Player Matchup

Jormungandr
Jormungandr
Amv_Smash
Jormungandr
Level 37
God Stats
2W - 0L
1,781 SR
Queue Stats
13W - 14L
1,363 Elo+
Party 1
Chang'e
Chang'e
BaguetteR3aper
Chang'e
Level 26
God Stats
2W - 0L
1,575 SR
Queue Stats
38W - 56L
1,374 Elo+
Party 1
Da Ji
Da Ji
NoxTawn
Da Ji
Level 38
God Stats
5W - 6L
1,533 SR
Queue Stats
71W - 102L
1,354 Elo+
Party 1
Team Averages
Level 34
1,630 SR
1,364 Elo+

VS

Team Averages
Level 63
1,596 SR
1,437 Elo+
Serqet
Serqet
David-Scooby-Doo
Serqet
Level 38
God Stats
1W - 1L
1,787 SR
Queue Stats
132W - 123L
1,449 Elo+
Solo
Izanami
Izanami
JustBrandon1350
Izanami
Level 49
God Stats
3W - 3L
1,714 SR
Queue Stats
118W - 125L
1,398 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shadowkillea
Kumbhakarna
Level 103
God Stats
1W - 4L
1,287 SR
Queue Stats
170W - 164L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amv_Smash
Jormungandr
11
3 / 2 / 9
8,058
806
6,340
10,012
8,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 0 / 9
9,186
919
13,073
7,546
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
NoxTawn
Da Ji
11
5 / 2 / 8
8,330
833
6,756
7,249
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,056
706
3,910
8,157
4,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 0
6,480
648
5,929
9,970
3,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Shadowkillea
Kumbhakarna
9
0 / 6 / 2
6,572
657
3,710
13,898
9,154
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amv_Smash
Jormungandr
3
2
9
3.75
W
7
0
9
11.5
L
2
4
2
0.75
L
1
6
0
0.17
W
Da Ji
NoxTawn
Da Ji
5
2
8
4.5
L
Kumbhakarna
Shadowkillea
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
13,549
24,807
Taken
32,025
13,631
Mitigated
17,260
6,188
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amv_Smash
Jormungandr
6,340
2,419
0
985
10,012
8,263
0
1,364
8,096
25,314
0
W
13,073
1,364
1,172
3,752
7,546
2,648
24
1,194
6,352
41,914
0
L
3,910
545
0
380
8,157
4,300
0
3,998
4,159
0
17,967
L
5,929
4,905
0
621
9,970
3,806
0
7,230
2,740
0
18,358
W
Da Ji
NoxTawn
Da Ji
6,756
1,935
0
279
7,249
2,720
65
1,483
5,634
0
18,629
L
Kumbhakarna
Shadowkillea
Kumbhakarna
3,710
856
0
754
13,898
9,154
0
8,429
5,469
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
20,108
104
Minions Killed
65
0
Camps Cleared
0
509,134
Distance Traveled
526,005
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,058
806
21
2
0
166,202
1
W
Chang'e
9,186
919
65
7
0
168,962
0
L
Serqet
7,056
706
26
3
0
197,397
1
L
Izanami
6,480
648
20
2
0
157,594
0
W
Da Ji
8,330
833
18
2
0
173,970
0
L
Kumbhakarna
6,572
657
19
2
0
171,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role