Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A-S3RGIOoO
Ah Muzen Cab
Level 152
God Stats
19W - 22L
1,509 SR
Queue Stats
538W - 560L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Aliz-84
Ne Zha
Level 158
God Stats
9W - 11L
1,549 SR
Queue Stats
294W - 321L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
Sharrazz
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,447 Elo+
Solo
Horus
Horus
ThiS_Is_PaRis-
Horus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 171L
1,352 Elo+
Solo
Hachiman
Hachiman
jahlyons83
Hachiman
Level 105
God Stats
2W - 3L
1,635 SR
Queue Stats
142W - 153L
1,436 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,418 Elo+

VS

Team Averages
Level 93
1,500 SR
1,477 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Armythix
Nemesis
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 155L
1,370 Elo+
Solo
Scylla
Scylla
CDiddyChurch
Scylla
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 37L
1,545 Elo+
Party 2
Chang'e
Chang'e
Ryu-Tano
Chang'e
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A-S3RGIOoO
Ah Muzen Cab
14
3 / 4 / 7
8,351
759
12,973
11,400
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Aliz-84
Ne Zha
10
0 / 5 / 9
7,243
658
6,315
9,021
3,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Sharrazz
Jing Wei
15
4 / 7 / 7
8,573
779
7,950
12,142
5,534
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 6
8,142
740
3,640
15,078
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
jahlyons83
Hachiman
17
7 / 5 / 6
9,370
852
12,973
11,650
5,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
7 / 1 / 14
10,088
917
13,450
10,406
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
 
Hun Batz
14
1 / 6 / 12
8,359
760
10,546
12,499
6,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Armythix
Nemesis
17
11 / 4 / 11
10,212
928
10,303
12,202
9,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
17
5 / 5 / 14
9,646
877
13,715
9,940
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Ryu-Tano
Chang'e
15
2 / 2 / 13
8,504
773
4,498
10,105
6,890
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
17
Kills
26
26
Deaths
18
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
14
14
W
Hun Batz
 
Hun Batz
1
6
12
1.17
L
Ah Muzen Cab
A-S3RGIOoO
Ah Muzen Cab
3
4
7
1.63
L
Ne Zha
Aliz-84
Ne Zha
0
5
9
0.9
W
Nemesis
Armythix
Nemesis
11
4
11
4.13
W
Scylla
5
5
14
2.4
W
Chang'e
Ryu-Tano
Chang'e
2
2
13
4.25
L
Jing Wei
Sharrazz
Jing Wei
4
7
7
1.07
L
3
5
6
1.2
L
Hachiman
jahlyons83
Hachiman
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
52,512
59,291
Taken
55,152
35,981
Mitigated
30,550
12,022
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,450
8,010
2,889
2,974
10,406
4,843
1,657
297
10,109
0
32,144
W
Hun Batz
 
Hun Batz
10,546
479
1,071
1,516
12,499
6,272
318
334
12,165
0
19,395
L
Ah Muzen Cab
A-S3RGIOoO
Ah Muzen Cab
12,973
4,582
737
1,538
11,400
5,377
492
4,539
6,861
0
25,434
L
Ne Zha
Aliz-84
Ne Zha
6,315
1,391
745
1,883
9,021
3,822
0
1,212
7,809
0
11,236
W
Nemesis
Armythix
Nemesis
10,303
4,126
416
1,324
12,202
9,638
562
110
12,092
0
15,083
W
Scylla
13,715
697
605
1,560
9,940
2,907
968
452
9,488
21,927
0
W
Chang'e
Ryu-Tano
Chang'e
4,498
475
5,352
3,963
10,105
6,890
957
386
9,719
10,079
0
L
Jing Wei
Sharrazz
Jing Wei
7,950
4,484
486
403
12,142
5,534
0
3,169
8,973
0
23,947
L
3,640
871
1,073
2,834
15,078
16,156
0
5,281
9,797
2,474
4,092
L
Hachiman
jahlyons83
Hachiman
12,973
6,976
1,152
1,171
11,650
5,092
57
4,012
7,638
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
46,809
99
Minions Killed
136
0
Camps Cleared
0
915,643
Distance Traveled
1,034,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,088
917
44
4
0
212,518
0
W
Hun Batz
8,359
760
23
2
0
210,304
0
L
Ah Muzen Cab
8,351
759
24
2
0
182,301
0
L
Ne Zha
7,243
658
12
1
0
155,563
0
W
Nemesis
10,212
928
19
2
0
203,224
0
W
Scylla
9,646
877
40
4
0
197,330
0
W
Chang'e
8,504
773
10
1
0
211,254
0
L
Jing Wei
8,573
779
38
3
0
177,359
0
L
Horus
8,142
740
8
1
0
207,469
0
L
Hachiman
9,370
852
17
2
0
192,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role