Player Matchup

Janus
Janus
Platinum IV
DemiGodAugus
Janus
Platinum IV
Level 192
God Stats
3W - 0L
1,372 SR
Queue Stats
73W - 63L
1,931 MMR
Solo
Hachiman
Hachiman
Platinum III
Kyberr
Hachiman
Platinum III
Level 158
God Stats
15W - 10L
1,653 SR
Queue Stats
86W - 57L
2,090 MMR
Party 1
Odin
Odin
Diamond IV
NicholasLobo-
Odin
Diamond IV
Level 128
God Stats
336W - 277L
1,625 SR
Queue Stats
393W - 372L
1,933 MMR
Solo
Terra
Terra
Platinum V
Rodonald
Terra
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,783 MMR
Party 1
Mercury
Mercury
Diamond IV
Romayshon56
Mercury
Diamond IV
Level 66
God Stats
14W - 6L
1,813 SR
Queue Stats
225W - 202L
1,916 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,593 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,782 SR
1,931 MMR
Bellona
Bellona
Diamond V
Arongaming
Bellona
Diamond V
Level 204
God Stats
2W - 1L
1,872 SR
Queue Stats
416W - 402L
1,923 MMR
Solo
Jing Wei
Jing Wei
Platinum I
PopHero234
Jing Wei
Platinum I
Level 127
God Stats
6W - 4L
1,710 SR
Queue Stats
134W - 129L
1,943 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
Voulg
Baba Yaga
Diamond V
Level 69
God Stats
7W - 10L
1,871 SR
Queue Stats
196W - 156L
1,969 MMR
Solo
Da Ji
Da Ji
Platinum III
freeza451
Da Ji
Platinum III
Level 104
God Stats
6W - 5L
1,677 SR
Queue Stats
360W - 374L
1,898 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
lil-g-money9
Kuzenbo
Platinum II
Level 159
God Stats
3W - 3L
1,778 SR
Queue Stats
243W - 236L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,558
687
5,970
4,594
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Kyberr
Hachiman
12
5 / 0 / 2
7,234
658
8,982
6,600
2,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 1 / 1
6,413
583
5,225
9,366
8,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Rodonald
Terra
9
0 / 0 / 9
6,120
556
3,209
7,152
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Romayshon56
Mercury
11
1 / 1 / 6
6,738
613
4,791
7,148
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SerqetSusanoNe ZhaIx Chel

VS

Bans
MartichorasBakasuraTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arongaming
Bellona
11
1 / 1 / 0
6,354
578
6,367
10,674
12,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
PopHero234
Jing Wei
10
0 / 4 / 0
5,514
501
3,197
9,787
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Baba Yaga
Voulg
Baba Yaga
12
0 / 0 / 0
6,668
606
1,812
3,939
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
freeza451
Da Ji
8
0 / 4 / 0
5,020
456
1,897
7,575
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
lil-g-money9
Kuzenbo
8
0 / 4 / 1
5,400
491
2,754
9,770
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
2
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arongaming
Bellona
1
1
0
1
W
6
0
3
7.5
W
Hachiman
Kyberr
Hachiman
5
0
2
6
W
1
1
1
1.5
L
Jing Wei
PopHero234
Jing Wei
0
4
0
0
W
Terra
Rodonald
Terra
0
0
9
4.5
W
Mercury
Romayshon56
Mercury
1
1
6
4
L
Baba Yaga
Voulg
Baba Yaga
0
0
0
0
L
Da Ji
freeza451
Da Ji
0
4
0
0
L
Kuzenbo
lil-g-money9
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,177
Damage
16,027
34,860
Taken
41,745
20,304
Mitigated
29,045
11,117
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arongaming
Bellona
6,367
2,691
0
3,078
10,674
12,988
0
524
10,150
0
46,758
W
5,970
614
0
1,000
4,594
1,678
0
1,629
2,965
63,901
0
W
Hachiman
Kyberr
Hachiman
8,982
5,423
0
4,459
6,600
2,555
312
1,235
5,365
0
62,530
W
5,225
1,141
0
2,375
9,366
8,604
0
443
8,923
0
44,920
L
Jing Wei
PopHero234
Jing Wei
3,197
2,595
0
1,995
9,787
3,218
0
1,359
8,400
0
34,486
W
Terra
Rodonald
Terra
3,209
328
460
2,211
7,152
5,017
25
1,246
5,906
12,112
0
W
Mercury
Romayshon56
Mercury
4,791
1,968
0
612
7,148
2,450
43
668
6,480
0
49,742
L
Baba Yaga
Voulg
Baba Yaga
1,812
104
0
1,991
3,939
1,311
624
1,869
1,998
64,579
0
L
Da Ji
freeza451
Da Ji
1,897
58
0
250
7,575
2,608
0
1,625
5,904
0
22,720
L
Kuzenbo
lil-g-money9
Kuzenbo
2,754
995
0
1,828
9,770
8,920
10
3,493
6,114
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
28,956
404
Minions Killed
343
0
Camps Cleared
0
1,215,305
Distance Traveled
1,123,404
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,354
578
85
8
0
220,059
1
W
Janus
7,558
687
127
12
0
258,443
4
W
Hachiman
7,234
658
103
9
0
206,145
4
W
Odin
6,413
583
77
7
0
230,968
3
L
Jing Wei
5,514
501
70
6
0
204,019
1
W
Terra
6,120
556
19
2
0
255,258
3
W
Mercury
6,738
613
78
7
0
264,491
0
L
Baba Yaga
6,668
606
127
12
0
228,197
2
L
Da Ji
5,020
456
41
4
0
233,997
1
L
Kuzenbo
5,400
491
20
2
0
237,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role