Player Matchup

Ix Chel
Ix Chel
Madara23796
Ix Chel
Level 57
God Stats
15W - 18L
1,475 SR
Queue Stats
129W - 120L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Scott McCall110
Ao Kuang
Level 63
God Stats
3W - 2L
1,632 SR
Queue Stats
180W - 167L
1,489 Elo+
Solo
Bakasura
Bakasura
bravetrigger
Bakasura
Level 52
God Stats
80W - 58L
1,533 SR
Queue Stats
338W - 335L
1,438 Elo+
Solo
Team Averages
Level 57
1,547 SR
1,480 Elo+

VS

Team Averages
Level 67
1,314 SR
1,587 Elo+
Neith
Neith
AFR0DITA9193
Neith
Level 37
God Stats
3W - 6L
1,377 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Merlin
Merlin
dizzy_footman9
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,779 Elo+
Solo
Baron Samedi
Baron Samedi
sebastianaron300
Baron Samedi
Level 99
God Stats
1W - 5L
1,065 SR
Queue Stats
323W - 347L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Madara23796
Ix Chel
17
10 / 6 / 11
14,511
907
14,904
15,250
5,498
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
16
5 / 6 / 14
13,695
856
11,028
17,033
6,718
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
bravetrigger
Bakasura
17
12 / 3 / 12
15,375
961
18,532
19,363
8,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 5
13,128
821
13,023
20,416
8,490
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 17 / 7
10,277
642
421
16,232
5,073
Baron Samedi
sebastianaron300
Baron Samedi
17
9 / 6 / 4
13,729
858
20,393
19,466
10,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
27
Kills
15
15
Deaths
32
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
W
Ix Chel
Madara23796
Ix Chel
10
6
11
2.58
W
Ao Kuang
5
6
14
2
W
Bakasura
bravetrigger
Bakasura
12
3
12
6
L
0
17
7
0.21
L
Baron Samedi
sebastianaron300
Baron Samedi
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
33,837
51,646
Taken
56,114
21,138
Mitigated
23,717
12,130
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,023
6,963
0
3,457
20,416
8,490
754
9,577
10,039
0
47,665
W
Ix Chel
Madara23796
Ix Chel
14,904
1,363
515
1,835
15,250
5,498
857
6,305
8,945
54,176
0
W
Ao Kuang
11,028
4,874
0
4,507
17,033
6,718
557
7,511
9,522
62,119
0
W
Bakasura
bravetrigger
Bakasura
18,532
11,771
0
5,273
19,363
8,922
1,246
7,692
11,671
0
55,116
L
421
421
0
0
16,232
5,073
50
7,440
8,470
2,699
0
L
Baron Samedi
sebastianaron300
Baron Samedi
20,393
956
1,000
5,190
19,466
10,154
198
8,915
9,712
63,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
37,134
208
Minions Killed
124
0
Camps Cleared
0
868,591
Distance Traveled
663,934
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,128
821
49
3
0
202,736
0
W
Ix Chel
14,511
907
54
3
0
268,969
3
W
Ao Kuang
13,695
856
73
5
0
281,424
0
W
Bakasura
15,375
961
81
5
0
318,198
0
L
Merlin
10,277
642
2
0
0
210,811
0
L
Baron Samedi
13,729
858
73
5
0
250,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role