Player Matchup

Fafnir
Fafnir
Nord25
Fafnir
Level 48
God Stats
4W - 2L
1,552 SR
Queue Stats
82W - 71L
1,510 Elo+
Party 1
Rama
Rama
Ripar7
Rama
Level 122
God Stats
3W - 2L
1,696 SR
Queue Stats
82W - 70L
1,502 Elo+
Party 1
Vulcan
Vulcan
Smitegone
Vulcan
Level 121
God Stats
5W - 5L
1,698 SR
Queue Stats
77W - 63L
1,499 Elo+
Party 1
Team Averages
Level 97
1,649 SR
1,504 Elo+

VS

Team Averages
Level 91
1,606 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BaskaVoda
Hel
Level 101
God Stats
1W - 0L
1,819 SR
Queue Stats
4W - 4L
1,463 Elo+
Party 2
Ix Chel
Ix Chel
Lek222
Ix Chel
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nord25
Fafnir
11
0 / 3 / 2
8,677
620
4,261
11,177
15,454
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Ripar7
Rama
12
1 / 1 / 1
8,915
637
6,773
12,343
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Smitegone
Vulcan
11
1 / 3 / 1
8,971
641
10,489
10,871
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 0 / 2
11,489
821
14,564
9,879
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
1 / 0 / 5
9,787
699
6,105
7,841
6,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Lek222
Ix Chel
12
1 / 2 / 6
9,980
713
10,503
12,829
5,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
2
6
W
1
0
5
3.5
W
Ix Chel
Lek222
Ix Chel
1
2
6
2
L
Fafnir
Nord25
Fafnir
0
3
2
0.33
L
Rama
Ripar7
Rama
1
1
1
1.5
L
Vulcan
Smitegone
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
31,172
34,391
Taken
30,549
26,472
Mitigated
16,032
6,237
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,564
6,981
0
4,858
9,879
4,235
1,737
4,650
5,229
0
74,366
W
6,105
360
3,429
4,963
7,841
6,194
410
4,233
3,608
33,331
0
W
Ix Chel
Lek222
Ix Chel
10,503
852
365
4,593
12,829
5,603
474
7,081
5,748
45,802
0
L
Fafnir
Nord25
Fafnir
4,261
758
0
2,476
11,177
15,454
0
5,776
5,401
7,311
0
L
Rama
Ripar7
Rama
6,773
5,826
0
2,971
12,343
5,724
212
4,701
7,642
0
36,085
L
Vulcan
Smitegone
Vulcan
10,489
2,882
0
790
10,871
5,294
0
6,174
4,697
42,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
31,256
112
Minions Killed
192
0
Camps Cleared
0
771,019
Distance Traveled
804,322
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,489
821
106
8
0
285,393
0
W
Hel
9,787
699
33
2
0
266,638
2
W
Ix Chel
9,980
713
53
4
0
252,291
0
L
Fafnir
8,677
620
4
0
0
259,372
0
L
Rama
8,915
637
48
3
0
259,226
0
L
Vulcan
8,971
641
60
4
0
252,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role