Player Matchup

Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ByTheWindooo
Persephone
Level 109
God Stats
1W - 4L
1,091 SR
Queue Stats
41W - 31L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
RiiPx HaZe
Jormungandr
Level 81
God Stats
4W - 0L
1,655 SR
Queue Stats
22W - 17L
1,526 Elo+
Party 1
Horus
Horus
teteusica65
Horus
Level 126
God Stats
4W - 1L
1,631 SR
Queue Stats
125W - 126L
1,448 Elo+
Party 1
Team Averages
Level 113
1,475 SR
1,487 Elo+

VS

Team Averages
Level 115
1,449 SR
1,487 Elo+
Thanatos
Thanatos
EmersonGTX
Thanatos
Level 107
God Stats
34W - 34L
1,334 SR
Queue Stats
318W - 310L
1,457 Elo+
Party 2
Hercules
Hercules
Ignic3
Hercules
Level 169
God Stats
3W - 5L
1,489 SR
Queue Stats
376W - 359L
1,531 Elo+
Solo
Hel
Hel
Lispequito
Hel
Level 148
God Stats
0W - 2L
1,272 SR
Queue Stats
112W - 113L
1,515 Elo+
Solo
Heimdallr
Heimdallr
SPKTER
Heimdallr
Level 140
God Stats
91W - 72L
1,620 SR
Queue Stats
540W - 545L
1,474 Elo+
Solo
Ymir
Ymir
Tripton
Ymir
Level 13
God Stats
5W - 6L
1,532 SR
Queue Stats
25W - 28L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 1
8,629
664
9,950
6,699
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
 
Fenrir
14
6 / 0 / 7
8,320
640
7,051
8,660
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
ByTheWindooo
Persephone
13
3 / 1 / 8
7,854
604
6,887
8,228
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
RiiPx HaZe
Jormungandr
13
4 / 2 / 2
8,007
616
8,977
11,055
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 13
7,702
592
5,763
14,192
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmersonGTX
Thanatos
11
2 / 5 / 2
6,781
522
5,188
11,639
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Ignic3
Hercules
12
2 / 3 / 0
7,772
598
8,333
10,915
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 2
7,383
568
6,035
10,759
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SPKTER
Heimdallr
10
0 / 5 / 2
6,311
485
5,021
9,631
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Tripton
Ymir
9
1 / 4 / 3
6,329
487
2,831
11,237
8,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
7
7
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
1
8.5
W
Fenrir
 
Fenrir
6
0
7
9.5
W
Persephone
ByTheWindooo
Persephone
3
1
8
7
L
Thanatos
EmersonGTX
Thanatos
2
5
2
0.6
L
Hercules
Ignic3
Hercules
2
3
0
0.67
L
2
6
2
0.5
W
Jormungandr
RiiPx HaZe
Jormungandr
4
2
2
2.5
L
Heimdallr
SPKTER
Heimdallr
0
5
2
0.2
L
Ymir
Tripton
Ymir
1
4
3
0.63
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
27,408
48,834
Taken
54,181
28,745
Mitigated
28,821
13,863
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,950
4,398
0
1,228
6,699
2,676
1,244
893
5,806
0
77,971
W
Fenrir
 
Fenrir
7,051
2,708
0
2,862
8,660
3,636
0
964
7,651
0
67,935
W
Persephone
ByTheWindooo
Persephone
6,887
540
0
2,123
8,228
3,238
110
2,814
5,365
58,521
0
L
Thanatos
EmersonGTX
Thanatos
5,188
1,819
0
7,721
11,639
4,090
0
1,772
9,867
0
40,379
L
Hercules
Ignic3
Hercules
8,333
3,577
0
3,458
10,915
9,208
0
6,942
3,973
0
63,179
L
6,035
582
331
2,896
10,759
3,626
52
3,136
7,623
60,367
0
W
Jormungandr
RiiPx HaZe
Jormungandr
8,977
4,189
0
1,240
11,055
5,902
0
148
10,338
51,737
0
L
Heimdallr
SPKTER
Heimdallr
5,021
3,224
0
2,342
9,631
3,610
949
725
8,906
0
46,342
L
Ymir
Tripton
Ymir
2,831
606
0
1,204
11,237
8,287
0
3,289
7,948
12,660
0
W
5,763
2,443
1,302
5,108
14,192
13,293
36
4,539
9,653
0
18,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
34,576
391
Minions Killed
390
0
Camps Cleared
0
1,344,270
Distance Traveled
1,190,206
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,629
664
107
8
0
244,293
2
W
Fenrir
8,320
640
100
8
0
316,398
0
W
Persephone
7,854
604
81
6
0
288,007
0
L
Thanatos
6,781
522
81
6
0
276,053
0
L
Hercules
7,772
598
113
9
0
230,000
6
L
Hel
7,383
568
102
8
0
254,531
3
W
Jormungandr
8,007
616
90
7
0
224,879
2
L
Heimdallr
6,311
485
72
6
0
223,084
1
L
Ymir
6,329
487
22
2
0
206,538
3
W
Horus
7,702
592
13
1
0
270,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role