Player Matchup

Zhong Kui
Zhong Kui
Ann Al8342
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,549 Elo+
Solo
Raijin
Raijin
BrandisRazer
Raijin
Level 109
God Stats
3W - 1L
1,337 SR
Queue Stats
120W - 114L
1,569 Elo+
Solo
Jormungandr
Jormungandr
DeadshotDealer
Jormungandr
Level 61
God Stats
2W - 1L
1,915 SR
Queue Stats
27W - 23L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
SenorMuscle
Aphrodite
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,404 Elo+
Party 2
Khepri
Khepri
TrashGodx
Khepri
Level 121
God Stats
11W - 14L
1,679 SR
Queue Stats
1,165W - 1,124L
1,526 Elo+
Solo
Team Averages
Level 92
1,586 SR
1,483 Elo+

VS

Team Averages
Level 115
1,391 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Alucard__64__
Odin
Level 129
God Stats
4W - 2L
1,594 SR
Queue Stats
169W - 171L
1,475 Elo+
Party 1
Merlin
Merlin
CYNcome BACK
Merlin
Level 129
God Stats
2W - 5L
1,428 SR
Queue Stats
360W - 360L
1,441 Elo+
Solo
Yemoja
Yemoja
Deadata
Yemoja
Level 82
God Stats
0W - 2L
1,255 SR
Queue Stats
50W - 48L
1,471 Elo+
Solo
Achilles
Achilles
Gilfreid
Achilles
Level 142
God Stats
1W - 3L
1,178 SR
Queue Stats
159W - 158L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ann Al8342
Zhong Kui
17
5 / 1 / 10
9,711
747
14,627
10,356
11,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
18
7 / 1 / 11
10,522
809
16,802
10,356
7,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DeadshotDealer
Jormungandr
17
2 / 1 / 15
9,665
743
12,577
13,871
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
SenorMuscle
Aphrodite
17
5 / 1 / 13
10,030
772
14,378
11,971
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
TrashGodx
Khepri
16
2 / 3 / 16
9,607
739
5,232
21,227
31,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 3 / 2
7,538
580
8,834
8,476
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,281
560
5,490
17,632
25,113
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
17
5 / 6 / 2
10,010
770
18,858
13,774
6,988
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Deadata
Yemoja
15
2 / 4 / 5
8,824
679
6,868
16,733
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Gilfreid
Achilles
14
0 / 3 / 3
7,725
594
7,380
14,385
28,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
21
Kills
7
7
Deaths
21
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
L
0
5
2
0.2
W
Zhong Kui
Ann Al8342
Zhong Kui
5
1
10
10
W
Raijin
7
1
11
12.5
L
Merlin
5
6
2
1
L
Yemoja
Deadata
Yemoja
2
4
5
1.13
W
Jormungandr
DeadshotDealer
Jormungandr
2
1
15
9.5
L
Achilles
Gilfreid
Achilles
0
3
3
0.5
W
Aphrodite
SenorMuscle
Aphrodite
5
1
13
11.5
W
Khepri
TrashGodx
Khepri
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,616
Damage
47,430
67,781
Taken
71,000
79,288
Mitigated
78,916
40,039
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,834
499
872
864
8,476
4,077
0
7,584
679
0
25,842
L
5,490
710
372
1,336
17,632
25,113
75
15,036
2,283
0
8,212
W
Zhong Kui
Ann Al8342
Zhong Kui
14,627
404
933
3,322
10,356
11,656
767
3,972
6,057
25,663
0
W
Raijin
16,802
952
511
2,130
10,356
7,866
512
5,287
4,878
34,460
0
L
Merlin
18,858
483
401
595
13,774
6,988
0
12,898
608
38,067
0
L
Yemoja
Deadata
Yemoja
6,868
2,833
9,092
5,522
16,733
14,067
160
14,327
2,077
13,174
0
W
Jormungandr
DeadshotDealer
Jormungandr
12,577
1,519
2,550
3,219
13,871
17,652
883
5,043
8,616
34,441
0
L
Achilles
Gilfreid
Achilles
7,380
1,055
653
2,088
14,385
28,671
0
12,250
1,737
0
13,197
W
Aphrodite
SenorMuscle
Aphrodite
14,378
1,404
15,724
8,257
11,971
10,586
2,003
4,548
7,048
21,502
0
W
Khepri
TrashGodx
Khepri
5,232
635
1,044
2,349
21,227
31,528
473
6,876
13,543
8,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
41,378
166
Minions Killed
113
0
Camps Cleared
0
1,333,564
Distance Traveled
1,035,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,538
580
21
2
0
224,999
0
L
Odin
7,281
560
5
0
0
210,582
0
W
Zhong Kui
9,711
747
23
2
0
264,349
0
W
Raijin
10,522
809
47
4
0
280,018
0
L
Merlin
10,010
770
56
4
0
187,682
0
L
Yemoja
8,824
679
12
1
0
180,423
0
W
Jormungandr
9,665
743
56
4
0
267,051
0
L
Achilles
7,725
594
19
1
0
232,067
0
W
Aphrodite
10,030
772
27
2
0
266,688
0
W
Khepri
9,607
739
13
1
0
255,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role