Player Matchup

He Bo
He Bo
HepC Kali5536
He Bo
Level 102
God Stats
12W - 12L
1,549 SR
Queue Stats
355W - 365L
1,483 Elo+
Solo
Ymir
Ymir
LNODLT
Ymir
Level 89
God Stats
8W - 16L
1,606 SR
Queue Stats
241W - 237L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Scuba_Steve190
Hou Yi
Level 118
God Stats
10W - 4L
1,900 SR
Queue Stats
280W - 266L
1,485 Elo+
Party 2
Team Averages
Level 103
1,685 SR
1,484 Elo+

VS

Team Averages
Level 86
1,527 SR
1,427 Elo+
Danzaburou
Danzaburou
Pinkmussy
Danzaburou
Level 27
God Stats
9W - 6L
1,486 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 1
Atlas
Atlas
TrevMann22
Atlas
Level 123
God Stats
19W - 12L
1,676 SR
Queue Stats
160W - 160L
1,548 Elo+
Party 1
Bakasura
Bakasura
blunt-monk
Bakasura
Level 108
God Stats
13W - 17L
1,419 SR
Queue Stats
236W - 327L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
8,026
803
7,038
5,288
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
LNODLT
Ymir
10
1 / 5 / 6
7,207
721
4,738
10,973
10,009
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 3 / 4
7,967
797
9,658
8,594
3,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pinkmussy
Danzaburou
12
5 / 3 / 2
8,729
873
8,988
9,629
3,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
12
2 / 0 / 7
7,900
790
7,762
10,112
10,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
blunt-monk
Bakasura
8
2 / 5 / 4
7,522
752
2,568
9,095
4,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Ymir
LNODLT
Ymir
1
5
6
0.8
W
Danzaburou
Pinkmussy
Danzaburou
5
3
2
2
L
4
3
4
2
W
Atlas
2
0
7
5.5
W
Bakasura
blunt-monk
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
19,318
24,855
Taken
28,836
15,551
Mitigated
18,854
4,237
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
342
0
290
5,288
2,002
0
1,636
3,652
36,320
0
L
Ymir
LNODLT
Ymir
4,738
1,405
393
1,840
10,973
10,009
0
3,043
7,930
12,599
0
W
Danzaburou
Pinkmussy
Danzaburou
8,988
3,454
114
896
9,629
3,706
0
4,351
5,278
0
30,462
L
9,658
6,365
0
1,714
8,594
3,540
0
3,402
5,192
0
32,221
W
Atlas
7,762
3,050
0
500
10,112
10,176
155
3,349
6,763
25,464
0
W
Bakasura
blunt-monk
Bakasura
2,568
2,154
0
707
9,095
4,972
0
4,124
4,971
0
6,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
24,151
101
Minions Killed
88
0
Camps Cleared
0
481,436
Distance Traveled
512,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,026
803
55
6
0
168,384
0
L
Ymir
7,207
721
8
1
0
158,957
0
W
Danzaburou
8,729
873
37
4
0
172,615
0
L
Hou Yi
7,967
797
38
4
0
154,095
0
W
Atlas
7,900
790
27
3
0
189,844
0
W
Bakasura
7,522
752
24
2
0
150,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role