Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ImCyleWithaC
Bakasura
Level 126
God Stats
5W - 6L
1,727 SR
Queue Stats
164W - 149L
1,496 Elo+
Party 3
Fafnir
Fafnir
a123dorderlands2
Fafnir
Level 148
God Stats
0W - 3L
1,114 SR
Queue Stats
167W - 164L
1,459 Elo+
Party 3
Izanami
Izanami
heroic_salt
Izanami
Level 123
God Stats
2W - 9L
1,357 SR
Queue Stats
215W - 220L
1,431 Elo+
Party 3
Chang'e
Chang'e
nzblln
Chang'e
Level 85
God Stats
28W - 23L
1,551 SR
Queue Stats
324W - 318L
1,476 Elo+
Party 2
Team Averages
Level 114
1,450 SR
1,472 Elo+

VS

Team Averages
Level 134
1,455 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BigGucciGlizzay
Thanatos
Level 104
God Stats
3W - 3L
1,431 SR
Queue Stats
11W - 13L
1,451 Elo+
Party 1
Skadi
Skadi
FakeBmiles
Skadi
Level 87
God Stats
5W - 4L
1,318 SR
Queue Stats
360W - 348L
1,479 Elo+
Solo
Ix Chel
Ix Chel
Uncle_Brooklyn_
Ix Chel
Level 155
God Stats
18W - 17L
1,495 SR
Queue Stats
97W - 100L
1,504 Elo+
Party 1
Bacchus
Bacchus
dialektike
Bacchus
Level 169
God Stats
50W - 55L
1,534 SR
Queue Stats
1,254W - 1,234L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,247
477
4,614
9,755
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ImCyleWithaC
Bakasura
11
2 / 4 / 1
6,261
569
3,880
11,661
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 3
5,437
494
2,943
9,706
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
heroic_salt
Izanami
10
0 / 4 / 0
5,728
521
1,499
6,401
2,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
nzblln
Chang'e
9
1 / 5 / 1
5,097
463
3,145
10,647
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 0
7,715
701
5,871
6,769
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
10
3 / 1 / 1
6,430
585
8,031
8,837
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
12
5 / 0 / 2
7,960
724
6,390
2,653
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 2
7,995
727
7,659
4,511
2,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
dialektike
Bacchus
8
1 / 2 / 8
6,215
565
7,307
10,418
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
17
17
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Thanatos
3
1
1
3.5
W
Skadi
5
0
2
6
L
Bakasura
ImCyleWithaC
Bakasura
2
4
1
0.63
W
7
0
2
8
L
0
2
3
0.75
W
Bacchus
dialektike
Bacchus
1
2
8
2.5
L
Izanami
heroic_salt
Izanami
0
4
0
0
L
Chang'e
nzblln
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
35,258
48,170
Taken
33,188
21,488
Mitigated
17,477
11,881
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,614
1,002
0
2,414
9,755
2,882
0
6,015
3,740
0
37,554
W
Anubis
 
Anubis
5,871
42
0
5,170
6,769
3,589
744
0
6,769
67,496
0
W
Thanatos
8,031
1,384
0
5,197
8,837
3,091
0
878
7,949
0
42,994
W
Skadi
6,390
2,804
0
718
2,653
890
885
268
2,385
0
54,415
L
Bakasura
ImCyleWithaC
Bakasura
3,880
3,197
0
2,000
11,661
3,853
0
2,957
8,704
0
37,328
W
7,659
1,497
389
1,436
4,511
2,275
321
1,234
3,277
43,422
0
L
2,943
1,363
0
2,988
9,706
9,173
0
4,157
5,549
9,942
0
W
Bacchus
dialektike
Bacchus
7,307
1,775
0
3,189
10,418
7,632
0
3,708
6,646
19,223
0
L
Izanami
heroic_salt
Izanami
1,499
1,267
0
1,031
6,401
2,166
0
1,228
5,173
0
38,833
L
Chang'e
nzblln
Chang'e
3,145
303
363
3,085
10,647
3,414
0
6,480
4,167
26,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
36,315
275
Minions Killed
349
0
Camps Cleared
0
1,182,008
Distance Traveled
1,130,034
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,247
477
54
5
0
251,582
1
W
Anubis
7,715
701
103
9
0
214,064
4
W
Thanatos
6,430
585
64
6
0
275,599
5
W
Skadi
7,960
724
93
8
0
210,448
2
L
Bakasura
6,261
569
78
7
0
264,271
0
W
Ix Chel
7,995
727
68
6
0
199,833
0
L
Fafnir
5,437
494
21
2
0
236,325
4
W
Bacchus
6,215
565
21
2
0
230,090
6
L
Izanami
5,728
521
90
8
0
208,889
0
L
Chang'e
5,097
463
32
3
0
220,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role