Player Matchup

Thor
Thor
DesT1106
Thor
Level 10
God Stats
4W - 5L
1,296 SR
Queue Stats
12W - 14L
1,189 Elo+
Party 1
Tyr
Tyr
Jericho1254
Tyr
Level 121
God Stats
4W - 6L
1,289 SR
Queue Stats
153W - 142L
1,432 Elo+
Solo
Anubis
Anubis
Sisslerpow
Anubis
Level 82
God Stats
3W - 8L
1,212 SR
Queue Stats
103W - 103L
1,420 Elo+
Solo
Cthulhu
Cthulhu
The-Lopez-06
Cthulhu
Level 72
God Stats
1W - 1L
1,248 SR
Queue Stats
55W - 54L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
alejandrovk14
Danzaburou
Level 37
God Stats
3W - 6L
1,383 SR
Queue Stats
69W - 63L
1,440 Elo+
Party 1
Team Averages
Level 64
1,286 SR
1,368 Elo+

VS

Team Averages
Level 87
1,429 SR
1,441 Elo+
Izanami
Izanami
Chiisana_Kumo
Izanami
Level 76
God Stats
4W - 2L
1,238 SR
Queue Stats
207W - 218L
1,432 Elo+
Party 2
Chaac
Chaac
EaZy kyky 58
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 277L
1,488 Elo+
Party 3
Hel
Hel
Meditrinna
Hel
Level 122
God Stats
51W - 45L
1,500 SR
Queue Stats
199W - 219L
1,426 Elo+
Party 2
Raijin
Raijin
SiltySquire8815
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,402 Elo+
Solo
Awilix
Awilix
optic shadow734
Awilix
Level 83
God Stats
5W - 5L
1,407 SR
Queue Stats
474W - 448L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 2 / 1
5,753
523
2,426
7,179
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 1
7,768
706
9,513
10,230
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Sisslerpow
Anubis
12
2 / 1 / 1
7,041
640
4,284
7,596
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
The-Lopez-06
Cthulhu
8
0 / 3 / 1
5,072
461
5,340
10,988
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
alejandrovk14
Danzaburou
9
1 / 1 / 1
5,437
494
7,412
6,955
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 1 / 3
5,632
512
6,921
7,971
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,804
437
4,401
9,701
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 0
5,160
469
3,796
8,133
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,138
558
3,705
7,456
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,743
522
5,353
9,598
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
6
7
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
1
3
2.5
W
Thor
2
2
1
1.25
L
0
5
0
0
W
6
0
1
6.5
L
3
1
0
3
L
1
3
0
0.33
W
Anubis
Sisslerpow
Anubis
2
1
1
2.5
W
Cthulhu
The-Lopez-06
Cthulhu
0
3
1
0.17
W
Danzaburou
alejandrovk14
Danzaburou
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
24,176
42,948
Taken
42,859
22,626
Mitigated
16,155
14,009
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,921
5,438
0
713
7,971
2,724
52
2,450
5,521
0
43,578
W
Thor
2,426
184
0
250
7,179
2,332
0
1,035
6,144
0
34,196
L
4,401
1,117
0
1,578
9,701
4,795
0
328
9,373
0
27,783
W
9,513
1,450
0
5,397
10,230
9,247
483
0
10,230
1,110
56,144
L
3,796
223
3,131
4,536
8,133
3,227
0
1,907
6,226
20,716
0
L
3,705
461
0
2,726
7,456
2,101
0
3,777
3,679
52,515
0
W
Anubis
Sisslerpow
Anubis
4,284
219
0
3,929
7,596
3,706
0
3,705
3,891
59,334
0
W
Cthulhu
The-Lopez-06
Cthulhu
5,340
569
1,069
1,586
10,988
4,960
0
1,423
9,565
20,605
0
W
Danzaburou
alejandrovk14
Danzaburou
7,412
2,885
0
1,778
6,955
2,381
0
1,338
5,617
0
34,703
L
5,353
2,793
0
900
9,598
3,308
0
1,580
8,018
0
39,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
27,477
312
Minions Killed
311
0
Camps Cleared
0
1,082,005
Distance Traveled
1,078,005
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,632
512
81
7
0
214,652
0
W
Thor
5,753
523
52
5
0
252,076
0
L
Chaac
4,804
437
45
4
0
193,224
0
W
Tyr
7,768
706
79
7
0
193,363
0
L
Hel
5,160
469
36
3
0
240,843
2
L
Raijin
6,138
558
85
8
0
181,418
0
W
Anubis
7,041
640
96
9
0
193,210
4
W
Cthulhu
5,072
461
32
3
0
220,029
0
W
Danzaburou
5,437
494
53
5
0
223,327
0
L
Awilix
5,743
522
64
6
0
247,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role