Player Matchup

Ix Chel
Ix Chel
Daniel98998
Ix Chel
Level 44
God Stats
5W - 8L
1,357 SR
Queue Stats
102W - 120L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
Level 94
God Stats
211W - 198L
1,533 SR
Queue Stats
212W - 208L
1,466 Elo+
Solo
Chaac
Chaac
TheLegendSt0rm
Chaac
Level 129
God Stats
3W - 1L
1,473 SR
Queue Stats
62W - 66L
1,408 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,407 Elo+

VS

Team Averages
Level 54
1,409 SR
1,373 Elo+
Bacchus
Bacchus
ButtBurp69
Bacchus
Level 67
God Stats
209W - 150L
1,566 SR
Queue Stats
391W - 346L
1,397 Elo+
Solo
Medusa
Medusa
MrsMalevolent
Medusa
Level 57
God Stats
15W - 19L
1,382 SR
Queue Stats
677W - 702L
1,435 Elo+
Solo
Persephone
Persephone
xDxddy Akuma
Persephone
Level 39
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 14L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Daniel98998
Ix Chel
12
3 / 3 / 1
9,396
783
8,701
7,129
2,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
12
1 / 1 / 2
9,202
767
7,255
9,331
3,828
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
8,392
699
8,158
10,027
9,401
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ButtBurp69
Bacchus
10
2 / 0 / 5
8,434
703
5,311
12,375
14,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 3
9,136
761
6,528
9,699
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
xDxddy Akuma
Persephone
12
2 / 2 / 2
8,811
734
7,191
8,145
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ButtBurp69
Bacchus
2
0
5
4.5
W
Ix Chel
Daniel98998
Ix Chel
3
3
1
1.17
W
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
1
1
2
2
L
4
2
3
2.75
W
0
4
3
0.38
L
Persephone
xDxddy Akuma
Persephone
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
19,030
26,487
Taken
30,219
16,093
Mitigated
21,025
2,042
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ButtBurp69
Bacchus
5,311
419
0
3,844
12,375
14,159
0
3,834
8,541
14,816
0
W
Ix Chel
Daniel98998
Ix Chel
8,701
751
238
694
7,129
2,864
215
4,299
2,830
25,884
0
W
Ah Muzen Cab
KSI FNDR ACE
Ah Muzen Cab
7,255
3,329
0
0
9,331
3,828
1,687
5,413
3,918
0
42,899
L
6,528
2,506
605
1,119
9,699
4,073
0
2,641
7,058
0
24,465
W
8,158
368
0
1,110
10,027
9,401
0
3,369
6,658
0
28,244
L
Persephone
xDxddy Akuma
Persephone
7,191
500
0
793
8,145
2,793
0
2,392
5,725
39,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
26,381
136
Minions Killed
120
0
Camps Cleared
0
646,546
Distance Traveled
615,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,434
703
15
1
0
194,175
0
W
Ix Chel
9,396
783
26
2
0
193,551
0
W
Ah Muzen Cab
9,202
767
75
6
0
229,188
0
L
Medusa
9,136
761
40
3
0
200,418
5
W
Chaac
8,392
699
35
3
0
223,807
0
L
Persephone
8,811
734
65
5
0
220,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role