Player Matchup

Zeus
Zeus
LyftedMonkey
Zeus
Level 84
God Stats
0W - 2L
1,041 SR
Queue Stats
30W - 85L
1,113 Elo+
Party 1
Persephone
Persephone
Nicotinelee1987
Persephone
Level 74
God Stats
1W - 4L
1,366 SR
Queue Stats
13W - 65L
1,030 Elo+
Party 1
Ah Puch
Ah Puch
Unsafe Mind
Ah Puch
Level 75
God Stats
1W - 1L
1,460 SR
Queue Stats
12W - 40L
1,105 Elo+
Party 1
Team Averages
Level 78
1,289 SR
1,083 Elo+

VS

Team Averages
Level 44
1,628 SR
1,417 Elo+
Merlin
Merlin
Ascarit26
Merlin
Level 57
God Stats
10W - 6L
1,464 SR
Queue Stats
96W - 84L
1,401 Elo+
Solo
Neith
Neith
TheMaineMoose
Neith
Level 4
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 2
Achilles
Achilles
ivegotmeatballs
Achilles
Level 72
God Stats
2W - 1L
1,704 SR
Queue Stats
68W - 80L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
10,669
762
11,920
9,998
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Nicotinelee1987
Persephone
15
6 / 2 / 3
11,934
852
5,693
8,958
4,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Unsafe Mind
Ah Puch
12
0 / 6 / 5
9,380
670
4,391
10,633
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ascarit26
Merlin
15
7 / 3 / 4
12,296
878
14,487
9,074
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 10
11,819
844
9,115
8,960
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
13
4 / 4 / 7
10,908
779
3,680
14,952
17,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
14
13
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ascarit26
Merlin
7
3
4
3
L
3
5
5
1.1
L
Persephone
Nicotinelee1987
Persephone
6
2
3
3.75
W
3
3
10
2.67
L
Ah Puch
Unsafe Mind
Ah Puch
0
6
5
0.42
W
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
27,282
29,589
Taken
32,986
10,500
Mitigated
23,454
1,773
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ascarit26
Merlin
14,487
258
0
166
9,074
3,029
664
6,357
2,717
72,836
0
L
11,920
1,668
413
738
9,998
3,247
0
4,205
5,793
34,618
0
L
Persephone
Nicotinelee1987
Persephone
5,693
568
0
323
8,958
4,094
0
4,224
4,713
33,230
0
W
9,115
1,968
0
2,088
8,960
3,029
1,947
5,926
3,034
0
40,659
L
Ah Puch
Unsafe Mind
Ah Puch
4,391
172
0
299
10,633
3,159
0
6,074
4,559
28,039
0
W
Achilles
3,680
923
55
531
14,952
17,396
132
10,283
4,669
0
15,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
35,023
135
Minions Killed
213
0
Camps Cleared
0
642,583
Distance Traveled
677,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,296
878
100
7
0
214,276
0
L
Zeus
10,669
762
44
3
0
203,693
0
L
Persephone
11,934
852
48
3
0
245,063
0
W
Neith
11,819
844
86
6
0
227,449
0
L
Ah Puch
9,380
670
43
3
0
193,827
0
W
Achilles
10,908
779
27
2
0
235,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role