Player Matchup

Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Daggyexplode
Kali
Level 24
God Stats
28W - 29L
1,642 SR
Queue Stats
57W - 96L
1,525 Elo+
Party 1
Merlin
Merlin
ELQUILLO
Merlin
Level 25
God Stats
4W - 4L
1,478 SR
Queue Stats
72W - 84L
1,342 Elo+
Party 2
Cabrakan
Cabrakan
Luis_Saiz
Cabrakan
Level 65
God Stats
1W - 2L
1,326 SR
Queue Stats
108W - 98L
1,457 Elo+
Party 2
Horus
Horus
Oberlixx1910
Horus
Level 74
God Stats
3W - 2L
1,780 SR
Queue Stats
233W - 264L
1,402 Elo+
Party 1
Team Averages
Level 47
1,545 SR
1,445 Elo+

VS

Team Averages
Level 31
1,413 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ABDUZCAN15
Tyr
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 4
Mercury
Mercury
RustYAcorN
Mercury
Level 44
God Stats
5W - 9L
1,393 SR
Queue Stats
52W - 54L
1,458 Elo+
Solo
Cernunnos
Cernunnos
bougoul908
Cernunnos
Level 13
God Stats
1W - 2L
1,173 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 4
7,189
599
9,089
5,916
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 0 / 4
7,880
657
4,600
8,524
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ELQUILLO
Merlin
11
2 / 1 / 1
6,758
563
3,282
3,565
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Luis_Saiz
Cabrakan
11
3 / 0 / 2
7,057
588
3,553
6,702
4,362
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 0 / 8
6,342
529
2,686
7,997
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,295
525
3,004
5,678
1,860
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
 
Ares
9
0 / 2 / 0
5,555
463
3,290
8,708
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 1 / 0
4,315
360
169
1,344
490
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
RustYAcorN
Mercury
12
1 / 2 / 0
6,732
561
3,916
9,535
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
bougoul908
Cernunnos
8
0 / 4 / 0
4,987
416
3,645
8,161
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
4
5
L
Merlin
 
Merlin
0
4
1
0.13
L
Ares
 
Ares
0
2
0
0
L
0
1
0
0
W
5
0
4
7
W
Merlin
ELQUILLO
Merlin
2
1
1
2.5
W
Cabrakan
Luis_Saiz
Cabrakan
3
0
2
4
W
0
0
8
4
L
Mercury
RustYAcorN
Mercury
1
2
0
0.5
L
Cernunnos
bougoul908
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
14,024
32,704
Taken
33,426
19,165
Mitigated
14,842
13,452
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,089
3,930
0
3,165
5,916
2,058
0
940
4,976
0
56,308
L
Merlin
 
Merlin
3,004
305
0
190
5,678
1,860
0
2,769
2,909
41,973
0
L
Ares
 
Ares
3,290
129
0
2,671
8,708
6,525
38
825
7,883
21,973
0
L
169
64
0
137
1,344
490
0
738
606
0
3,328
W
4,600
2,175
0
3,732
8,524
3,666
154
1,252
7,257
0
55,479
W
Merlin
ELQUILLO
Merlin
3,282
433
0
0
3,565
1,309
336
1,760
1,783
38,400
0
W
Cabrakan
Luis_Saiz
Cabrakan
3,553
285
0
2,812
6,702
4,362
470
279
6,423
40,706
0
W
2,686
1,453
856
2,887
7,997
7,770
241
2,454
5,507
0
15,174
L
Mercury
RustYAcorN
Mercury
3,916
1,691
0
865
9,535
3,273
0
1,670
7,865
0
55,457
L
Cernunnos
bougoul908
Cernunnos
3,645
1,335
0
814
8,161
2,694
0
833
7,328
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,226
Gold Earned
27,884
327
Minions Killed
252
0
Camps Cleared
0
1,153,102
Distance Traveled
1,018,132
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,189
599
94
8
0
200,037
0
L
Merlin
6,295
525
76
6
0
209,534
0
L
Ares
5,555
463
21
2
0
215,118
0
L
Tyr
4,315
360
7
1
0
87,805
0
W
Kali
7,880
657
80
7
0
280,913
4
W
Merlin
6,758
563
71
6
0
212,253
0
W
Cabrakan
7,057
588
60
5
0
208,884
0
W
Horus
6,342
529
22
2
0
251,015
3
L
Mercury
6,732
561
102
9
0
275,417
0
L
Cernunnos
4,987
416
46
4
0
230,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role