Player Matchup

Atlas
Atlas
Floki9592
Atlas
Level 39
God Stats
26W - 35L
1,462 SR
Queue Stats
296W - 327L
1,448 Elo+
Solo
Janus
Janus
Godbranded
Janus
Level 62
God Stats
2W - 9L
1,384 SR
Queue Stats
15W - 28L
1,411 Elo+
Solo
Nemesis
Nemesis
ItsLupiz
Nemesis
Level 113
God Stats
10W - 11L
1,544 SR
Queue Stats
183W - 184L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Overlord_0_0
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,491 Elo+
Solo
Ix Chel
Ix Chel
iExOd1ha
Ix Chel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,396 Elo+

VS

Team Averages
Level 96
1,548 SR
1,522 Elo+
Ah Puch
Ah Puch
Fynn1782
Ah Puch
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Nooby Warrior87
Artemis
Level 122
God Stats
4W - 4L
1,511 SR
Queue Stats
271W - 294L
1,487 Elo+
Solo
Anubis
Anubis
StrikeWolf-22
Anubis
Level 76
God Stats
19W - 13L
1,571 SR
Queue Stats
220W - 209L
1,539 Elo+
Solo
Horus
Horus
jmccormick420
Horus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,493 Elo+
Party 1
Shiva
Shiva
kieranlowe123
Shiva
Level 125
God Stats
1W - 0L
1,658 SR
Queue Stats
45W - 27L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Floki9592
Atlas
11
1 / 3 / 3
6,786
1,131
6,825
9,795
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
1 / 3 / 3
6,907
1,151
8,658
4,859
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ItsLupiz
Nemesis
12
1 / 0 / 3
6,723
1,121
4,194
7,439
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Overlord_0_0
Cernunnos
10
1 / 1 / 0
5,974
996
619
1,511
472
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
iExOd1ha
Ix Chel
11
2 / 5 / 1
6,579
1,097
4,411
7,340
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fynn1782
Ah Puch
12
2 / 2 / 6
6,751
1,125
4,919
4,482
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
7,314
1,219
6,441
4,861
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
3 / 0 / 4
7,192
1,199
5,657
3,411
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 7
6,670
1,112
4,133
6,161
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 9
7,068
1,178
7,837
8,727
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
12
12
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Atlas
Floki9592
Atlas
1
3
3
0.83
W
Ah Puch
Fynn1782
Ah Puch
2
2
6
2.5
L
Janus
1
3
3
0.83
L
Nemesis
ItsLupiz
Nemesis
1
0
3
2.5
W
3
0
7
6.5
L
Cernunnos
Overlord_0_0
Cernunnos
1
1
0
1
W
3
0
4
5
L
Ix Chel
iExOd1ha
Ix Chel
2
5
1
0.5
W
2
1
7
5.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
28,987
30,944
Taken
27,642
14,214
Mitigated
13,461
2,062
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Floki9592
Atlas
6,825
2,656
0
296
9,795
7,099
0
3,788
6,007
13,685
0
W
Ah Puch
Fynn1782
Ah Puch
4,919
96
168
388
4,482
1,665
0
3,954
528
14,737
0
L
Janus
8,658
251
0
0
4,859
1,578
0
1,097
3,762
31,812
0
L
Nemesis
ItsLupiz
Nemesis
4,194
565
0
1,171
7,439
2,735
0
1,703
5,736
0
10,812
W
6,441
2,978
0
826
4,861
1,927
0
3,918
943
0
13,184
L
Cernunnos
Overlord_0_0
Cernunnos
619
270
0
324
1,511
472
0
624
887
0
3,274
W
5,657
244
0
156
3,411
1,603
0
2,269
1,142
26,532
0
L
Ix Chel
iExOd1ha
Ix Chel
4,411
308
129
142
7,340
2,330
0
3,364
3,976
12,529
0
W
4,133
1,257
458
1,446
6,161
2,518
0
4,978
1,183
0
5,626
W
7,837
1,077
468
1,223
8,727
5,748
0
4,775
3,952
0
14,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
34,995
105
Minions Killed
118
6
Camps Cleared
5
457,295
Distance Traveled
528,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,786
1,131
14
2
1
99,961
0
W
Ah Puch
6,751
1,125
28
5
1
94,277
0
L
Janus
6,907
1,151
41
7
2
106,871
0
L
Nemesis
6,723
1,121
13
2
1
122,020
0
W
Artemis
7,314
1,219
18
3
0
119,758
0
L
Cernunnos
5,974
996
10
2
1
28,903
0
W
Anubis
7,192
1,199
50
8
2
89,086
0
L
Ix Chel
6,579
1,097
27
5
1
99,540
0
W
Horus
6,670
1,112
5
1
1
108,197
0
W
Shiva
7,068
1,178
17
3
1
117,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role