Player Matchup

Athena
Athena
Brothef
Athena
Level 11
God Stats
5W - 0L
1,675 SR
Queue Stats
15W - 3L
1,691 Elo+
Party 2
Tyr
Tyr
Bunrito21
Tyr
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
LtThickyNicky
Nu Wa
Level 144
God Stats
6W - 4L
1,673 SR
Queue Stats
54W - 52L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
MoonAaliyah
Jing Wei
Level 55
God Stats
3W - 0L
1,463 SR
Queue Stats
90W - 76L
1,494 Elo+
Party 2
Persephone
Persephone
NocturnalForge
Persephone
Level 127
God Stats
9W - 4L
1,542 SR
Queue Stats
167W - 177L
1,516 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,545 Elo+

VS

Team Averages
Level 107
1,503 SR
1,508 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FROST20032089
Izanami
Level 99
God Stats
3W - 5L
1,458 SR
Queue Stats
399W - 376L
1,520 Elo+
Party 1
Serqet
Serqet
PrivatePanda74
Serqet
Level 120
God Stats
2W - 5L
1,270 SR
Queue Stats
72W - 64L
1,474 Elo+
Solo
Neith
Neith
endive0821
Neith
Level 129
God Stats
15W - 8L
1,752 SR
Queue Stats
120W - 132L
1,546 Elo+
Solo
Kukulkan
Kukulkan
sponseredskater2
Kukulkan
Level 81
God Stats
14W - 14L
1,535 SR
Queue Stats
322W - 362L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Brothef
Athena
11
1 / 1 / 6
6,660
1,332
3,145
6,536
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 4
6,845
1,369
4,309
5,166
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 1 / 6
6,639
1,328
5,404
2,263
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MoonAaliyah
Jing Wei
11
0 / 2 / 6
5,741
1,148
4,348
3,693
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
NocturnalForge
Persephone
11
1 / 0 / 5
6,423
1,285
4,527
3,079
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

374

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 4
6,645
1,329
5,579
9,977
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
11
1 / 1 / 1
6,017
1,203
3,315
2,520
1,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 0
6,384
1,277
4,371
6,977
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
10
0 / 0 / 0
5,718
1,144
4,866
2,011
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
5,082
1,016
357
1,976
580
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
8
Kills
4
4
Deaths
8
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
4
2
W
Athena
Brothef
Athena
1
1
6
4
W
4
0
4
6
L
Izanami
1
1
1
1.5
W
2
1
6
5
W
Jing Wei
MoonAaliyah
Jing Wei
0
2
6
1.5
W
Persephone
NocturnalForge
Persephone
1
0
5
3.5
L
3
4
0
0.75
L
Neith
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
18,488
20,737
Taken
23,461
13,570
Mitigated
15,274
2,686
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,579
214
0
2,517
9,977
8,568
0
5,404
4,465
15,847
0
W
Athena
Brothef
Athena
3,145
925
0
864
6,536
5,584
0
1,921
4,492
6,180
0
W
4,309
433
0
766
5,166
5,405
0
1,623
3,197
0
8,517
L
Izanami
3,315
1,435
0
137
2,520
1,218
0
1,323
1,163
0
16,303
W
5,404
1,668
0
0
2,263
620
0
587
1,676
18,042
0
W
Jing Wei
MoonAaliyah
Jing Wei
4,348
2,839
0
346
3,693
1,094
0
836
2,519
0
12,542
W
Persephone
NocturnalForge
Persephone
4,527
458
0
710
3,079
867
0
969
2,110
19,756
0
L
4,371
224
0
0
6,977
4,087
0
3,361
3,540
0
10,006
L
Neith
4,866
1,377
0
542
2,011
821
0
1,064
881
0
18,909
L
357
0
0
0
1,976
580
0
1,518
336
506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
29,846
110
Minions Killed
118
7
Camps Cleared
3
523,060
Distance Traveled
411,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,645
1,329
35
7
0
104,044
0
W
Athena
6,660
1,332
4
1
0
113,981
0
W
Tyr
6,845
1,369
7
1
1
111,336
0
L
Izanami
6,017
1,203
38
8
1
84,584
0
W
Nu Wa
6,639
1,328
41
8
1
95,510
0
W
Jing Wei
5,741
1,148
19
4
2
93,243
0
W
Persephone
6,423
1,285
39
8
3
108,990
0
L
Serqet
6,384
1,277
9
2
2
100,188
0
L
Neith
5,718
1,144
35
7
0
92,823
0
L
Kukulkan
5,082
1,016
1
0
0
29,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role