Player Matchup

Susano
Susano
Emanuel_jz
Susano
Level 127
God Stats
1W - 0L
1,890 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 1
Hera
Hera
Hulk1004
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
keving1207
Cernunnos
Level 129
God Stats
14W - 5L
1,821 SR
Queue Stats
191W - 157L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
papaswink
Kuzenbo
Level 145
God Stats
3W - 0L
1,829 SR
Queue Stats
168W - 163L
1,529 Elo+
Solo
Geb
Geb
tooface1205
Geb
Level 138
God Stats
1W - 0L
1,205 SR
Queue Stats
3W - 2L
1,604 Elo+
Party 1
Team Averages
Level 130
1,649 SR
1,579 Elo+

VS

Team Averages
Level 128
1,486 SR
1,521 Elo+
Ix Chel
Ix Chel
Kreemo6325
Ix Chel
Level 104
God Stats
7W - 8L
1,245 SR
Queue Stats
525W - 456L
1,587 Elo+
Solo
Skadi
Skadi
MercyMxffin
Skadi
Level 123
God Stats
7W - 6L
1,488 SR
Queue Stats
67W - 51L
1,522 Elo+
Solo
Cthulhu
Cthulhu
PapaShmeeve
Cthulhu
Level 106
God Stats
0W - 2L
1,774 SR
Queue Stats
36W - 41L
1,492 Elo+
Party 2
Atlas
Atlas
SavageEvolved
Atlas
Level 157
God Stats
17W - 11L
1,541 SR
Queue Stats
255W - 206L
1,503 Elo+
Party 2
Thanatos
Thanatos
ShadowReed24
Thanatos
Level 149
God Stats
0W - 4L
1,382 SR
Queue Stats
185W - 172L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Emanuel_jz
Susano
13
2 / 0 / 4
7,747
553
6,944
13,105
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
6 / 1 / 2
7,685
549
8,768
6,187
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
keving1207
Cernunnos
14
2 / 0 / 4
8,213
587
10,605
6,908
2,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
papaswink
Kuzenbo
13
4 / 2 / 5
8,119
580
7,131
13,156
13,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 3
7,134
510
4,596
10,865
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kreemo6325
Ix Chel
12
1 / 3 / 1
7,287
521
7,104
10,056
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 3 / 0
6,214
444
4,558
7,883
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PapaShmeeve
Cthulhu
10
0 / 3 / 2
6,571
469
8,051
13,006
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 0
6,416
458
6,771
11,533
9,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ShadowReed24
Thanatos
10
2 / 5 / 0
6,734
481
5,904
12,455
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
Emanuel_jz
Susano
2
0
4
4
W
Hera
6
1
2
7
L
Ix Chel
Kreemo6325
Ix Chel
1
3
1
0.5
L
0
3
0
0
L
Cthulhu
PapaShmeeve
Cthulhu
0
3
2
0.33
L
0
1
0
0
L
Thanatos
ShadowReed24
Thanatos
2
5
0
0.4
W
Cernunnos
keving1207
Cernunnos
2
0
4
4
W
Kuzenbo
papaswink
Kuzenbo
4
2
5
3.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
32,388
50,221
Taken
54,933
31,517
Mitigated
28,249
13,246
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Emanuel_jz
Susano
6,944
1,675
0
1,303
13,105
4,958
212
4,069
8,736
0
63,889
W
Hera
8,768
1,951
0
879
6,187
2,146
0
2,484
3,587
41,549
0
L
Ix Chel
Kreemo6325
Ix Chel
7,104
164
588
1,986
10,056
3,693
0
4,706
5,048
55,680
0
L
4,558
1,648
0
524
7,883
2,224
0
1,864
5,957
0
56,029
L
Cthulhu
PapaShmeeve
Cthulhu
8,051
931
27
2,582
13,006
8,903
0
6,555
5,938
43,468
0
L
6,771
2,327
1,794
2,080
11,533
9,039
0
3,342
8,005
26,868
0
L
Thanatos
ShadowReed24
Thanatos
5,904
1,265
0
8,800
12,455
4,390
0
2,838
9,490
0
44,518
W
Cernunnos
keving1207
Cernunnos
10,605
7,220
0
5,036
6,908
2,994
0
2,501
4,381
0
81,365
W
Kuzenbo
papaswink
Kuzenbo
7,131
2,243
0
2,560
13,156
13,073
119
6,404
5,982
35,583
0
W
4,596
202
0
3,468
10,865
8,346
0
5,411
5,272
31,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
33,222
423
Minions Killed
368
0
Camps Cleared
0
1,447,444
Distance Traveled
1,378,609
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,747
553
94
7
0
337,145
0
W
Hera
7,685
549
86
6
0
281,282
3
L
Ix Chel
7,287
521
101
7
0
276,164
1
L
Skadi
6,214
444
87
6
0
253,884
0
L
Cthulhu
6,571
469
83
6
0
247,471
1
L
Atlas
6,416
458
23
2
0
282,934
4
L
Thanatos
6,734
481
74
5
0
318,156
4
W
Cernunnos
8,213
587
116
8
0
267,963
1
W
Kuzenbo
8,119
580
87
6
0
260,508
2
W
Geb
7,134
510
40
3
0
300,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role