Player Matchup

Osiris
Osiris
 
Osiris
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BuZz La Tatane
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,385 Elo+
Party 2
Chronos
Chronos
Esteburne RS 95
Chronos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 33L
1,398 Elo+
Party 2
Geb
Geb
Ogni Flitzkacke
Geb
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 130L
1,440 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,445 Elo+

VS

Team Averages
Level 98
1,417 SR
1,485 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GonzyTG
Kuzenbo
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
142W - 119L
1,544 Elo+
Solo
Fenrir
Fenrir
GrandRapier812
Fenrir
Level 97
God Stats
0W - 4L
1,292 SR
Queue Stats
338W - 357L
1,465 Elo+
Solo
Tiamat
Tiamat
bOveDa12
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,457 Elo+
Solo
Thanatos
Thanatos
jaguar4ik009
Thanatos
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 117L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 4
6,337
1,056
5,762
6,154
6,321
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
 
Set
10
0 / 1 / 3
5,714
952
3,529
3,393
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
BuZz La Tatane
Cernunnos
11
2 / 0 / 1
6,440
1,073
3,557
3,117
1,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 4
6,431
1,072
5,782
3,658
1,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 3
6,420
1,070
5,290
8,796
8,506
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 1 / 2
5,952
992
3,879
7,346
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GonzyTG
Kuzenbo
11
0 / 0 / 4
5,295
883
2,983
5,295
6,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 0
4,815
803
802
3,506
3,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
bOveDa12
Tiamat
11
1 / 2 / 3
5,733
956
6,888
5,774
3,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
jaguar4ik009
Thanatos
12
1 / 0 / 3
5,696
949
2,027
4,623
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
5
Kills
4
4
Deaths
5
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
4
3
W
Set
 
Set
0
1
3
1.5
L
Ullr
 
Ullr
2
1
2
3
W
Cernunnos
BuZz La Tatane
Cernunnos
2
0
1
2.5
W
1
0
4
3
L
Kuzenbo
GonzyTG
Kuzenbo
0
0
4
2
L
0
2
0
0
W
1
2
3
1.25
L
Tiamat
bOveDa12
Tiamat
1
2
3
1.25
L
Thanatos
jaguar4ik009
Thanatos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
16,579
25,118
Taken
26,544
19,018
Mitigated
18,657
8,793
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,762
1,186
1,122
1,156
6,154
6,321
156
2,172
3,982
0
10,224
W
Set
 
Set
3,529
1,231
984
629
3,393
1,544
224
1,508
1,885
0
9,222
L
Ullr
 
Ullr
3,879
1,887
505
2,001
7,346
3,641
0
3,665
3,681
0
15,298
W
Cernunnos
BuZz La Tatane
Cernunnos
3,557
986
773
713
3,117
1,304
896
1,279
1,838
0
7,805
W
5,782
487
234
319
3,658
1,343
463
1,481
2,177
19,861
0
L
Kuzenbo
GonzyTG
Kuzenbo
2,983
1,249
145
1,190
5,295
6,044
0
2,375
2,920
4,652
0
L
802
0
247
252
3,506
3,083
0
882
2,624
0
914
W
5,290
149
1,469
1,394
8,796
8,506
74
3,431
5,365
9,521
0
L
Tiamat
bOveDa12
Tiamat
6,888
835
0
1,387
5,774
3,740
0
2,087
3,687
14,290
0
L
Thanatos
jaguar4ik009
Thanatos
2,027
0
1,343
2,509
4,623
2,149
0
2,063
2,560
0
5,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
27,491
79
Minions Killed
49
0
Camps Cleared
0
667,714
Distance Traveled
623,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,337
1,056
18
3
0
132,039
0
W
Set
5,714
952
10
2
0
119,925
0
L
Ullr
5,952
992
21
4
0
121,972
0
W
Cernunnos
6,440
1,073
13
2
0
139,352
0
W
Chronos
6,431
1,072
32
5
0
152,965
0
L
Kuzenbo
5,295
883
2
0
0
138,218
0
L
Fenrir
4,815
803
0
0
0
71,152
0
W
Geb
6,420
1,070
6
1
0
123,433
0
L
Tiamat
5,733
956
20
3
0
136,059
0
L
Thanatos
5,696
949
6
1
0
155,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role