Player Matchup

Discordia
Discordia
Bethany13
Discordia
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo
Sol
Sol
Chalado
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,385 Elo+
Solo
Medusa
Medusa
Io_so_1b3r3gazz0
Medusa
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 241L
1,545 Elo+
Solo
Yemoja
Yemoja
Naif300
Yemoja
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 313L
1,343 Elo+
Solo
Lancelot
Lancelot
SunnyCini
Lancelot
Level 174
God Stats
1W - 1L
1,704 SR
Queue Stats
233W - 314L
1,366 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,425 Elo+

VS

Team Averages
Level 77
1,537 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Blizz697401
Chiron
Level 89
God Stats
11W - 4L
1,816 SR
Queue Stats
1,166W - 1,245L
1,407 Elo+
Solo
Apollo
Apollo
Jamesd391
Apollo
Level 106
God Stats
2W - 3L
1,384 SR
Queue Stats
211W - 194L
1,453 Elo+
Party 1
Chaac
Chaac
Jordanmontyy
Chaac
Level 103
God Stats
5W - 2L
1,482 SR
Queue Stats
219W - 200L
1,446 Elo+
Party 1
Scylla
Scylla
lemoiziduSlip
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bethany13
Discordia
17
3 / 6 / 2
9,482
632
18,580
10,903
4,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
17
2 / 3 / 2
9,393
626
9,889
13,175
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 6 / 4
8,471
565
8,379
14,192
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Naif300
Yemoja
18
0 / 2 / 5
9,146
610
13,320
11,899
8,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SunnyCini
Lancelot
15
2 / 7 / 1
9,270
618
5,274
15,203
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
5 / 0 / 8
10,699
713
5,526
12,662
11,521
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
17
2 / 1 / 12
11,010
734
13,488
13,107
5,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Jamesd391
Apollo
19
3 / 2 / 12
11,228
749
7,612
15,571
7,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 13
11,130
742
18,216
25,798
28,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 4
10,736
716
16,604
10,329
4,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
7
Kills
24
24
Deaths
7
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
8
9
L
Discordia
Bethany13
Discordia
3
6
2
0.67
W
Chiron
2
1
12
8
L
Sol
2
3
2
1
L
0
6
4
0.33
W
Apollo
Jamesd391
Apollo
3
2
12
4.5
W
6
1
13
12.5
L
Yemoja
Naif300
Yemoja
0
2
5
1.25
L
Lancelot
SunnyCini
Lancelot
2
7
1
0.36
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
61,446
65,372
Taken
77,467
32,943
Mitigated
57,668
17,440
Healing
51,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,526
801
13,222
8,591
12,662
11,521
269
8,740
3,922
11,107
0
L
Discordia
Bethany13
Discordia
18,580
851
953
849
10,903
4,476
0
3,711
7,192
29,535
0
W
Chiron
13,488
1,630
3,989
6,889
13,107
5,288
2,444
9,638
3,469
0
35,974
L
Sol
9,889
988
480
4,025
13,175
5,353
0
4,037
9,138
23,304
0
L
8,379
3,566
399
288
14,192
7,185
0
4,719
9,473
0
17,776
W
Apollo
Jamesd391
Apollo
7,612
5,186
1,214
3,440
15,571
7,799
2,856
8,456
7,115
0
36,768
W
18,216
664
1,205
9,470
25,798
28,518
59
8,129
17,669
0
33,534
L
Yemoja
Naif300
Yemoja
13,320
1,510
4,083
3,457
11,899
8,811
0
3,698
8,201
30,901
0
L
Lancelot
SunnyCini
Lancelot
5,274
456
647
2,259
15,203
7,118
0
5,965
9,238
0
14,862
W
16,604
565
1,817
1,907
10,329
4,542
466
6,826
3,503
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
54,803
128
Minions Killed
188
0
Camps Cleared
0
1,095,077
Distance Traveled
1,414,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,699
713
9
1
0
326,044
0
L
Discordia
9,482
632
26
2
0
211,383
0
W
Chiron
11,010
734
72
5
0
280,214
0
L
Sol
9,393
626
30
2
0
235,448
0
L
Medusa
8,471
565
14
1
0
217,470
0
W
Apollo
11,228
749
67
4
0
264,797
0
W
Chaac
11,130
742
16
1
0
308,119
0
L
Yemoja
9,146
610
34
2
0
229,120
0
L
Lancelot
9,270
618
24
2
0
201,656
0
W
Scylla
10,736
716
24
2
0
235,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role