queue Stats
131W - 129L
1,552 Elo+
Solo
Kukulkan
Kukulkan
KuzuKachu
Kukulkan
Level 155
God Stats
38W - 19L
1,614 SR
Queue Stats
233W - 230L
1,489 Elo+
Party 1
King Arthur
King Arthur
NaSTYNa5H
King Arthur
Level 222
God Stats
5W - 5L
1,402 SR
Queue Stats
113W - 165L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,255
484
4,928
13,843
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Sloppy_Gremlin
Persephone
13
0 / 4 / 0
7,313
488
5,980
10,406
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,542
436
2,643
14,274
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 2
7,284
486
5,649
7,757
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 0
7,605
507
7,085
10,614
4,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 0 / 0
9,431
629
10,113
10,040
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 4
8,659
577
5,078
10,417
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Deijinn
Zhong Kui
16
4 / 0 / 1
10,094
673
7,361
11,275
8,960
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KuzuKachu
Kukulkan
15
4 / 1 / 6
9,298
620
12,706
6,442
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NaSTYNa5H
King Arthur
12
1 / 1 / 6
7,356
490
5,364
15,753
11,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
0
5
W
5
2
4
3.5
W
Zhong Kui
Deijinn
Zhong Kui
4
0
1
4.5
W
Kukulkan
KuzuKachu
Kukulkan
4
1
6
7
W
King Arthur
NaSTYNa5H
King Arthur
1
1
6
4
L
3
5
0
0.6
L
Persephone
Sloppy_Gremlin
Persephone
0
4
0
0
L
0
4
1
0.13
L
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
40,622
56,894
Taken
53,927
28,165
Mitigated
31,288
10,745
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,113
5,113
831
7,935
10,040
3,906
1,544
1,450
8,590
81,230
0
W
5,078
1,367
0
4,908
10,417
4,024
493
836
9,581
0
49,030
W
Zhong Kui
Deijinn
Zhong Kui
7,361
292
0
7,439
11,275
8,960
356
6,435
4,840
77,355
0
W
Kukulkan
KuzuKachu
Kukulkan
12,706
1,082
0
266
6,442
2,773
580
1,238
5,204
91,390
0
W
King Arthur
NaSTYNa5H
King Arthur
5,364
358
0
2,081
15,753
11,625
60
4,579
11,174
0
35,113
L
4,928
1,356
0
964
13,843
6,056
0
4,643
9,200
0
48,638
L
Persephone
Sloppy_Gremlin
Persephone
5,980
299
0
2,810
10,406
3,583
0
7,347
3,045
53,603
0
L
2,643
481
0
2,900
14,274
11,461
0
8,418
5,856
16,304
0
L
5,649
1,001
0
931
7,757
2,571
0
3,333
4,424
61,800
0
L
7,085
5,220
0
3,140
10,614
4,494
0
6,425
4,189
0
78,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
44,838
433
Minions Killed
538
0
Camps Cleared
0
1,336,182
Distance Traveled
1,464,102
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,431
629
124
8
0
271,539
2
W
Nemesis
8,659
577
71
5
0
337,469
1
W
Zhong Kui
10,094
673
148
10
0
253,133
7
W
Kukulkan
9,298
620
159
11
0
292,939
6
W
King Arthur
7,356
490
36
2
0
309,022
5
L
Ne Zha
7,255
484
74
5
0
282,390
0
L
Persephone
7,313
488
96
6
0
236,253
4
L
Ymir
6,542
436
18
1
0
261,835
2
L
Nu Wa
7,284
486
104
7
0
274,585
1
L
Izanami
7,605
507
141
9
0
281,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role