Player Matchup

Cliodhna
Cliodhna
Clapp3y
Cliodhna
Level 147
God Stats
4W - 4L
1,559 SR
Queue Stats
212W - 214L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
MooSoka
Ix Chel
Level 66
God Stats
5W - 5L
1,460 SR
Queue Stats
614W - 549L
1,511 Elo+
Party 1
Tiamat
Tiamat
ZeusInc
Tiamat
Level 179
God Stats
8W - 5L
1,761 SR
Queue Stats
437W - 424L
1,497 Elo+
Party 2
Izanami
Izanami
cmoney503
Izanami
Level 40
God Stats
5W - 7L
1,451 SR
Queue Stats
42W - 44L
1,399 Elo+
Solo
Serqet
Serqet
mmmcaramel
Serqet
Level 108
God Stats
7W - 7L
1,700 SR
Queue Stats
280W - 260L
1,506 Elo+
Party 1
Team Averages
Level 108
1,586 SR
1,487 Elo+

VS

Team Averages
Level 116
1,601 SR
1,546 Elo+
Cupid
Cupid
Aеro
Cupid
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,426 Elo+
Solo
Chang'e
Chang'e
BruthaBoom
Chang'e
Level 155
God Stats
31W - 22L
1,595 SR
Queue Stats
199W - 158L
1,547 Elo+
Party 3
Surtr
Surtr
Guerntena
Surtr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,601 Elo+
Solo
Da Ji
Da Ji
QueueTTT
Da Ji
Level 103
God Stats
4W - 5L
1,445 SR
Queue Stats
473W - 416L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
iceeray
Baron Samedi
Level 61
God Stats
6W - 0L
1,966 SR
Queue Stats
174W - 131L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Clapp3y
Cliodhna
12
1 / 6 / 0
7,933
467
11,289
18,251
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MooSoka
Ix Chel
13
0 / 4 / 2
8,231
484
8,439
12,505
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
ZeusInc
Tiamat
16
0 / 4 / 3
9,515
560
9,967
12,501
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
cmoney503
Izanami
3
0 / 1 / 0
5,557
327
99
2,204
552
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
mmmcaramel
Serqet
16
6 / 4 / 1
9,562
562
10,477
14,261
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aеro
Cupid
17
7 / 2 / 0
10,643
626
12,295
14,650
6,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
BruthaBoom
Chang'e
16
1 / 1 / 7
10,038
590
7,141
11,832
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Guerntena
Surtr
15
3 / 2 / 4
9,622
566
9,700
14,553
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
QueueTTT
Da Ji
17
7 / 1 / 2
10,649
626
7,890
12,802
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iceeray
Baron Samedi
14
1 / 1 / 8
9,221
542
6,093
11,452
12,701
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
19
19
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aеro
Cupid
7
2
0
3.5
W
Chang'e
BruthaBoom
Chang'e
1
1
7
4.5
L
Cliodhna
Clapp3y
Cliodhna
1
6
0
0.17
W
Surtr
Guerntena
Surtr
3
2
4
2.5
L
Ix Chel
MooSoka
Ix Chel
0
4
2
0.25
W
Da Ji
QueueTTT
Da Ji
7
1
2
8
L
Tiamat
ZeusInc
Tiamat
0
4
3
0.38
L
Izanami
cmoney503
Izanami
0
1
0
0
W
Baron Samedi
iceeray
Baron Samedi
1
1
8
5
L
Serqet
mmmcaramel
Serqet
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,271
Damage
43,119
59,722
Taken
65,289
24,736
Mitigated
48,335
12,268
Healing
27,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aеro
Cupid
12,295
7,206
0
7,153
14,650
6,881
1,683
7,528
6,586
0
93,633
W
Chang'e
BruthaBoom
Chang'e
7,141
718
3,920
7,120
11,832
5,130
1,264
5,036
5,898
82,704
0
L
Cliodhna
Clapp3y
Cliodhna
11,289
2,518
0
3,381
18,251
6,291
0
3,030
14,319
0
62,483
W
Surtr
Guerntena
Surtr
9,700
3,744
0
3,568
14,553
17,633
205
622
13,735
1,106
65,552
L
Ix Chel
MooSoka
Ix Chel
8,439
997
1,421
2,524
12,505
4,276
0
2,015
10,438
53,637
0
W
Da Ji
QueueTTT
Da Ji
7,890
2,925
0
1,770
12,802
5,990
0
1,140
11,388
0
84,878
L
Tiamat
ZeusInc
Tiamat
9,967
575
0
3,321
12,501
6,345
0
4,483
7,967
92,759
0
L
Izanami
cmoney503
Izanami
99
99
0
929
2,204
552
0
687
1,517
0
5,365
W
Baron Samedi
iceeray
Baron Samedi
6,093
826
828
2,777
11,452
12,701
55
3,963
7,179
31,327
0
L
Serqet
mmmcaramel
Serqet
10,477
1,652
0
692
14,261
7,272
0
3,455
10,704
0
71,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
50,173
487
Minions Killed
569
0
Camps Cleared
0
1,384,153
Distance Traveled
1,758,795
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,643
626
137
8
0
336,176
6
W
Chang'e
10,038
590
159
9
0
352,144
3
L
Cliodhna
7,933
467
108
6
0
304,426
0
W
Surtr
9,622
566
107
6
0
303,039
1
L
Ix Chel
8,231
484
97
6
0
306,071
0
W
Da Ji
10,649
626
126
7
0
426,773
3
L
Tiamat
9,515
560
169
10
0
304,038
5
L
Izanami
5,557
327
11
1
0
55,546
0
W
Baron Samedi
9,221
542
40
2
0
340,663
3
L
Serqet
9,562
562
102
6
0
414,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role