Player Matchup

Kali
Kali
GaijinHoloCh
Kali
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 17L
1,405 Elo+
Solo
Serqet
Serqet
MINTRASH
Serqet
Level 69
God Stats
2W - 5L
1,133 SR
Queue Stats
342W - 300L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Mossy4ever
Ah Puch
Level 107
God Stats
9W - 6L
1,563 SR
Queue Stats
575W - 612L
1,434 Elo+
Solo
Jing Wei
Jing Wei
itz Chief Tx
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,519 Elo+
Solo
Hou Yi
Hou Yi
player1jpg
Hou Yi
Level 105
God Stats
23W - 21L
1,633 SR
Queue Stats
912W - 891L
1,409 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,439 Elo+

VS

Team Averages
Level 109
1,539 SR
1,438 Elo+
Pele
Pele
Dresdyn_Starr27
Pele
Level 48
God Stats
5W - 6L
1,574 SR
Queue Stats
378W - 431L
1,328 Elo+
Solo
Izanami
Izanami
LivngDeadGrl
Izanami
Level 128
God Stats
2W - 0L
1,642 SR
Queue Stats
35W - 33L
1,473 Elo+
Solo
Yu Huang
Yu Huang
PillowPounder1
Yu Huang
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,459 Elo+
Solo
Cerberus
Cerberus
Richie443
Cerberus
Level 128
God Stats
4W - 2L
1,549 SR
Queue Stats
203W - 204L
1,460 Elo+
Solo
Ganesha
Ganesha
lvlonecrook
Ganesha
Level 124
God Stats
8W - 7L
1,429 SR
Queue Stats
1,051W - 1,051L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,444
746
6,067
10,091
4,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
MINTRASH
Serqet
14
2 / 3 / 10
9,584
685
2,261
13,295
15,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Mossy4ever
Ah Puch
17
3 / 2 / 10
10,833
774
19,637
9,078
4,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
itz Chief Tx
Jing Wei
17
5 / 3 / 11
10,070
719
10,773
10,231
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
player1jpg
Hou Yi
17
5 / 3 / 6
10,159
726
6,680
9,360
4,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
9,830
702
8,964
8,826
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LivngDeadGrl
Izanami
16
6 / 3 / 5
9,939
710
9,597
9,558
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Yu Huang
15
0 / 13 / 1
9,579
684
247
19,882
7,408
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Richie443
Cerberus
16
6 / 3 / 5
10,144
725
9,765
13,348
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
lvlonecrook
Ganesha
17
0 / 1 / 15
9,135
653
7,953
9,333
9,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
20
Kills
15
15
Deaths
22
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
5
4
7
2.13
W
Izanami
LivngDeadGrl
Izanami
6
3
5
2.83
L
Serqet
MINTRASH
Serqet
2
3
10
2.33
L
Ah Puch
Mossy4ever
Ah Puch
3
2
10
4
W
Yu Huang
0
13
1
0.04
W
Cerberus
Richie443
Cerberus
6
3
5
2.83
L
Jing Wei
itz Chief Tx
Jing Wei
5
3
11
3.5
W
Ganesha
lvlonecrook
Ganesha
0
1
15
7.5
L
Hou Yi
player1jpg
Hou Yi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
36,526
52,055
Taken
60,947
33,182
Mitigated
44,431
14,060
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,964
1,093
640
1,457
8,826
4,395
0
5,562
3,264
0
18,346
L
6,067
3,358
755
1,906
10,091
4,675
546
2,667
7,300
0
16,236
W
Izanami
LivngDeadGrl
Izanami
9,597
5,508
794
1,010
9,558
5,179
0
3,584
5,872
0
29,202
L
Serqet
MINTRASH
Serqet
2,261
312
1,309
2,820
13,295
15,009
70
4,500
8,431
0
3,260
L
Ah Puch
Mossy4ever
Ah Puch
19,637
804
1,491
1,996
9,078
4,970
222
1,531
7,449
40,679
0
W
Yu Huang
247
31
0
1,308
19,882
7,408
0
715
19,167
19,238
0
W
Cerberus
Richie443
Cerberus
9,765
635
1,136
3,266
13,348
17,901
0
5,186
8,162
14,638
0
L
Jing Wei
itz Chief Tx
Jing Wei
10,773
8,361
0
2,008
10,231
4,330
260
4,492
5,705
0
27,642
W
Ganesha
lvlonecrook
Ganesha
7,953
367
1,941
3,016
9,333
9,548
0
4,590
4,743
17,515
310
L
Hou Yi
player1jpg
Hou Yi
6,680
3,579
406
1,369
9,360
4,198
664
3,630
5,515
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
48,627
148
Minions Killed
189
0
Camps Cleared
0
1,131,922
Distance Traveled
1,060,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,830
702
41
3
0
228,306
0
L
Kali
10,444
746
25
2
0
237,699
0
W
Izanami
9,939
710
79
6
0
179,228
0
L
Serqet
9,584
685
5
0
0
232,112
0
L
Ah Puch
10,833
774
43
3
0
221,813
0
W
Yu Huang
9,579
684
47
3
0
254,442
0
W
Cerberus
10,144
725
20
1
0
239,627
0
L
Jing Wei
10,070
719
37
3
0
249,339
0
W
Ganesha
9,135
653
2
0
0
158,904
0
L
Hou Yi
10,159
726
38
3
0
190,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role