Player Matchup

Zeus
Zeus
IvarRagnarsson30
Zeus
Level 68
God Stats
18W - 10L
1,470 SR
Queue Stats
70W - 61L
1,447 Elo+
Solo
Neith
Neith
Nefersethv2
Neith
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,570 Elo+
Solo
Hercules
Hercules
RustYAcorN
Hercules
Level 44
God Stats
6W - 2L
1,637 SR
Queue Stats
52W - 54L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
SMITE-_-GOD
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 110L
1,527 Elo+
Party 3
Thor
Thor
ShadowSeaker360
Thor
Level 109
God Stats
13W - 11L
1,388 SR
Queue Stats
82W - 72L
1,491 Elo+
Party 3
Team Averages
Level 94
1,499 SR
1,496 Elo+

VS

Team Averages
Level 69
1,633 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AmebaFX
Anubis
Level 141
God Stats
52W - 43L
1,574 SR
Queue Stats
102W - 93L
1,461 Elo+
Solo
Kali
Kali
Daggyexplode
Kali
Level 24
God Stats
28W - 29L
1,678 SR
Queue Stats
57W - 96L
1,543 Elo+
Party 1
Janus
Janus
Oberlixx1910
Janus
Level 74
God Stats
4W - 5L
1,691 SR
Queue Stats
233W - 264L
1,411 Elo+
Party 1
Athena
Athena
bmeus
Athena
Level 91
God Stats
16W - 11L
1,723 SR
Queue Stats
224W - 207L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
9,746
650
10,534
8,082
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,653
510
5,415
5,179
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
RustYAcorN
Hercules
10
0 / 2 / 1
5,956
397
2,642
9,356
7,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SMITE-_-GOD
Zhong Kui
15
6 / 1 / 0
9,501
633
11,026
13,455
9,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
8,133
542
3,423
13,499
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 1
7,059
471
6,173
7,081
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
AmebaFX
Anubis
12
5 / 4 / 0
7,698
513
9,120
8,819
4,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
7,533
502
6,739
14,946
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
8,559
571
4,176
10,233
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
bmeus
Athena
12
1 / 1 / 5
7,511
501
3,372
10,851
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
12
12
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
1
1.75
L
Anubis
AmebaFX
Anubis
5
4
0
1.25
L
1
2
3
1.25
W
4
3
2
1.67
W
1
2
1
0.75
L
2
3
3
1.17
W
Hercules
RustYAcorN
Hercules
0
2
1
0.25
W
Zhong Kui
SMITE-_-GOD
Zhong Kui
6
1
0
6
W
1
4
4
0.75
L
Athena
bmeus
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
29,580
49,571
Taken
51,930
27,006
Mitigated
30,805
12,272
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,173
4,371
0
2,339
7,081
3,221
332
754
6,327
0
61,758
L
Anubis
AmebaFX
Anubis
9,120
399
0
1,609
8,819
4,379
0
6,106
2,713
42,274
0
L
6,739
3,377
0
3,351
14,946
7,129
0
6,383
8,563
0
57,281
W
10,534
586
0
871
8,082
2,919
287
3,494
4,588
83,316
0
W
5,415
1,617
0
715
5,179
2,327
1,097
1,175
4,004
0
65,884
L
4,176
165
0
839
10,233
4,252
57
6,683
3,550
73,244
0
W
Hercules
RustYAcorN
Hercules
2,642
1,000
135
1,892
9,356
7,430
196
3,044
6,312
0
14,860
W
Zhong Kui
SMITE-_-GOD
Zhong Kui
11,026
1,292
0
7,700
13,455
9,584
391
4,926
8,529
70,218
0
W
3,423
597
0
959
13,499
4,746
0
4,029
9,470
0
55,821
L
Athena
bmeus
Athena
3,372
832
0
2,288
10,851
11,824
0
1,634
9,217
14,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
38,360
488
Minions Killed
420
0
Camps Cleared
0
1,470,858
Distance Traveled
1,502,860
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,059
471
109
7
0
263,887
1
L
Anubis
7,698
513
66
4
0
221,174
8
L
Kali
7,533
502
81
5
0
360,776
8
W
Zeus
9,746
650
138
9
0
283,943
6
W
Neith
7,653
510
126
8
0
282,697
0
L
Janus
8,559
571
151
10
0
331,797
4
W
Hercules
5,956
397
19
1
0
297,591
6
W
Zhong Kui
9,501
633
115
8
0
274,078
0
W
Thor
8,133
542
90
6
0
332,549
4
L
Athena
7,511
501
13
1
0
325,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role