Player Matchup

Medusa
Medusa
FutureStraw2659
Medusa
Level 57
God Stats
7W - 5L
1,622 SR
Queue Stats
21W - 15L
1,481 Elo+
Solo
Arachne
Arachne
Jricardocblanco2
Arachne
Level 127
God Stats
4W - 3L
1,634 SR
Queue Stats
63W - 113L
1,377 Elo+
Party 2
Surtr
Surtr
Kalevir
Surtr
Level 120
God Stats
11W - 16L
1,427 SR
Queue Stats
69W - 138L
1,350 Elo+
Party 2
Ares
Ares
RainGaiden
Ares
Level 60
God Stats
3W - 2L
1,494 SR
Queue Stats
82W - 126L
1,345 Elo+
Party 2
Anubis
Anubis
pppbastos94
Anubis
Level 119
God Stats
7W - 11L
1,426 SR
Queue Stats
85W - 127L
1,384 Elo+
Party 2
Team Averages
Level 97
1,521 SR
1,387 Elo+

VS

Team Averages
Level 85
1,603 SR
1,492 Elo+
Tiamat
Tiamat
BrunoSlayer
Tiamat
Level 71
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 3L
1,734 Elo+
Solo
Ravana
Ravana
Luckup TwP
Ravana
Level 119
God Stats
1W - 1L
1,814 SR
Queue Stats
142W - 156L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
MaKLavaropa
Heimdallr
Level 47
God Stats
7W - 4L
1,577 SR
Queue Stats
120W - 134L
1,394 Elo+
Solo
Hercules
Hercules
gui-Shadowzika
Hercules
Level 44
God Stats
1W - 4L
1,456 SR
Queue Stats
246W - 271L
1,382 Elo+
Solo
Nox
Nox
yDiibs
Nox
Level 143
God Stats
3W - 7L
1,475 SR
Queue Stats
425W - 472L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,242
589
5,428
8,821
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 5
7,755
554
4,115
11,512
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Kalevir
Surtr
14
3 / 0 / 1
8,576
613
10,496
8,695
9,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 6
7,223
516
3,383
11,907
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
4 / 0 / 4
8,205
586
7,830
4,129
2,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 5 / 0
6,353
454
5,495
11,582
5,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Luckup TwP
Ravana
9
2 / 0 / 2
5,870
419
2,755
3,003
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
MaKLavaropa
Heimdallr
12
3 / 3 / 1
6,763
483
5,879
10,031
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
12
0 / 2 / 0
5,907
422
4,948
12,917
13,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nox
yDiibs
Nox
10
0 / 4 / 3
6,068
433
5,033
10,512
8,415
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
8
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
0
0.4
W
2
2
1
1.25
W
3
3
5
1.83
W
Surtr
Kalevir
Surtr
3
0
1
3.5
L
Ravana
Luckup TwP
Ravana
2
0
2
3
L
Heimdallr
MaKLavaropa
Heimdallr
3
3
1
1.17
W
1
3
6
1.33
L
Hercules
0
2
0
0
W
Anubis
4
0
4
6
L
Nox
yDiibs
Nox
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
24,110
45,064
Taken
48,045
30,066
Mitigated
32,943
14,738
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,495
432
55
3,572
11,582
5,159
0
5,794
5,788
36,856
0
W
5,428
2,251
0
2,713
8,821
3,598
647
867
7,954
0
66,398
W
4,115
2,667
0
3,885
11,512
4,422
636
861
10,604
0
55,457
W
Surtr
Kalevir
Surtr
10,496
2,802
0
1,801
8,695
9,956
81
1,143
6,918
2,839
59,997
L
Ravana
Luckup TwP
Ravana
2,755
310
0
528
3,003
980
0
588
2,415
0
26,378
L
Heimdallr
MaKLavaropa
Heimdallr
5,879
3,372
0
2,479
10,031
4,405
502
631
9,400
0
43,284
W
3,383
470
0
3,612
11,907
9,532
121
4,891
6,921
10,720
0
L
Hercules
4,948
1,406
0
5,903
12,917
13,984
0
1,851
11,066
0
39,500
W
Anubis
7,830
309
0
2,727
4,129
2,558
429
2,766
1,363
63,915
0
L
Nox
yDiibs
Nox
5,033
1,252
0
2,239
10,512
8,415
0
3,668
6,844
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
30,961
391
Minions Killed
284
0
Camps Cleared
0
1,382,822
Distance Traveled
1,135,049
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,353
454
71
5
0
231,420
0
W
Medusa
8,242
589
105
8
0
284,556
0
W
Arachne
7,755
554
84
6
0
306,622
0
W
Surtr
8,576
613
80
6
0
271,989
0
L
Ravana
5,870
419
57
4
0
147,284
0
L
Heimdallr
6,763
483
69
5
0
256,139
2
W
Ares
7,223
516
12
1
0
256,137
1
L
Hercules
5,907
422
54
4
0
262,684
0
W
Anubis
8,205
586
110
8
0
263,518
0
L
Nox
6,068
433
33
2
0
237,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role