Player Matchup

Ix Chel
Ix Chel
ACxPLAYS
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BigSparky
Baba Yaga
Level 88
God Stats
6W - 5L
1,522 SR
Queue Stats
494W - 458L
1,498 Elo+
Solo
Ishtar
Ishtar
JamalBJ
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
WrathBone64
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
rVenxm
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,504 SR
1,500 Elo+

VS

Team Averages
Level 139
1,460 SR
1,495 Elo+
Janus
Janus
AlmostKnown
Janus
Level 125
God Stats
5W - 1L
1,499 SR
Queue Stats
159W - 144L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Leithz
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 129L
1,513 Elo+
Party 2
Odin
Odin
Suuzpearly
Odin
Level 109
God Stats
3W - 4L
1,250 SR
Queue Stats
147W - 127L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
kakashi-cloud
Ix Chel
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 226L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
parcelln
Nu Wa
Level 156
God Stats
6W - 1L
1,552 SR
Queue Stats
302W - 301L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ACxPLAYS
Ix Chel
13
1 / 9 / 3
7,552
755
3,051
14,136
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
BigSparky
Baba Yaga
17
7 / 4 / 0
9,820
982
18,320
10,202
5,096
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
JamalBJ
Ishtar
13
2 / 7 / 2
7,248
725
5,091
12,603
5,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
WrathBone64
Heimdallr
12
0 / 7 / 7
7,196
720
7,452
11,681
5,128
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
rVenxm
Arachne
12
0 / 7 / 4
6,857
686
3,747
14,490
15,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 16
10,016
1,002
13,687
8,309
3,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Leithz
Jing Wei
16
3 / 3 / 22
9,426
943
10,829
12,153
6,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 24
9,369
937
4,726
12,823
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
17
11 / 3 / 14
10,445
1,045
18,159
13,064
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
parcelln
Nu Wa
16
9 / 3 / 14
9,970
997
10,613
7,722
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
10
Kills
34
34
Deaths
12
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ACxPLAYS
Ix Chel
1
9
3
0.28
W
10
2
16
9
L
Baba Yaga
BigSparky
Baba Yaga
7
4
0
1.75
L
Ishtar
JamalBJ
Ishtar
2
7
2
0.43
W
Jing Wei
Leithz
Jing Wei
3
3
22
4.67
W
1
1
24
13
L
Heimdallr
WrathBone64
Heimdallr
0
7
7
0.5
W
Ix Chel
11
3
14
6
W
Nu Wa
parcelln
Nu Wa
9
3
14
5.33
L
Arachne
rVenxm
Arachne
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,661
Damage
58,014
63,112
Taken
54,071
36,602
Mitigated
35,052
8,043
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ACxPLAYS
Ix Chel
3,051
0
483
1,221
14,136
5,827
0
9,737
4,169
8,248
0
W
13,687
725
550
1,016
8,309
3,836
1,521
4,617
3,692
28,241
0
L
Baba Yaga
BigSparky
Baba Yaga
18,320
0
272
2,695
10,202
5,096
418
5,926
4,120
38,259
0
L
Ishtar
JamalBJ
Ishtar
5,091
1,864
434
1,383
12,603
5,153
0
8,529
3,770
0
14,315
W
Jing Wei
Leithz
Jing Wei
10,829
9,198
920
1,944
12,153
6,508
3,075
4,090
8,063
0
26,336
W
4,726
203
1,257
2,187
12,823
13,955
283
3,967
8,856
0
11,612
L
Heimdallr
WrathBone64
Heimdallr
7,452
3,928
0
366
11,681
5,128
0
8,532
3,003
0
14,117
W
Ix Chel
18,159
963
4,487
3,956
13,064
6,911
556
6,169
6,895
33,670
0
W
Nu Wa
parcelln
Nu Wa
10,613
562
1,115
256
7,722
3,842
1,878
2,528
5,194
24,358
0
L
Arachne
rVenxm
Arachne
3,747
2,540
150
1,039
14,490
15,398
0
8,639
5,591
0
5,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
49,226
90
Minions Killed
140
0
Camps Cleared
0
847,710
Distance Traveled
1,138,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,552
755
15
2
0
156,968
0
W
Janus
10,016
1,002
38
4
0
230,704
0
L
Baba Yaga
9,820
982
39
4
0
169,776
0
L
Ishtar
7,248
725
15
2
0
168,197
0
W
Jing Wei
9,426
943
36
4
0
225,246
0
W
Odin
9,369
937
6
1
0
263,083
0
L
Heimdallr
7,196
720
13
1
0
166,368
0
W
Ix Chel
10,445
1,045
30
3
0
227,947
0
W
Nu Wa
9,970
997
30
3
0
191,709
0
L
Arachne
6,857
686
8
1
0
186,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role