Player Matchup

Thanatos
Thanatos
Bronze III
Achxrv
Thanatos
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TtvIssa_Gamerr31
Cthulhu
Bronze III
Level 89
God Stats
0W - 1L
1,515 SR
Queue Stats
15W - 22L
1,508 MMR
Party 2
Guan Yu
Guan Yu
Bronze IV
cujo64
Guan Yu
Bronze IV
Level 123
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 10L
1,506 MMR
Party 3
Tiamat
Tiamat
Bronze IV
tpoynter
Tiamat
Bronze IV
Level 143
God Stats
0W - 1L
1,598 SR
Queue Stats
12W - 18L
1,506 MMR
Party 3
Anhur
Anhur
Bronze III
wickedjuggler26
Anhur
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,552 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,607 SR
1,509 MMR
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold II
ChickenManPhil
Cliodhna
Gold II
Level 68
God Stats
164W - 117L
1,626 SR
Queue Stats
654W - 651L
1,499 MMR
Solo
Hachiman
Hachiman
Silver I
Frostburn110
Hachiman
Silver I
Level 128
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 12L
1,548 MMR
Party 1
Yemoja
Yemoja
Bronze III
Joshykittenz
Yemoja
Bronze III
Level 147
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Mochilaz
Anubis
Bronze III
Level 144
God Stats
4W - 3L
1,629 SR
Queue Stats
21W - 25L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Achxrv
Thanatos
15
3 / 4 / 0
8,739
583
4,594
13,363
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
6,834
456
3,857
9,788
6,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
cujo64
Guan Yu
13
0 / 1 / 0
7,387
492
4,325
14,278
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
tpoynter
Tiamat
13
1 / 4 / 1
7,839
523
5,957
9,153
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,000
467
1,944
9,339
2,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AphroditeVamanaIx ChelRama

VS

Bans
He BoAtlasHerculesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 1 / 5
9,546
636
7,339
9,698
3,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
15
1 / 0 / 3
9,198
613
10,045
10,330
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Frostburn110
Hachiman
15
3 / 1 / 4
8,904
594
8,842
6,062
2,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 0 / 4
7,734
516
1,848
8,056
5,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Mochilaz
Anubis
14
6 / 2 / 6
8,774
585
11,200
7,615
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
16
16
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
5
7.5
L
Thanatos
Achxrv
Thanatos
3
4
0
0.75
W
Cliodhna
1
0
3
2.5
W
Hachiman
Frostburn110
Hachiman
3
1
4
5
W
Yemoja
1
0
4
3
W
Anubis
Mochilaz
Anubis
6
2
6
4.5
L
0
2
1
0.25
L
Guan Yu
cujo64
Guan Yu
0
1
0
0
L
Tiamat
tpoynter
Tiamat
1
4
1
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
39,274
55,921
Taken
41,761
33,696
Mitigated
19,686
16,060
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,339
5,628
0
4,928
9,698
3,924
1,484
3,614
6,040
0
89,734
L
Thanatos
Achxrv
Thanatos
4,594
1,503
0
8,798
13,363
4,929
0
3,106
10,257
0
71,561
W
Cliodhna
10,045
1,431
0
4,667
10,330
4,474
0
266
9,417
0
77,072
W
Hachiman
Frostburn110
Hachiman
8,842
3,917
0
2,711
6,062
2,378
1,320
1,700
4,362
0
88,312
W
Yemoja
1,848
611
2,252
1,973
8,056
5,334
178
3,025
5,031
17,965
0
W
Anubis
Mochilaz
Anubis
11,200
264
0
3,475
7,615
3,576
366
1,610
6,005
71,856
0
L
3,857
89
1,338
1,088
9,788
6,546
0
4,352
5,436
25,144
0
L
Guan Yu
cujo64
Guan Yu
4,325
476
0
2,531
14,278
15,194
0
144
14,134
2,364
44,467
L
Tiamat
tpoynter
Tiamat
5,957
125
0
1,290
9,153
4,289
0
4,288
4,865
59,160
0
L
1,944
980
0
1,015
9,339
2,738
0
1,158
8,181
0
45,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
44,156
462
Minions Killed
582
0
Camps Cleared
0
1,417,276
Distance Traveled
1,459,171
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,546
636
153
10
0
295,381
2
L
Thanatos
8,739
583
111
7
0
314,093
0
W
Cliodhna
9,198
613
147
10
0
325,147
0
W
Hachiman
8,904
594
159
11
0
265,685
2
W
Yemoja
7,734
516
30
2
0
288,482
2
W
Anubis
8,774
585
93
6
0
284,476
0
L
Cthulhu
6,834
456
46
3
0
305,946
4
L
Guan Yu
7,387
492
98
7
0
271,203
0
L
Tiamat
7,839
523
119
8
0
275,394
0
L
Anhur
7,000
467
88
6
0
250,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role