Player Matchup

Shiva
Shiva
Brittany762
Shiva
Level 114
God Stats
4W - 4L
1,477 SR
Queue Stats
90W - 78L
1,516 Elo+
Party 1
Chang'e
Chang'e
DDOGGFOREST
Chang'e
Level 159
God Stats
2W - 0L
1,606 SR
Queue Stats
32W - 36L
1,474 Elo+
Solo
Skadi
Skadi
omega_mov
Skadi
Level 115
God Stats
3W - 9L
1,256 SR
Queue Stats
157W - 142L
1,467 Elo+
Solo
Mercury
Mercury
serah3_6Farron
Mercury
Level 111
God Stats
5W - 2L
1,752 SR
Queue Stats
77W - 69L
1,519 Elo+
Party 1
Atlas
Atlas
x-Morghulis-x
Atlas
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,511 Elo+
Party 1
Team Averages
Level 122
1,518 SR
1,497 Elo+

VS

Team Averages
Level 59
1,495 SR
1,423 Elo+
Danzaburou
Danzaburou
LSDinYourCoffee
Danzaburou
Level 88
God Stats
7W - 8L
1,439 SR
Queue Stats
109W - 115L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
Neonpenguin007
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,403 Elo+
Party 2
Bacchus
Bacchus
Paganjesus3
Bacchus
Level 42
God Stats
1W - 5L
1,514 SR
Queue Stats
29W - 42L
1,412 Elo+
Solo
Serqet
Serqet
RySexCollins
Serqet
Level 28
God Stats
4W - 2L
1,556 SR
Queue Stats
115W - 124L
1,493 Elo+
Party 2
Hades
Hades
paintballa808
Hades
Level 43
God Stats
2W - 3L
1,466 SR
Queue Stats
42W - 69L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,575
536
8,700
17,570
19,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
DDOGGFOREST
Chang'e
13
2 / 0 / 6
8,429
527
14,088
10,038
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
omega_mov
Skadi
15
7 / 4 / 4
9,662
604
16,760
12,200
4,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 6
9,336
584
3,766
10,894
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 8
8,620
539
9,880
17,413
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LSDinYourCoffee
Danzaburou
11
1 / 4 / 2
7,279
455
6,516
10,242
3,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Neonpenguin007
Sun Wukong
14
2 / 1 / 3
8,485
530
9,488
15,566
15,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Paganjesus3
Bacchus
10
0 / 4 / 4
6,936
434
5,521
18,273
16,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
15
6 / 1 / 2
9,310
582
13,983
13,156
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 5
6,883
430
10,402
15,681
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
9
9
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Chang'e
DDOGGFOREST
Chang'e
2
0
6
5
L
Danzaburou
LSDinYourCoffee
Danzaburou
1
4
2
0.5
L
Sun Wukong
Neonpenguin007
Sun Wukong
2
1
3
3.5
L
Bacchus
Paganjesus3
Bacchus
0
4
4
0.5
L
Serqet
6
1
2
7
W
Skadi
omega_mov
Skadi
7
4
4
2.25
L
0
6
5
0.42
W
4
1
6
7
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
45,910
68,115
Taken
72,918
51,146
Mitigated
49,791
17,833
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
1,030
170
935
17,570
19,802
364
3,190
13,948
736
68,121
W
Chang'e
DDOGGFOREST
Chang'e
14,088
672
2,181
5,266
10,038
4,614
0
4,789
5,249
64,096
0
L
Danzaburou
LSDinYourCoffee
Danzaburou
6,516
2,832
0
2,697
10,242
3,395
0
2,260
7,982
0
41,923
L
Sun Wukong
Neonpenguin007
Sun Wukong
9,488
2,109
0
1,616
15,566
15,949
647
4,584
10,982
0
53,454
L
Bacchus
Paganjesus3
Bacchus
5,521
523
1,511
4,363
18,273
16,204
0
6,781
11,492
17,592
0
L
Serqet
13,983
4,611
0
1,450
13,156
6,254
0
3,570
9,586
0
82,575
W
Skadi
omega_mov
Skadi
16,760
7,745
84
4,811
12,200
4,454
1,127
2,337
9,628
0
81,524
L
10,402
234
412
2,299
15,681
7,989
0
7,509
8,172
42,608
0
W
3,766
2,325
0
808
10,894
5,221
0
661
10,233
0
87,574
W
9,880
3,886
573
3,005
17,413
17,055
0
5,717
11,305
31,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
38,893
483
Minions Killed
351
0
Camps Cleared
0
1,656,769
Distance Traveled
1,677,008
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,575
536
127
8
0
302,072
10
W
Chang'e
8,429
527
84
5
0
332,808
0
L
Danzaburou
7,279
455
68
4
0
280,344
0
L
Sun Wukong
8,485
530
86
5
0
326,684
0
L
Bacchus
6,936
434
20
1
0
352,467
3
L
Serqet
9,310
582
115
7
0
416,554
0
W
Skadi
9,662
604
106
7
0
273,499
0
L
Hades
6,883
430
62
4
0
300,959
0
W
Mercury
9,336
584
129
8
0
423,373
3
W
Atlas
8,620
539
37
2
0
325,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role