Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cawole
Ao Kuang
Level 21
God Stats
1W - 2L
1,315 SR
Queue Stats
6W - 15L
1,199 Elo+
Party 3
Athena
Athena
Sinnnn
Athena
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 57L
1,507 Elo+
Solo
Persephone
Persephone
WhatARealChad
Persephone
Level 106
God Stats
1W - 5L
1,232 SR
Queue Stats
36W - 38L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
ZayneCyphon
Danzaburou
Level 88
God Stats
81W - 81L
1,454 SR
Queue Stats
563W - 580L
1,496 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,436 Elo+

VS

Team Averages
Level 92
1,418 SR
1,486 Elo+
Hun Batz
Hun Batz
Adrian737G
Hun Batz
Level 108
God Stats
0W - 1L
1,350 SR
Queue Stats
27W - 28L
1,439 Elo+
Solo
Yu Huang
Yu Huang
HolyFurion
Yu Huang
Level 101
God Stats
1W - 6L
1,135 SR
Queue Stats
124W - 123L
1,481 Elo+
Party 2
Atlas
Atlas
KingJeIIy
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,450 Elo+
Party 1
Osiris
Osiris
Microbread
Osiris
Level 101
God Stats
5W - 6L
1,605 SR
Queue Stats
86W - 73L
1,571 Elo+
Party 2
Hachiman
Hachiman
Truespartan044
Hachiman
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 87L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 0 / 14
9,079
478
10,634
20,700
24,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Cawole
Ao Kuang
17
10 / 3 / 3
11,069
583
8,137
17,453
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Sinnnn
Athena
14
4 / 3 / 15
9,275
488
9,889
16,644
18,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
WhatARealChad
Persephone
17
2 / 0 / 15
10,787
568
11,819
9,285
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZayneCyphon
Danzaburou
17
9 / 6 / 6
10,930
575
14,269
15,712
8,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adrian737G
Hun Batz
14
3 / 6 / 1
8,894
468
10,206
15,477
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
HolyFurion
Yu Huang
14
1 / 6 / 0
9,054
477
10,410
9,774
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
KingJeIIy
Atlas
11
1 / 6 / 2
8,359
440
5,670
17,925
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Microbread
Osiris
15
2 / 4 / 0
9,866
519
12,265
19,321
17,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
13
3 / 6 / 4
8,664
456
12,114
14,605
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
27
Kills
10
12
Deaths
28
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
14
9
L
Hun Batz
Adrian737G
Hun Batz
3
6
1
0.58
W
Ao Kuang
Cawole
Ao Kuang
10
3
3
3.83
L
Yu Huang
HolyFurion
Yu Huang
1
6
0
0.17
L
Atlas
KingJeIIy
Atlas
1
6
2
0.33
L
Osiris
Microbread
Osiris
2
4
0
0.5
W
Athena
Sinnnn
Athena
4
3
15
3.83
L
Hachiman
3
6
4
0.83
W
Persephone
WhatARealChad
Persephone
2
0
15
9.5
W
Danzaburou
ZayneCyphon
Danzaburou
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,748
Damage
50,665
79,794
Taken
77,102
64,027
Mitigated
50,791
20,477
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,634
2,387
0
6,566
20,700
24,980
92
2,557
18,143
363
52,025
L
Hun Batz
Adrian737G
Hun Batz
10,206
1,256
0
250
15,477
6,430
0
5,859
9,474
0
71,876
W
Ao Kuang
Cawole
Ao Kuang
8,137
1,606
0
5,151
17,453
8,800
0
3,317
14,136
81,920
0
L
Yu Huang
HolyFurion
Yu Huang
10,410
909
0
500
9,774
4,394
0
4,581
5,086
75,230
0
L
Atlas
KingJeIIy
Atlas
5,670
2,677
0
1,796
17,925
16,735
0
7,708
10,121
25,946
0
L
Osiris
Microbread
Osiris
12,265
4,697
0
5,897
19,321
17,939
328
5,996
12,404
0
71,846
W
Athena
Sinnnn
Athena
9,889
2,573
0
1,193
16,644
18,293
0
5,237
11,407
26,114
0
L
Hachiman
12,114
8,642
0
2,548
14,605
5,293
0
6,064
8,489
0
54,351
W
Persephone
WhatARealChad
Persephone
11,819
708
0
1,524
9,285
3,865
29
3,924
5,361
85,881
0
W
Danzaburou
ZayneCyphon
Danzaburou
14,269
7,817
0
6,043
15,712
8,089
1,799
1,806
13,906
0
88,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
44,837
480
Minions Killed
454
0
Camps Cleared
0
1,898,555
Distance Traveled
1,724,414
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,079
478
79
4
0
372,305
2
L
Hun Batz
8,894
468
104
5
0
370,188
0
W
Ao Kuang
11,069
583
119
6
0
372,362
0
L
Yu Huang
9,054
477
129
7
0
372,357
0
L
Atlas
8,359
440
29
2
0
357,492
4
L
Osiris
9,866
519
109
6
0
315,244
2
W
Athena
9,275
488
23
1
0
419,844
4
L
Hachiman
8,664
456
83
4
0
309,133
4
W
Persephone
10,787
568
143
8
0
384,442
0
W
Danzaburou
10,930
575
116
6
0
349,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role