Player Matchup

Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
Boogaloonie
Thanatos
Platinum IV
Level 129
God Stats
7W - 6L
1,556 SR
Queue Stats
114W - 109L
1,769 MMR
Solo
Hachiman
Hachiman
Platinum III
Bugle Wizard
Hachiman
Platinum III
Level 227
God Stats
16W - 10L
1,861 SR
Queue Stats
436W - 413L
1,756 MMR
Solo
He Bo
He Bo
Gold I
NutellaSimp
He Bo
Gold I
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 265L
1,851 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,583 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,641 SR
1,755 MMR
Geb
Geb
Gold II
BigBlazing
Geb
Gold II
Level 159
God Stats
3W - 1L
1,783 SR
Queue Stats
105W - 105L
1,742 MMR
Solo
Charybdis
Charybdis
Gold II
DaveDreamin
Charybdis
Gold II
Level 153
God Stats
11W - 7L
1,859 SR
Queue Stats
205W - 176L
1,746 MMR
Solo
Shiva
Shiva
Platinum III
X3ntalier
Shiva
Platinum III
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
162W - 156L
1,758 MMR
Solo
Ravana
Ravana
Platinum V
Zeitrim
Ravana
Platinum V
Level 127
God Stats
6W - 6L
1,703 SR
Queue Stats
184W - 179L
1,772 MMR
Solo
Janus
Janus
Platinum III
seshful
Janus
Platinum III
Level 155
God Stats
87W - 85L
1,552 SR
Queue Stats
560W - 553L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 4
9,152
538
10,914
19,001
26,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
 
Athena
14
2 / 0 / 9
8,950
526
4,528
9,947
8,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Boogaloonie
Thanatos
17
12 / 2 / 5
10,829
637
12,692
15,909
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Bugle Wizard
Hachiman
15
2 / 2 / 6
8,957
527
9,742
12,099
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 2
9,697
570
14,923
10,717
4,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MercuryAo KuangTyrAphrodite

VS

Bans
VamanaBakasuraHerculesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,421
437
6,415
15,988
11,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
DaveDreamin
Charybdis
15
0 / 5 / 2
8,995
529
8,133
13,076
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
X3ntalier
Shiva
16
2 / 4 / 1
9,883
581
13,920
21,162
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Zeitrim
Ravana
15
2 / 5 / 1
8,823
519
6,454
12,298
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
seshful
Janus
16
3 / 3 / 0
9,631
567
7,394
10,658
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
7
7
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
4
2
W
Athena
 
Athena
2
0
9
6.5
L
0
5
1
0.1
W
Thanatos
Boogaloonie
Thanatos
12
2
5
7.25
W
Hachiman
Bugle Wizard
Hachiman
2
2
6
2.5
L
Charybdis
DaveDreamin
Charybdis
0
5
2
0.2
W
4
1
2
5
L
Shiva
X3ntalier
Shiva
2
4
1
0.63
L
Ravana
Zeitrim
Ravana
2
5
1
0.5
L
Janus
seshful
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
42,316
67,673
Taken
73,182
52,095
Mitigated
38,672
33,286
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,914
2,296
272
7,907
19,001
26,487
0
976
17,941
0
68,783
W
Athena
 
Athena
4,528
1,720
2,429
2,562
9,947
8,963
37
3,229
6,612
22,109
0
L
6,415
1,098
1,392
1,677
15,988
11,053
0
6,787
9,173
30,599
0
W
Thanatos
Boogaloonie
Thanatos
12,692
4,454
0
12,455
15,909
7,310
335
1,872
13,965
0
89,382
W
Hachiman
Bugle Wizard
Hachiman
9,742
5,680
0
4,916
12,099
4,858
0
2,181
9,918
0
76,407
L
Charybdis
DaveDreamin
Charybdis
8,133
5,440
0
2,224
13,076
4,402
324
941
12,135
0
80,472
W
14,923
782
0
2,745
10,717
4,477
0
5,481
5,008
101,312
0
L
Shiva
X3ntalier
Shiva
13,920
3,446
340
5,485
21,162
13,782
0
2,075
17,739
0
84,340
L
Ravana
Zeitrim
Ravana
6,454
1,771
0
1,634
12,298
5,791
0
3,942
8,320
0
80,352
L
Janus
seshful
Janus
7,394
662
0
2,007
10,658
3,644
0
5,706
4,952
80,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
44,753
561
Minions Killed
590
0
Camps Cleared
0
1,715,371
Distance Traveled
1,631,246
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,152
538
132
8
0
329,353
5
W
Athena
8,950
526
23
1
0
342,696
3
L
Geb
7,421
437
42
2
0
348,382
0
W
Thanatos
10,829
637
109
6
0
370,230
1
W
Hachiman
8,957
527
124
7
0
334,053
4
L
Charybdis
8,995
529
142
8
0
303,754
1
W
He Bo
9,697
570
173
10
0
339,039
3
L
Shiva
9,883
581
135
8
0
297,830
0
L
Ravana
8,823
519
116
7
0
342,678
4
L
Janus
9,631
567
155
9
0
338,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role