Player Matchup

Anubis
Anubis
ChefArch
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
KitVagabond
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
M3NTHU
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,625 Elo+
Party 1
Chiron
Chiron
Maurus Arcanum
Chiron
Level 196
God Stats
8W - 9L
1,701 SR
Queue Stats
754W - 748L
1,504 Elo+
Solo
Hercules
Hercules
Smelvin
Hercules
Level 109
God Stats
2W - 1L
1,844 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 1
Team Averages
Level 114
1,609 SR
1,524 Elo+

VS

Team Averages
Level 132
1,501 SR
1,483 Elo+
Danzaburou
Danzaburou
BadwolfRuNzPS
Danzaburou
Level 98
God Stats
23W - 18L
1,494 SR
Queue Stats
1,501W - 1,470L
1,470 Elo+
Solo
Sol
Sol
Rezullince
Sol
Level 151
God Stats
15W - 15L
1,528 SR
Queue Stats
351W - 336L
1,458 Elo+
Party 2
Serqet
Serqet
YourFinalJoy
Serqet
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
lxl_ShoGun_lxl
Baba Yaga
Level 159
God Stats
8W - 2L
1,636 SR
Queue Stats
387W - 357L
1,526 Elo+
Solo
Ah Puch
Ah Puch
xCaPx Kush
Ah Puch
Level 129
God Stats
2W - 4L
1,347 SR
Queue Stats
222W - 225L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChefArch
Anubis
15
5 / 6 / 2
9,032
753
7,753
10,267
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KitVagabond
Danzaburou
13
0 / 4 / 5
7,427
619
4,929
8,851
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
M3NTHU
Kumbhakarna
15
1 / 4 / 6
8,526
711
5,669
14,197
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 4
7,360
613
7,128
10,678
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Smelvin
Hercules
15
1 / 3 / 8
7,939
662
5,887
15,851
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadwolfRuNzPS
Danzaburou
14
1 / 1 / 7
9,156
763
7,544
8,033
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 5
9,026
752
10,551
8,029
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
15
2 / 3 / 11
10,037
836
5,715
12,274
16,836
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
lxl_ShoGun_lxl
Baba Yaga
18
4 / 2 / 13
10,717
893
12,191
11,682
10,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xCaPx Kush
Ah Puch
18
10 / 1 / 7
11,108
926
18,955
8,152
3,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
8
Kills
20
20
Deaths
10
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadwolfRuNzPS
Danzaburou
1
1
7
4.5
L
Anubis
ChefArch
Anubis
5
6
2
1
L
Danzaburou
KitVagabond
Danzaburou
0
4
5
0.63
L
Kumbhakarna
M3NTHU
Kumbhakarna
1
4
6
1
L
1
3
4
1
W
3
3
5
1.83
L
Hercules
Smelvin
Hercules
1
3
8
1.67
W
Serqet
2
3
11
2.5
W
Baba Yaga
lxl_ShoGun_lxl
Baba Yaga
4
2
13
5.25
W
Ah Puch
xCaPx Kush
Ah Puch
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,366
Damage
54,956
59,844
Taken
48,170
47,221
Mitigated
38,388
19,130
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadwolfRuNzPS
Danzaburou
7,544
1,994
1,262
4,356
8,033
4,052
1,646
2,409
5,482
0
16,941
L
Anubis
ChefArch
Anubis
7,753
123
568
1,167
10,267
6,675
0
8,430
1,193
17,367
0
L
Danzaburou
KitVagabond
Danzaburou
4,929
530
0
782
8,851
3,988
0
7,592
1,233
0
11,843
L
Kumbhakarna
M3NTHU
Kumbhakarna
5,669
231
81
1,914
14,197
16,708
0
7,840
6,047
13,889
0
L
7,128
814
3,009
3,247
10,678
5,315
0
7,488
3,070
0
19,991
W
10,551
1,180
0
2,760
8,029
2,971
1,754
1,704
6,143
17,807
0
L
Hercules
Smelvin
Hercules
5,887
1,282
748
7,614
15,851
14,535
0
11,754
3,631
0
13,513
W
Serqet
5,715
572
1,169
2,197
12,274
16,836
168
3,920
8,011
2,975
5,792
W
Baba Yaga
lxl_ShoGun_lxl
Baba Yaga
12,191
260
477
3,150
11,682
10,692
1,367
2,634
8,948
33,184
0
W
Ah Puch
xCaPx Kush
Ah Puch
18,955
269
814
2,641
8,152
3,837
80
2,755
5,309
37,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
50,044
106
Minions Killed
149
0
Camps Cleared
0
1,125,964
Distance Traveled
1,131,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,156
763
21
2
0
239,101
0
L
Anubis
9,032
753
34
3
0
188,755
0
L
Danzaburou
7,427
619
24
2
0
246,693
0
L
Kumbhakarna
8,526
711
18
2
0
218,645
0
L
Chiron
7,360
613
17
1
0
219,676
0
W
Sol
9,026
752
33
3
0
190,147
0
L
Hercules
7,939
662
13
1
0
252,195
0
W
Serqet
10,037
836
9
1
0
218,391
0
W
Baba Yaga
10,717
893
40
3
0
232,281
0
W
Ah Puch
11,108
926
46
4
0
251,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role