Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
TheBeheaded
Charybdis
Level 28
God Stats
2W - 5L
1,408 SR
Queue Stats
27W - 45L
1,379 Elo+
Party 3
Hel
Hel
TripodTom
Hel
Level 69
God Stats
25W - 19L
1,152 SR
Queue Stats
58W - 39L
1,437 Elo+
Party 2
Odin
Odin
eslayer75
Odin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
iFréemmr
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 20L
1,596 Elo+
Solo
Team Averages
Level 40
1,412 SR
1,498 Elo+

VS

Team Averages
Level 25
1,515 SR
1,391 Elo+
Atlas
Atlas
 
Atlas
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Flameador95
Erlang Shen
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
144W - 131L
1,520 Elo+
Solo
Hachiman
Hachiman
Haltan
Hachiman
Level 20
God Stats
19W - 13L
1,695 SR
Queue Stats
69W - 97L
1,294 Elo+
Party 1
Anubis
Anubis
MasterDragottv
Anubis
Level 15
God Stats
10W - 11L
1,565 SR
Queue Stats
22W - 43L
1,319 Elo+
Party 1
Mulan
Mulan
PaPuSmurfin
Mulan
Level 17
God Stats
5W - 11L
1,314 SR
Queue Stats
47W - 64L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 1 / 0
4,250
531
2,986
5,889
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TheBeheaded
Charybdis
6
0 / 1 / 0
3,891
486
2,087
5,062
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,643
455
939
2,037
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
6
0 / 2 / 0
3,902
488
999
4,737
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
iFréemmr
Ix Chel
7
0 / 0 / 0
4,239
530
3,415
5,360
2,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 1
4,558
570
2,553
5,568
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Flameador95
Erlang Shen
9
0 / 0 / 0
4,791
599
900
5,759
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Haltan
Hachiman
8
1 / 0 / 0
4,708
589
4,637
3,308
911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,041
630
1,432
2,176
693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 1
5,406
676
2,619
6,195
3,525
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Atlas
 
Atlas
0
0
1
0.5
W
Erlang Shen
Flameador95
Erlang Shen
0
0
0
0
W
Hachiman
Haltan
Hachiman
1
0
0
1
W
1
0
0
1
W
2
0
1
2.5
L
Charybdis
TheBeheaded
Charybdis
0
1
0
0
L
0
0
0
0
L
Odin
0
2
0
0
L
Ix Chel
iFréemmr
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
12,141
23,085
Taken
23,006
9,269
Mitigated
10,550
9,718
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,986
650
0
4,700
5,889
1,905
0
720
5,169
0
23,447
W
Atlas
 
Atlas
2,553
1,227
0
2,067
5,568
3,207
0
2,244
3,240
12,041
0
W
Erlang Shen
Flameador95
Erlang Shen
900
414
0
1,905
5,759
2,214
0
454
5,277
0
29,791
W
Hachiman
Haltan
Hachiman
4,637
3,043
0
2,391
3,308
911
0
914
2,272
0
31,466
W
1,432
68
0
1,582
2,176
693
782
536
1,640
30,707
0
W
2,619
552
0
2,254
6,195
3,525
0
0
6,052
0
27,697
L
Charybdis
TheBeheaded
Charybdis
2,087
1,377
0
1,629
5,062
1,465
0
830
4,232
0
16,522
L
939
0
92
1,239
2,037
390
0
776
1,261
13,141
0
L
Odin
999
250
0
70
4,737
2,527
0
0
4,737
0
11,801
L
Ix Chel
iFréemmr
Ix Chel
3,415
896
371
1,617
5,360
2,982
0
1,659
3,701
18,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
24,504
142
Minions Killed
219
0
Camps Cleared
0
746,772
Distance Traveled
797,710
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,250
531
38
5
0
176,759
0
W
Atlas
4,558
570
12
2
0
166,251
2
W
Erlang Shen
4,791
599
52
7
0
176,948
0
W
Hachiman
4,708
589
64
8
0
149,366
0
W
Anubis
5,041
630
44
6
0
147,438
0
W
Mulan
5,406
676
47
6
0
157,707
0
L
Charybdis
3,891
486
41
5
0
161,543
0
L
Hel
3,643
455
21
3
0
99,437
0
L
Odin
3,902
488
17
2
0
155,448
0
L
Ix Chel
4,239
530
25
3
0
153,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role