Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
dbhadjh
Fenrir
Level 28
God Stats
5W - 3L
1,357 SR
Queue Stats
125W - 128L
1,461 Elo+
Party 1
Team Averages
Level 84
1,452 SR
1,487 Elo+

VS

Team Averages
Level 34
1,469 SR
1,177 Elo+
Charybdis
Charybdis
AwesomeSauce69
Charybdis
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 86L
1,128 Elo+
Party 2
Yemoja
Yemoja
Zelicas
Yemoja
Level 19
God Stats
14W - 12L
1,572 SR
Queue Stats
42W - 65L
1,138 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
redserge
Morgan Le Fay
Level 48
God Stats
3W - 1L
1,337 SR
Queue Stats
8W - 10L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 3
6,872
859
8,293
6,575
2,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
8
4 / 0 / 1
6,870
859
5,940
1,752
627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dbhadjh
Fenrir
9
0 / 0 / 5
6,221
778
2,301
4,967
3,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AwesomeSauce69
Charybdis
9
1 / 3 / 0
6,885
861
4,218
7,640
2,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Zelicas
Yemoja
9
0 / 1 / 1
6,209
776
1,762
7,930
4,549
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
redserge
Morgan Le Fay
9
0 / 3 / 1
6,394
799
4,195
5,439
2,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
3
4.5
L
Janus
 
Janus
4
0
1
4.5
W
Charybdis
AwesomeSauce69
Charybdis
1
3
0
0.33
W
Yemoja
Zelicas
Yemoja
0
1
1
0.5
L
Fenrir
dbhadjh
Fenrir
0
0
5
2.5
W
Morgan Le Fay
redserge
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
10,175
13,294
Taken
21,009
6,270
Mitigated
9,419
3,898
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,293
3,029
0
1,849
6,575
2,613
0
3,331
3,244
0
33,744
L
Janus
 
Janus
5,940
170
0
375
1,752
627
0
775
977
19,875
0
W
Charybdis
AwesomeSauce69
Charybdis
4,218
2,435
0
694
7,640
2,599
964
2,002
5,638
0
26,416
W
Yemoja
Zelicas
Yemoja
1,762
318
581
1,450
7,930
4,549
412
2,983
4,947
11,335
0
L
Fenrir
dbhadjh
Fenrir
2,301
237
0
1,674
4,967
3,030
0
2,440
2,527
0
5,259
W
Morgan Le Fay
redserge
Morgan Le Fay
4,195
494
0
250
5,439
2,271
53
1,186
4,253
23,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
19,488
71
Minions Killed
95
0
Camps Cleared
0
443,071
Distance Traveled
469,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,872
859
38
5
0
156,484
0
L
Janus
6,870
859
23
3
0
97,036
0
W
Charybdis
6,885
861
33
4
0
156,152
0
W
Yemoja
6,209
776
16
2
0
159,670
0
L
Fenrir
6,221
778
10
1
0
189,551
0
W
Morgan Le Fay
6,394
799
46
6
0
154,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role