Player Matchup

Thanatos
Thanatos
AntT32
Thanatos
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
327W - 375L
1,357 Elo+
Solo
Pele
Pele
BigTazz66
Pele
Level 173
God Stats
9W - 12L
1,303 SR
Queue Stats
701W - 760L
1,480 Elo+
Solo
Hel
Hel
INbigDawg
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 506L
1,435 Elo+
Solo
Apollo
Apollo
SV_ArchAngel2
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Vulcan
Vulcan
atamarmion
Vulcan
Level 174
God Stats
27W - 17L
1,689 SR
Queue Stats
916W - 929L
1,441 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,442 Elo+

VS

Team Averages
Level 121
1,470 SR
1,466 Elo+
Persephone
Persephone
 
Persephone
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Avisthehood
Tsukuyomi
Level 104
God Stats
13W - 15L
1,308 SR
Queue Stats
901W - 939L
1,470 Elo+
Solo
Fenrir
Fenrir
Maniacalmurse
Fenrir
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Vamana
Vamana
k_blamdatman
Vamana
Level 86
God Stats
1W - 0L
1,545 SR
Queue Stats
42W - 51L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AntT32
Thanatos
14
1 / 7 / 8
8,447
704
9,772
14,083
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
16
3 / 3 / 4
9,143
762
5,518
10,510
4,033
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 3 / 6
10,811
901
15,528
11,650
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 4
7,718
643
7,578
14,765
6,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
atamarmion
Vulcan
15
2 / 4 / 5
8,859
738
14,764
7,839
3,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 3 / 15
9,291
774
11,775
8,977
4,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
16
2 / 2 / 19
9,089
757
3,520
13,292
8,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Avisthehood
Tsukuyomi
15
8 / 5 / 9
9,339
778
10,032
12,527
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 14
9,356
780
9,296
15,316
20,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
18
6 / 1 / 19
10,107
842
16,986
14,070
16,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
15
Kills
26
26
Deaths
15
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
3
15
4.5
W
Hel
 
Hel
2
2
19
5.75
L
Thanatos
AntT32
Thanatos
1
7
8
0.71
W
Tsukuyomi
Avisthehood
Tsukuyomi
8
5
9
2.5
L
Pele
3
3
4
1.67
L
8
3
6
3.67
W
4
4
14
2.75
L
1
9
4
0.33
L
Vulcan
atamarmion
Vulcan
2
4
5
1.13
W
Vamana
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
51,609
58,847
Taken
64,182
25,231
Mitigated
56,373
19,811
Healing
29,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,775
746
0
823
8,977
4,518
263
4,830
4,138
27,314
0
W
Hel
 
Hel
3,520
910
9,494
8,101
13,292
8,535
395
7,734
5,558
10,646
0
L
Thanatos
AntT32
Thanatos
9,772
2,427
470
3,396
14,083
6,166
435
3,012
10,857
0
13,654
W
Tsukuyomi
Avisthehood
Tsukuyomi
10,032
2,186
0
1,723
12,527
6,371
0
5,470
7,057
0
22,589
L
Pele
5,518
340
806
1,427
10,510
4,033
644
3,441
6,768
0
15,994
L
15,528
121
6,834
5,326
11,650
5,458
134
2,913
8,506
33,526
0
W
9,296
1,278
911
2,659
15,316
20,838
208
5,577
9,739
0
13,041
L
7,578
3,612
76
1,260
14,765
6,009
411
4,241
10,133
0
14,340
L
Vulcan
atamarmion
Vulcan
14,764
5,183
118
98
7,839
3,565
366
1,688
5,958
28,601
0
W
Vamana
16,986
7,616
1,826
3,703
14,070
16,111
834
6,672
7,398
0
32,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
47,182
117
Minions Killed
121
0
Camps Cleared
0
1,002,886
Distance Traveled
1,058,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,291
774
29
2
0
171,240
0
W
Hel
9,089
757
22
2
0
212,222
0
L
Thanatos
8,447
704
7
1
0
197,819
0
W
Tsukuyomi
9,339
778
19
2
0
169,970
0
L
Pele
9,143
762
20
2
0
216,747
0
L
Hel
10,811
901
48
4
0
213,246
0
W
Fenrir
9,356
780
14
1
0
245,046
0
L
Apollo
7,718
643
14
1
0
202,153
0
L
Vulcan
8,859
738
28
2
0
172,921
0
W
Vamana
10,107
842
37
3
0
260,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role