Player Matchup

Ravana
Ravana
Itz_NexoTix
Ravana
Level 145
God Stats
0W - 1L
1,466 SR
Queue Stats
43W - 36L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
tedoGamer1
Hun Batz
Level 42
God Stats
0W - 1L
1,706 SR
Queue Stats
3W - 27L
1,006 Elo+
Solo
Ra
Ra
vickstick1999
Ra
Level 56
God Stats
2W - 11L
1,154 SR
Queue Stats
236W - 259L
1,431 Elo+
Party 1
Team Averages
Level 81
1,442 SR
1,324 Elo+

VS

Team Averages
Level 72
1,448 SR
1,466 Elo+
Tyr
Tyr
Darren_ScS
Tyr
Level 44
God Stats
2W - 3L
1,335 SR
Queue Stats
176W - 156L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
Tireur de litr
Zhong Kui
Level 146
God Stats
13W - 12L
1,508 SR
Queue Stats
77W - 78L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
ZedouScS
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 137L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 2 / 1
7,328
733
5,792
7,648
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
tedoGamer1
Hun Batz
8
1 / 9 / 1
6,897
690
3,055
9,851
3,256
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
6,878
688
4,661
2,556
890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
8,329
833
3,631
10,200
11,122
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Tireur de litr
Zhong Kui
12
6 / 1 / 5
8,962
896
8,197
5,066
3,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ZedouScS
Sun Wukong
11
4 / 0 / 5
8,579
858
4,925
9,535
7,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Ravana
1
2
1
0.75
W
Zhong Kui
Tireur de litr
Zhong Kui
6
1
5
8.5
W
Sun Wukong
ZedouScS
Sun Wukong
4
0
5
6.5
L
Hun Batz
tedoGamer1
Hun Batz
1
9
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
16,753
20,055
Taken
24,801
7,210
Mitigated
21,485
3,086
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,631
726
0
3,540
10,200
11,122
353
2,205
7,912
0
21,862
L
Ravana
5,792
774
0
1,970
7,648
3,064
0
3,969
3,679
0
28,298
W
Zhong Kui
Tireur de litr
Zhong Kui
8,197
809
352
1,179
5,066
3,169
2,379
532
4,534
35,268
0
W
Sun Wukong
ZedouScS
Sun Wukong
4,925
988
0
1,786
9,535
7,194
324
2,341
7,094
0
28,536
L
Hun Batz
tedoGamer1
Hun Batz
3,055
576
0
0
9,851
3,256
0
3,808
6,043
0
8,636
L
4,661
135
618
498
2,556
890
0
484
2,072
30,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
25,870
106
Minions Killed
113
0
Camps Cleared
0
482,107
Distance Traveled
606,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,329
833
37
4
0
211,829
0
L
Ravana
7,328
733
51
5
0
192,724
0
W
Zhong Kui
8,962
896
40
4
0
193,082
0
W
Sun Wukong
8,579
858
36
4
0
202,003
0
L
Hun Batz
6,897
690
8
1
0
119,856
0
L
Ra
6,878
688
47
5
0
169,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role