Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AphroditeOurania
Chang'e
Level 24
God Stats
5W - 12L
1,299 SR
Queue Stats
139W - 124L
1,482 Elo+
Party 2
Nike
Nike
MissStellaBell
Nike
Level 66
God Stats
30W - 15L
1,653 SR
Queue Stats
82W - 87L
1,444 Elo+
Party 2
Nemesis
Nemesis
Spantik
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,442 Elo+
Party 2
Ganesha
Ganesha
xTHE_VIOLATOR
Ganesha
Level 120
God Stats
6W - 6L
1,293 SR
Queue Stats
2,041W - 2,034L
1,488 Elo+
Solo
Team Averages
Level 96
1,449 SR
1,471 Elo+

VS

Team Averages
Level 124
1,543 SR
1,454 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LynXoo
Anhur
Level 137
God Stats
6W - 10L
1,487 SR
Queue Stats
98W - 89L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
TianYu
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZillyMcNilly
Kumbhakarna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,347 Elo+
Solo
Persephone
Persephone
itzthyhazardz
Persephone
Level 140
God Stats
4W - 3L
1,727 SR
Queue Stats
95W - 83L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 0
7,204
600
6,878
8,257
2,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 0
7,489
624
5,011
5,440
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,221
518
5,480
12,760
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Spantik
Nemesis
12
2 / 3 / 2
6,613
551
4,369
11,637
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
10
0 / 2 / 6
6,947
579
3,250
11,752
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 0 / 0
7,978
665
9,726
7,650
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
LynXoo
Anhur
11
2 / 1 / 0
6,326
527
7,711
8,356
2,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
TianYu
Hun Batz
9
0 / 2 / 1
5,881
490
2,989
9,091
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ZillyMcNilly
Kumbhakarna
5
0 / 4 / 0
4,730
394
816
6,997
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
itzthyhazardz
Persephone
11
1 / 4 / 0
6,990
583
3,906
7,846
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
9
9
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
L
Skadi
 
Skadi
6
0
0
6
W
6
0
0
6
L
Anhur
LynXoo
Anhur
2
1
0
2
W
0
3
0
0
W
Nemesis
Spantik
Nemesis
2
3
2
1
L
Hun Batz
TianYu
Hun Batz
0
2
1
0.25
L
Kumbhakarna
ZillyMcNilly
Kumbhakarna
0
4
0
0
L
Persephone
itzthyhazardz
Persephone
1
4
0
0.25
W
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
25,148
49,846
Taken
39,940
20,086
Mitigated
13,921
14,463
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,878
5,464
0
3,133
8,257
2,153
908
426
7,831
0
58,209
L
Skadi
 
Skadi
9,726
4,427
0
1,448
7,650
2,194
444
232
7,418
0
65,615
W
5,011
132
1,184
3,435
5,440
1,819
0
1,994
3,446
53,275
0
L
Anhur
LynXoo
Anhur
7,711
4,618
0
3,251
8,356
2,790
0
903
7,453
0
48,162
W
5,480
501
0
2,520
12,760
5,760
0
0
12,760
0
43,956
W
Nemesis
Spantik
Nemesis
4,369
1,745
0
1,732
11,637
4,545
0
1,047
10,590
0
53,057
L
Hun Batz
TianYu
Hun Batz
2,989
948
0
1,202
9,091
3,151
0
1,049
8,042
0
37,359
L
Kumbhakarna
ZillyMcNilly
Kumbhakarna
816
119
0
799
6,997
3,179
0
1,470
5,527
5,490
0
L
Persephone
itzthyhazardz
Persephone
3,906
126
0
1,147
7,846
2,607
384
4,573
3,239
46,795
0
W
Ganesha
3,250
671
45
2,414
11,752
5,809
0
1,255
10,497
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
31,905
383
Minions Killed
334
0
Camps Cleared
0
1,199,638
Distance Traveled
1,007,648
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,204
600
127
11
0
225,602
0
L
Skadi
7,978
665
98
8
0
214,034
4
W
Chang'e
7,489
624
75
6
0
259,208
1
L
Anhur
6,326
527
74
6
0
212,584
1
W
Nike
6,221
518
79
7
0
226,526
1
W
Nemesis
6,613
551
94
8
0
270,817
1
L
Hun Batz
5,881
490
73
6
0
272,983
1
L
Kumbhakarna
4,730
394
8
1
0
118,204
0
L
Persephone
6,990
583
81
7
0
189,843
0
W
Ganesha
6,947
579
8
1
0
217,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role