Player Matchup

Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Seonnah
Nu Wa
Level 43
God Stats
4W - 0L
1,779 SR
Queue Stats
100W - 121L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Shadowhun1er105
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,552 Elo+
Party 2
Martichoras
Martichoras
depehes_fury
Martichoras
Level 76
God Stats
10W - 11L
1,468 SR
Queue Stats
158W - 187L
1,425 Elo+
Party 1
Pele
Pele
simkhiin
Pele
Level 79
God Stats
9W - 3L
1,661 SR
Queue Stats
75W - 75L
1,530 Elo+
Party 2
Team Averages
Level 65
1,582 SR
1,492 Elo+

VS

Team Averages
Level 105
1,387 SR
1,501 Elo+
Merlin
Merlin
Cathail-
Merlin
Level 147
God Stats
1W - 4L
1,257 SR
Queue Stats
245W - 229L
1,529 Elo+
Solo
Ganesha
Ganesha
SharzRo
Ganesha
Level 102
God Stats
1W - 2L
1,402 SR
Queue Stats
214W - 197L
1,552 Elo+
Solo
Martichoras
Martichoras
nanoukana
Martichoras
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 64L
1,523 Elo+
Solo
Ishtar
Ishtar
sonof_hades13
Ishtar
Level 118
God Stats
13W - 14L
1,486 SR
Queue Stats
166W - 180L
1,448 Elo+
Solo
Thanatos
Thanatos
xdkilek
Thanatos
Level 89
God Stats
12W - 21L
1,288 SR
Queue Stats
247W - 232L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 3
8,417
526
5,490
11,348
4,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Seonnah
Nu Wa
15
6 / 3 / 5
9,438
590
14,442
10,780
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 6
9,114
570
6,622
12,402
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
depehes_fury
Martichoras
15
4 / 2 / 2
9,440
590
7,038
9,339
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
15
8 / 4 / 10
10,077
630
14,698
14,760
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cathail-
Merlin
13
3 / 5 / 3
8,215
513
8,814
10,048
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SharzRo
Ganesha
10
0 / 2 / 6
6,777
424
5,413
14,719
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
nanoukana
Martichoras
11
0 / 3 / 4
7,213
451
5,018
9,961
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 5 / 3
6,727
420
6,569
9,236
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xdkilek
Thanatos
13
8 / 8 / 2
8,754
547
11,028
19,028
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
23
Kills
13
15
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
3
1.17
L
Merlin
Cathail-
Merlin
3
5
3
0.9
W
Nu Wa
Seonnah
Nu Wa
6
3
5
2.83
W
3
3
6
2
L
Ganesha
SharzRo
Ganesha
0
2
6
1.5
W
Martichoras
depehes_fury
Martichoras
4
2
2
2.5
L
Martichoras
nanoukana
Martichoras
0
3
4
0.67
W
Pele
8
4
10
3.25
L
2
5
3
0.7
L
Thanatos
xdkilek
Thanatos
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
36,842
58,629
Taken
62,992
30,415
Mitigated
30,946
14,731
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,490
3,708
0
4,622
11,348
4,527
3,296
1,859
9,489
0
70,320
L
Merlin
Cathail-
Merlin
8,814
199
0
1,060
10,048
3,696
0
3,867
6,181
53,774
0
W
Nu Wa
Seonnah
Nu Wa
14,442
3,674
0
3,183
10,780
3,445
1,009
4,473
6,307
64,380
0
W
6,622
2,621
0
1,900
12,402
12,949
449
3,239
9,163
21,006
137
L
Ganesha
SharzRo
Ganesha
5,413
441
0
2,389
14,719
12,363
0
4,779
9,940
22,637
0
W
Martichoras
depehes_fury
Martichoras
7,038
2,726
0
2,102
9,339
3,812
2,612
601
8,738
0
65,763
L
Martichoras
nanoukana
Martichoras
5,018
1,790
0
2,732
9,961
3,780
0
1,405
8,556
0
44,493
W
Pele
14,698
5,017
0
2,924
14,760
5,682
1,866
4,117
10,643
0
57,827
L
6,569
3,597
0
1,156
9,236
4,347
0
3,692
5,544
0
44,951
L
Thanatos
xdkilek
Thanatos
11,028
3,982
0
9,202
19,028
6,760
0
7,184
11,844
0
60,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
37,686
417
Minions Killed
334
0
Camps Cleared
0
1,505,520
Distance Traveled
1,309,440
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,417
526
108
7
0
287,718
2
L
Merlin
8,215
513
73
5
0
246,903
0
W
Nu Wa
9,438
590
97
6
0
278,390
7
W
Kuzenbo
9,114
570
24
2
0
309,058
7
L
Ganesha
6,777
424
6
0
0
279,584
2
W
Martichoras
9,440
590
107
7
0
275,662
0
L
Martichoras
7,213
451
70
4
0
243,198
1
W
Pele
10,077
630
81
5
0
354,692
0
L
Ishtar
6,727
420
90
6
0
230,417
5
L
Thanatos
8,754
547
95
6
0
309,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role