Player Matchup

Ares
Ares
Gold III
BugiBapu
Ares
Gold III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 218L
1,489 MMR
Solo
Agni
Agni
Bronze V
LAWLEZS
Agni
Bronze V
Level 147
God Stats
3W - 3L
1,245 SR
Queue Stats
130W - 125L
1,508 MMR
Party 2
Chiron
Chiron
Bronze III
LEVIDJ11
Chiron
Bronze III
Level 50
God Stats
0W - 2L
1,746 SR
Queue Stats
154W - 144L
1,445 MMR
Party 2
Loki
Loki
Silver III
LieutenantSATAN
Loki
Silver III
Level 232
God Stats
3W - 5L
1,146 SR
Queue Stats
63W - 66L
1,475 MMR
Solo
Nu Wa
Nu Wa
Gold V
itzjailman
Nu Wa
Gold V
Level 87
God Stats
1W - 3L
1,790 SR
Queue Stats
296W - 296L
1,490 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,485 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,636 SR
1,479 MMR
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Silver II
FaullGuy
Ymir
Silver II
Level 106
God Stats
3W - 0L
1,444 SR
Queue Stats
7W - 4L
1,461 MMR
Party 3
Odin
Odin
Gold V
GUNsmokeCLOAK
Odin
Gold V
Level 157
God Stats
2W - 1L
1,716 SR
Queue Stats
109W - 109L
1,389 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Sharrpiee
Baba Yaga
Gold IV
Level 107
God Stats
16W - 13L
1,841 SR
Queue Stats
96W - 96L
1,559 MMR
Party 1
Izanami
Izanami
Silver III
SillyGoose22
Izanami
Silver III
Level 107
God Stats
9W - 2L
1,677 SR
Queue Stats
17W - 12L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 2
7,323
431
3,231
9,672
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
LAWLEZS
Agni
13
0 / 6 / 0
8,038
473
5,022
10,661
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LEVIDJ11
Chiron
15
1 / 3 / 1
9,185
540
9,092
11,059
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 1 / 0
8,446
497
1,972
7,220
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
1 / 4 / 0
8,778
516
6,982
10,834
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeVamanaMartichorasHe Bo

VS

Bans
JanusIx ChelIshtarHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
9 / 1 / 3
10,238
602
12,506
13,078
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
13
2 / 0 / 6
8,989
529
2,883
8,974
7,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 1 / 3
8,660
509
2,995
9,049
8,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Sharrpiee
Baba Yaga
14
2 / 0 / 3
8,912
524
7,516
8,710
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SillyGoose22
Izanami
16
3 / 1 / 2
10,077
593
6,904
11,607
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
3
10.5
L
Ares
1
2
2
1
W
Ymir
2
0
6
5
W
0
1
3
1.5
L
Agni
LAWLEZS
Agni
0
6
0
0
L
Chiron
LEVIDJ11
Chiron
1
3
1
0.5
L
0
1
0
0
W
Baba Yaga
Sharrpiee
Baba Yaga
2
0
3
3.5
W
Izanami
SillyGoose22
Izanami
3
1
2
4
L
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
32,804
49,446
Taken
51,418
18,226
Mitigated
31,960
9,952
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,506
3,462
0
992
13,078
6,866
0
4,585
8,493
0
83,038
L
Ares
3,231
98
0
570
9,672
3,854
0
2,030
6,979
39,590
0
W
Ymir
2,883
836
2,869
2,016
8,974
7,852
0
3,710
5,264
18,214
0
W
2,995
385
0
992
9,049
8,352
0
4,164
4,885
9,627
46,580
L
Agni
LAWLEZS
Agni
5,022
277
0
1,197
10,661
3,178
350
6,358
4,303
60,319
0
L
Chiron
LEVIDJ11
Chiron
9,092
3,835
230
2,049
11,059
4,977
630
553
10,446
0
78,744
L
1,972
289
0
3,487
7,220
2,697
0
1,494
5,506
0
73,673
W
Baba Yaga
Sharrpiee
Baba Yaga
7,516
422
0
1,707
8,710
4,043
0
4,350
4,360
79,967
0
W
Izanami
SillyGoose22
Izanami
6,904
4,715
0
3,449
11,607
4,847
2,089
1,309
10,298
0
89,055
L
Nu Wa
6,982
1,200
0
2,419
10,834
3,520
475
663
9,592
75,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,770
Gold Earned
46,876
540
Minions Killed
526
0
Camps Cleared
0
1,545,577
Distance Traveled
1,781,933
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,238
602
106
6
0
414,296
3
L
Ares
7,323
431
70
4
0
288,216
0
W
Ymir
8,989
529
7
0
0
350,608
2
W
Odin
8,660
509
103
6
0
365,162
11
L
Agni
8,038
473
111
7
0
322,500
4
L
Chiron
9,185
540
142
8
0
285,300
6
L
Loki
8,446
497
104
6
0
330,896
0
W
Baba Yaga
8,912
524
138
8
0
325,319
6
W
Izanami
10,077
593
172
10
0
326,548
2
L
Nu Wa
8,778
516
113
7
0
318,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role