Player Matchup

Danzaburou
Danzaburou
DaMooseOfNarnia
Danzaburou
Level 125
God Stats
1W - 1L
1,878 SR
Queue Stats
81W - 89L
1,490 Elo+
Solo
Pele
Pele
Ifzzy
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,489 Elo+
Party 1
Rama
Rama
Rampaged61
Rama
Level 89
God Stats
3W - 3L
1,510 SR
Queue Stats
200W - 166L
1,551 Elo+
Solo
Freya
Freya
hoihoi
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
He Bo
He Bo
mLalli
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,501 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,501 Elo+

VS

Team Averages
Level 110
1,424 SR
1,503 Elo+
Xing Tian
Xing Tian
FishTheSquid
Xing Tian
Level 100
God Stats
3W - 2L
1,284 SR
Queue Stats
222W - 218L
1,493 Elo+
Solo
Thor
Thor
Gigablast77
Thor
Level 88
God Stats
1W - 1L
1,334 SR
Queue Stats
66W - 62L
1,442 Elo+
Solo
Hera
Hera
XyloZ12
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,522 Elo+
Party 2
Bastet
Bastet
p1mischief1310
Bastet
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,517 Elo+
Solo
Cernunnos
Cernunnos
ÐÅߪ
Cernunnos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaMooseOfNarnia
Danzaburou
16
3 / 6 / 8
9,227
923
10,172
12,485
4,939
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Ifzzy
Pele
11
2 / 7 / 3
7,215
722
2,702
12,450
4,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 6
8,329
833
9,292
8,290
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
hoihoi
Freya
15
3 / 7 / 4
9,333
933
6,804
11,748
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
mLalli
He Bo
14
1 / 6 / 5
7,570
757
6,411
9,850
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FishTheSquid
Xing Tian
14
0 / 2 / 15
8,509
851
3,147
10,558
11,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 5 / 18
8,556
856
7,287
10,959
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
XyloZ12
Hera
17
10 / 2 / 14
10,430
1,043
15,612
7,663
3,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 13
9,763
976
8,115
7,282
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
ÐÅߪ
Cernunnos
17
8 / 2 / 17
10,141
1,014
17,356
10,283
5,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
13
Kills
29
29
Deaths
13
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaMooseOfNarnia
Danzaburou
3
6
8
1.17
W
Xing Tian
FishTheSquid
Xing Tian
0
2
15
3.75
W
2
5
18
2.2
L
Pele
Ifzzy
Pele
2
7
3
0.5
L
4
3
6
2.33
W
Hera
XyloZ12
Hera
10
2
14
8.5
L
Freya
hoihoi
Freya
3
7
4
0.71
L
He Bo
mLalli
He Bo
1
6
5
0.58
W
9
2
13
7.75
W
Cernunnos
ÐÅߪ
Cernunnos
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
51,517
54,823
Taken
46,745
21,334
Mitigated
28,293
9,252
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaMooseOfNarnia
Danzaburou
10,172
3,635
276
2,830
12,485
4,939
798
4,443
8,042
0
25,413
W
Xing Tian
FishTheSquid
Xing Tian
3,147
169
2,343
1,741
10,558
11,103
406
2,422
8,136
6,715
0
W
7,287
241
1,178
1,141
10,959
5,043
0
2,720
8,239
0
11,088
L
Pele
Ifzzy
Pele
2,702
468
308
1,678
12,450
4,441
176
4,125
8,325
0
5,888
L
9,292
5,663
467
1,132
8,290
3,341
273
3,119
5,171
0
20,220
W
Hera
XyloZ12
Hera
15,612
2,293
474
1,443
7,663
3,512
913
2,944
4,719
32,495
0
L
Freya
hoihoi
Freya
6,804
2,258
0
945
11,748
5,102
288
3,236
8,512
11,561
0
L
He Bo
mLalli
He Bo
6,411
140
787
829
9,850
3,511
485
3,836
6,014
18,356
0
W
8,115
1,829
1,330
1,128
7,282
3,420
1,448
2,412
4,870
0
11,731
W
Cernunnos
ÐÅߪ
Cernunnos
17,356
6,456
1,952
2,946
10,283
5,215
1,829
2,717
7,566
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
47,399
110
Minions Killed
120
0
Camps Cleared
0
823,264
Distance Traveled
1,022,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,227
923
48
5
0
161,428
0
W
Xing Tian
8,509
851
12
1
0
196,236
0
W
Thor
8,556
856
4
0
0
190,135
0
L
Pele
7,215
722
2
0
0
162,171
0
L
Rama
8,329
833
20
2
0
164,732
0
W
Hera
10,430
1,043
44
4
0
228,912
0
L
Freya
9,333
933
15
2
0
169,022
0
L
He Bo
7,570
757
25
3
0
165,911
0
W
Bastet
9,763
976
18
2
0
228,253
0
W
Cernunnos
10,141
1,014
42
4
0
179,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role