Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Sayphen
Terra
Level 149
God Stats
4W - 3L
1,732 SR
Queue Stats
254W - 259L
1,566 Elo+
Party 1
Team Averages
Level 136
1,577 SR
1,522 Elo+

VS

Team Averages
Level 93
1,405 SR
1,426 Elo+
Persephone
Persephone
Dethflix
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 2
Shiva
Shiva
MegamanPrime522
Shiva
Level 128
God Stats
1W - 1L
1,214 SR
Queue Stats
13W - 18L
1,351 Elo+
Party 2
Serqet
Serqet
clevererdawg
Serqet
Level 145
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 6L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 2
7,514
751
6,035
7,609
2,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
9
2 / 3 / 1
7,181
718
3,354
6,609
2,483
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Sayphen
Terra
9
0 / 2 / 3
6,717
672
2,732
12,461
11,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dethflix
Persephone
9
2 / 2 / 1
7,640
764
3,485
5,011
1,886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 0 / 5
7,835
784
7,908
6,672
5,300
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
12
5 / 1 / 3
8,649
865
11,593
6,797
3,016
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
8
8
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Persephone
Dethflix
Persephone
2
2
1
1.25
W
1
0
5
3.5
L
Terra
Sayphen
Terra
0
2
3
0.75
W
Serqet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
22,986
26,679
Taken
18,480
16,883
Mitigated
10,202
5,889
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,035
225
50
1,271
7,609
2,402
0
359
7,143
34,555
0
L
Thanatos
 
Thanatos
3,354
571
0
2,018
6,609
2,483
0
784
5,769
0
14,906
W
Persephone
Dethflix
Persephone
3,485
344
0
111
5,011
1,886
0
2,979
2,027
22,922
0
W
7,908
863
452
1,121
6,672
5,300
91
4,042
2,630
0
22,630
L
Terra
Sayphen
Terra
2,732
662
558
1,992
12,461
11,998
0
2,648
9,085
10,955
0
W
Serqet
11,593
2,034
0
867
6,797
3,016
150
2,040
4,757
0
36,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
24,124
86
Minions Killed
98
0
Camps Cleared
0
555,648
Distance Traveled
607,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,514
751
59
6
0
171,358
1
L
Thanatos
7,181
718
15
2
0
188,318
0
W
Persephone
7,640
764
28
3
0
171,283
0
W
Shiva
7,835
784
22
2
0
221,668
0
L
Terra
6,717
672
12
1
0
195,972
0
W
Serqet
8,649
865
48
5
0
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role