Player Matchup

Janus
Janus
Bronze V
Dredidel
Janus
Bronze V
Level 69
God Stats
7W - 5L
1,315 SR
Queue Stats
8W - 14L
1,480 MMR
Solo
Tyr
Tyr
Gold I
G3NESIIS
Tyr
Gold I
Level 143
God Stats
10W - 13L
1,484 SR
Queue Stats
242W - 236L
1,540 MMR
Party 2
Fenrir
Fenrir
Gold V
Jecc95
Fenrir
Gold V
Level 154
God Stats
7W - 8L
1,334 SR
Queue Stats
315W - 316L
1,161 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,378 SR
1,394 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 105
1,596 SR
1,171 MMR
Raijin
Raijin
Bronze V
ASMR_Zogi
Raijin
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,171 MMR
Party 1
Serqet
Serqet
Bronze V
Lu4ok9
Serqet
Bronze V
Level 107
God Stats
0W - 2L
1,560 SR
Queue Stats
1W - 7L
1,171 MMR
Party 1
Heimdallr
Heimdallr
Bronze V
NaR_RaT0r
Heimdallr
Bronze V
Level 81
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 8L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dredidel
Janus
14
6 / 1 / 11
10,219
852
13,868
7,629
3,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 13
9,763
814
5,980
11,825
11,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Jecc95
Fenrir
12
7 / 1 / 9
9,802
817
12,237
11,147
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AphroditeSetAchillesHerculesThoth

VS

Bans
AresKumbhakarnaAh Muzen CabBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ASMR_Zogi
Raijin
10
1 / 7 / 0
8,130
678
8,760
10,920
3,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Lu4ok9
Serqet
11
2 / 4 / 0
8,522
710
6,240
12,619
13,632
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
NaR_RaT0r
Heimdallr
10
0 / 7 / 3
7,909
659
5,484
11,453
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
3
3
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
ASMR_Zogi
Raijin
1
7
0
0.14
W
Janus
Dredidel
Janus
6
1
11
11.5
W
5
1
13
11.5
W
Fenrir
Jecc95
Fenrir
7
1
9
11.5
L
Serqet
Lu4ok9
Serqet
2
4
0
0.5
L
Heimdallr
NaR_RaT0r
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
20,484
30,601
Taken
34,992
19,275
Mitigated
21,026
7,175
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ASMR_Zogi
Raijin
8,760
702
248
2,005
10,920
3,128
0
2,858
8,062
35,258
0
W
Janus
Dredidel
Janus
13,868
450
0
779
7,629
3,318
0
3,389
4,084
51,013
0
W
5,980
853
0
2,680
11,825
11,177
208
2,955
8,717
0
20,160
W
Fenrir
Jecc95
Fenrir
12,237
3,438
0
3,716
11,147
4,780
140
4,468
6,523
0
30,104
L
Serqet
Lu4ok9
Serqet
6,240
926
0
880
12,619
13,632
0
6,673
5,946
2,893
12,666
L
Heimdallr
NaR_RaT0r
Heimdallr
5,484
3,060
0
1,204
11,453
4,266
0
4,759
6,694
0
23,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
24,561
134
Minions Killed
93
0
Camps Cleared
0
799,860
Distance Traveled
606,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,130
678
47
4
0
179,738
0
W
Janus
10,219
852
67
6
0
270,634
0
W
Tyr
9,763
814
33
3
0
286,750
0
W
Fenrir
9,802
817
34
3
0
242,476
0
L
Serqet
8,522
710
14
1
0
233,917
0
L
Heimdallr
7,909
659
32
3
0
192,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role