Player Matchup

Nu Wa
Nu Wa
BigDaddyDankz
Nu Wa
Level 153
God Stats
1W - 4L
1,318 SR
Queue Stats
183W - 173L
1,493 Elo+
Solo
Osiris
Osiris
Fritzoma
Osiris
Level 160
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 4L
1,783 Elo+
Solo
Set
Set
G4DE
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 264L
1,552 Elo+
Solo
Anhur
Anhur
KennyCooyah
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 292L
1,528 Elo+
Solo
Eset
Eset
SirupyButton912
Eset
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 242L
1,453 Elo+
Solo
Team Averages
Level 152
1,421 SR
1,562 Elo+

VS

Team Averages
Level 152
1,638 SR
1,588 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MyCatDiedLol
Ah Muzen Cab
Level 174
God Stats
3W - 2L
1,655 SR
Queue Stats
526W - 522L
1,580 Elo+
Solo
Cupid
Cupid
Stormflare
Cupid
Level 142
God Stats
1W - 0L
1,791 SR
Queue Stats
20W - 12L
1,638 Elo+
Party 1
Nox
Nox
Zerohon
Nox
Level 139
God Stats
1W - 0L
1,544 SR
Queue Stats
18W - 10L
1,646 Elo+
Party 1
Atlas
Atlas
poIock93
Atlas
Level 159
God Stats
9W - 3L
1,700 SR
Queue Stats
724W - 724L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,648
275
0
0
0
Osiris
Fritzoma
Osiris
11
0 / 1 / 0
5,994
999
7,015
4,312
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
G4DE
Set
11
1 / 2 / 1
5,506
918
2,897
5,036
2,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
5,890
982
2,375
5,117
2,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 1
5,593
932
2,441
3,624
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 5
6,764
1,127
1,369
6,696
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MyCatDiedLol
Ah Muzen Cab
12
1 / 0 / 5
6,326
1,054
4,031
4,088
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
13
4 / 0 / 2
7,206
1,201
2,241
2,393
1,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
12
1 / 0 / 5
6,438
1,073
3,424
4,656
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
poIock93
Atlas
11
0 / 1 / 7
6,405
1,068
4,862
6,663
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
7
7
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
5
3.5
L
0
0
0
0
L
Osiris
Fritzoma
Osiris
0
1
0
0
L
Set
G4DE
Set
1
2
1
0.75
L
0
2
1
0.25
W
Ah Muzen Cab
MyCatDiedLol
Ah Muzen Cab
1
0
5
3.5
L
1
2
1
0.75
W
Cupid
4
0
2
5
W
Nox
1
0
5
3.5
W
Atlas
poIock93
Atlas
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
15,927
18,089
Taken
24,496
12,272
Mitigated
20,201
3,413
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,369
58
0
1,044
6,696
6,466
0
1,348
5,348
2,482
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Fritzoma
Osiris
7,015
262
970
630
4,312
4,898
0
2,181
1,946
0
11,748
L
Set
G4DE
Set
2,897
865
54
540
5,036
2,796
0
2,756
2,063
0
4,181
L
2,375
1,055
0
748
5,117
2,692
0
3,051
2,041
0
14,292
W
Ah Muzen Cab
MyCatDiedLol
Ah Muzen Cab
4,031
231
450
710
4,088
2,135
496
147
3,941
0
13,140
L
2,441
91
307
164
3,624
1,886
0
1,667
1,865
8,747
0
W
Cupid
2,241
783
7,205
1,486
2,393
1,379
841
0
2,393
0
10,057
W
Nox
3,424
68
850
262
4,656
2,412
219
455
4,201
10,812
0
W
Atlas
poIock93
Atlas
4,862
1,112
383
1,173
6,663
7,809
0
491
6,172
11,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
33,139
74
Minions Killed
71
0
Camps Cleared
0
499,329
Distance Traveled
679,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,764
1,127
3
1
0
128,230
0
L
Nu Wa
1,648
275
0
0
0
0
0
L
Osiris
5,994
999
9
2
0
138,289
0
L
Set
5,506
918
5
1
0
112,701
0
L
Anhur
5,890
982
47
8
0
123,773
0
W
Ah Muzen Cab
6,326
1,054
12
2
0
142,956
0
L
Eset
5,593
932
13
2
0
124,566
0
W
Cupid
7,206
1,201
25
4
0
144,572
0
W
Nox
6,438
1,073
23
4
0
154,613
0
W
Atlas
6,405
1,068
8
1
0
109,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role