Player Matchup

Tiamat
Tiamat
Aharausdamn
Tiamat
Level 47
God Stats
3W - 8L
1,067 SR
Queue Stats
30W - 34L
1,322 Elo+
Solo
Odin
Odin
Krillshadow
Odin
Level 155
God Stats
2W - 3L
1,392 SR
Queue Stats
231W - 245L
1,564 Elo+
Party 2
Atlas
Atlas
imnotacat123111
Atlas
Level 88
God Stats
22W - 16L
1,635 SR
Queue Stats
262W - 256L
1,554 Elo+
Party 2
Team Averages
Level 97
1,365 SR
1,480 Elo+

VS

Team Averages
Level 93
1,480 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
D_daniel_D_
Ah Muzen Cab
Level 124
God Stats
1W - 3L
1,691 SR
Queue Stats
61W - 66L
1,472 Elo+
Party 1
He Bo
He Bo
TUTUCANSALVAJE
He Bo
Level 87
God Stats
4W - 7L
1,134 SR
Queue Stats
420W - 419L
1,518 Elo+
Party 1
Serqet
Serqet
attmo
Serqet
Level 68
God Stats
14W - 13L
1,614 SR
Queue Stats
225W - 231L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 3 / 2
9,530
733
11,438
10,210
6,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 5
9,158
704
8,186
11,062
11,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 6
9,157
704
8,584
8,387
7,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D_daniel_D_
Ah Muzen Cab
12
4 / 3 / 0
9,642
742
9,759
11,003
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 3
8,928
687
8,032
9,854
3,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
attmo
Serqet
11
0 / 0 / 4
8,582
660
6,722
12,555
13,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
2
1.67
L
Ah Muzen Cab
D_daniel_D_
Ah Muzen Cab
4
3
0
1.33
W
2
1
5
4.5
L
0
4
3
0.38
L
Serqet
attmo
Serqet
0
0
4
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
24,513
29,659
Taken
33,412
25,662
Mitigated
21,984
5,793
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,438
1,074
0
1,215
10,210
6,351
0
2,662
7,071
35,372
0
L
Ah Muzen Cab
D_daniel_D_
Ah Muzen Cab
9,759
3,610
0
250
11,003
4,552
194
6,234
4,769
0
45,371
W
8,186
1,679
474
2,640
11,062
11,531
418
3,104
7,697
25
24,743
L
8,032
659
0
1,897
9,854
3,732
316
5,728
4,126
49,477
0
L
Serqet
attmo
Serqet
6,722
1,757
0
450
12,555
13,700
0
7,904
4,651
0
12,484
W
8,584
3,890
418
1,046
8,387
7,780
265
2,602
5,785
33,802
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
27,152
148
Minions Killed
154
0
Camps Cleared
0
749,630
Distance Traveled
705,505
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,530
733
70
5
0
232,713
2
L
Ah Muzen Cab
9,642
742
65
5
0
238,369
0
W
Odin
9,158
704
40
3
0
264,295
4
L
He Bo
8,928
687
74
6
0
203,321
0
L
Serqet
8,582
660
15
1
0
263,815
3
W
Atlas
9,157
704
38
3
0
252,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role