Player Matchup

Athena
Athena
BALNFatKid
Athena
Level 108
God Stats
2W - 3L
1,530 SR
Queue Stats
387W - 336L
1,565 Elo+
Solo
Serqet
Serqet
KitsunexKage
Serqet
Level 28
God Stats
0W - 4L
1,196 SR
Queue Stats
9W - 17L
1,789 Elo+
Party 2
Surtr
Surtr
MysticForest
Surtr
Level 142
God Stats
1W - 5L
1,281 SR
Queue Stats
29W - 34L
1,442 Elo+
Party 2
Zeus
Zeus
ThaWraith
Zeus
Level 128
God Stats
81W - 63L
1,693 SR
Queue Stats
84W - 73L
1,630 Elo+
Solo
Artemis
Artemis
cheeruptech
Artemis
Level 118
God Stats
0W - 3L
1,231 SR
Queue Stats
69W - 46L
1,697 Elo+
Solo
Team Averages
Level 105
1,386 SR
1,624 Elo+

VS

Team Averages
Level 108
1,582 SR
1,583 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Comicallyrad
Sun Wukong
Level 17
God Stats
22W - 19L
1,589 SR
Queue Stats
195W - 147L
1,519 Elo+
Solo
Chang'e
Chang'e
FasterYT
Chang'e
Level 147
God Stats
722W - 543L
1,672 SR
Queue Stats
1,275W - 1,115L
1,603 Elo+
Solo
Freya
Freya
NoahNephrite
Freya
Level 122
God Stats
1W - 0L
1,651 SR
Queue Stats
124W - 88L
1,589 Elo+
Party 1
Nemesis
Nemesis
RaSnipedJFK
Nemesis
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 81L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BALNFatKid
Athena
13
0 / 1 / 2
7,218
722
4,669
11,322
7,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
11
0 / 3 / 0
6,250
625
2,047
6,200
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
6,661
666
9,004
11,460
10,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
14
2 / 1 / 1
7,798
780
9,622
4,294
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
cheeruptech
Artemis
13
0 / 2 / 1
6,791
679
9,585
6,620
2,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 6
7,506
751
1,840
9,321
5,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Comicallyrad
Sun Wukong
13
1 / 0 / 8
7,223
722
12,223
11,714
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
FasterYT
Chang'e
15
5 / 0 / 2
8,299
830
7,964
7,372
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 3
7,571
757
5,647
8,750
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
RaSnipedJFK
Nemesis
14
1 / 3 / 6
7,336
734
6,758
11,891
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
10
10
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
6
3
L
Athena
BALNFatKid
Athena
0
1
2
1
W
Sun Wukong
Comicallyrad
Sun Wukong
1
0
8
5
W
Chang'e
FasterYT
Chang'e
5
0
2
6
L
Serqet
0
3
0
0
L
0
3
2
0.33
W
3
0
3
4.5
W
Nemesis
RaSnipedJFK
Nemesis
1
3
6
1.33
L
Zeus
2
1
1
2.5
L
Artemis
cheeruptech
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
34,432
39,896
Taken
49,048
25,210
Mitigated
30,953
8,748
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,840
1,152
5,630
3,629
9,321
5,941
521
2,277
7,044
8,164
0
L
Athena
BALNFatKid
Athena
4,669
1,436
1,198
4,320
11,322
7,929
0
3,603
7,290
12,067
0
W
Sun Wukong
Comicallyrad
Sun Wukong
12,223
2,551
0
1,705
11,714
8,294
0
3,055
8,473
0
30,119
W
Chang'e
FasterYT
Chang'e
7,964
1,060
2,035
3,077
7,372
2,959
33
2,722
4,650
40,478
0
L
Serqet
2,047
659
0
0
6,200
3,177
0
3,023
3,062
0
7,620
L
9,004
2,013
0
881
11,460
10,195
79
5,437
5,805
1,708
17,582
W
5,647
1,593
0
3,337
8,750
4,104
791
2,058
6,692
34,030
0
W
Nemesis
RaSnipedJFK
Nemesis
6,758
1,859
0
3,731
11,891
9,655
0
5,216
6,611
0
18,901
L
Zeus
9,622
412
0
720
4,294
1,260
450
0
4,207
37,998
0
L
Artemis
cheeruptech
Artemis
9,585
5,104
0
1,629
6,620
2,649
0
3,388
3,141
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
37,935
182
Minions Killed
249
0
Camps Cleared
0
960,565
Distance Traveled
1,094,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,506
751
19
2
0
192,114
0
L
Athena
7,218
722
19
2
0
194,353
0
W
Sun Wukong
7,223
722
39
4
0
234,923
0
W
Chang'e
8,299
830
96
10
0
240,150
0
L
Serqet
6,250
625
10
1
0
163,666
0
L
Surtr
6,661
666
26
3
0
212,923
0
W
Freya
7,571
757
68
7
0
201,258
0
W
Nemesis
7,336
734
27
3
0
225,834
0
L
Zeus
7,798
780
74
7
0
197,839
0
L
Artemis
6,791
679
53
5
0
191,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role